Concombaffe in French · ナマコブシ, Namakobushi in Japanese · Gufa in German All Languages
📋Overview
Pyukumuku is a Water-type Pokémon, No. 771 in the National Pokédex. Original generation: Generation 7. Category: Sea Cucumber Pokémon. Height: 0.3 m, weight: 1.2 kg.
Ability: Innards Out. Hidden Ability: Unaware. Pyukumuku is weak to Electric and Grass-type moves (×2 damage).
Generation
Generation 7
Sun / Moon
National No.
#771
National Pokédex
Category
Sea Cucumber Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
55
255
Attack
60
255
Defense
130
255
Special Attack
30
255
Special Defense
130
255
Speed
5
255
Total
410
Min HP (Lv. 100)
220
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
314
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Water). See the type chart
When attacking, the Pokémon ignores the target's stat changes.
🌱Pyukumuku Evolution
This Pokémon does not evolve and does not come from any evolution.
🔮Pyukumuku Forms and Shiny
Standard Form
Water
Shiny Availability
Shiny form available
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Pyukumuku Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Harden
NormalStat
—
—
30
1
Mud Sport
GroundStat
—
—
15
1
Bide
NormalPhys.
—
—
10
1
Baton Pass
NormalStat
—
—
40
1
Water Sport
WaterStat
—
—
15
5
Helping Hand
NormalStat
—
—
20
10
Taunt
DarkStat
100%
—
20
15
Safeguard
NormalStat
—
—
25
20
Counter
FightingPhys.
100%
—
20
25
Purify
PoisonStat
—
—
20
30
Curse
GhostStat
—
—
10
35
Gastro Acid
PoisonStat
100%
—
10
40
Pain Split
NormalStat
—
—
20
45
Recover
NormalStat
—
—
5
50
Soak
WaterStat
100%
—
20
55
Toxic
PoisonStat
90%
—
10
60
Memento
DarkStat
100%
—
10
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Quash
DarkStat
100%
—
15
TM02
Protect
NormalStat
—
—
10
TM03
Attract
NormalStat
100%
—
15
TM04
Sleep Talk
NormalStat
—
—
10
TM05
Psych Up
NormalStat
—
—
10
TM06
Substitute
NormalStat
—
—
10
TM07
Confide
NormalStat
—
—
20
TM08
Helping Hand
NormalStat
—
—
20
TM09
Rain Dance
WaterStat
—
—
5
TM10
Hail
IceStat
—
—
10
TM11
Screech
NormalStat
85%
—
40
TM12
Light Screen
PsychicStat
—
—
30
TM13
Venom Drench
PoisonStat
100%
—
20
TM14
Reflect
PsychicStat
—
—
20
TM15
Taunt
DarkStat
100%
—
20
TM16
Double Team
NormalStat
—
—
15
TM17
Baton Pass
NormalStat
—
—
40
TM18
Rest
PsychicStat
—
—
5
TM19
Safeguard
NormalStat
—
—
25
TM20
Endure
NormalStat
—
—
10
TM21
Toxic
PoisonStat
90%
—
10
TM22
Swagger
NormalStat
85%
—
15
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Tickle
NormalStat
100%
—
20
—
Spite
GhostStat
100%
—
10
—
Bestow
NormalStat
—
—
15
—
Venom Drench
PoisonStat
100%
—
20
—
Endure
NormalStat
—
—
10
—
Swagger
NormalStat
85%
—
15
—
Mirror Coat
PsychicSpec.
100%
—
20
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Pain Split
NormalStat
—
—
20
—
Barrage
NormalStat
—
—
5
—
Helping Hand
NormalStat
—
—
20
—
Spite
GhostStat
100%
—
10
—
Recycle
NormalStat
—
—
10
—
Gastro Acid
PoisonStat
100%
—
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Water 1
Egg Cycles
15 cycles
≈ 3,855 steps
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Defense
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Pyukumuku
Available in 6 games, 24 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.