Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Cacturne in French · ノクタス, Noctus in Japanese · Noktuska in German All Languages
📋Overview
Cacturne is a Grass and Dark-type Pokémon, No. 332 in the National Pokédex. Original generation: Generation 3. Category: Scarecrow Pokémon. Height: 1.3 m, weight: 77.4 kg.
Cacturne evolves from Cacnea and does not evolve further.
Ability: Sand Veil. Hidden Ability: Water Absorb. Cacturne is weak to Fire, Ice, Fighting, Poison, Flying and Fairy-type moves (×2 damage). Cacturne is very weak to Bug-type moves (×4 damage). Cacturne takes no damage from Psychic-type moves.
Generation
Generation 3
Ruby / Sapphire
National No.
#332
National Pokédex
Category
Scarecrow Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
70
255
Attack
115
255
Defense
60
255
Special Attack
115
255
Special Defense
60
255
Speed
55
255
Total
475
Min HP (Lv. 100)
250
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
344
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Grass / Dark). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Cacturne Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
—
Spiky Shield
GrassStat
—
—
10
1
Growth
NormalStat
—
—
20
1
Poison Sting
PoisonPhys.
100%
15
35
1
Leer
NormalStat
100%
—
30
1
Destiny Bond
GhostStat
—
—
5
1
Revenge
FightingPhys.
100%
60
10
1
Absorb
GrassSpec.
100%
20
25
10
Leech Seed
GrassStat
90%
—
10
13
Sand Attack
GroundStat
100%
—
15
16
Bullet Seed
GrassPhys.
100%
25
30
16
Poison Jab
PoisonPhys.
100%
80
20
16
Needle Arm
GrassPhys.
100%
60
15
19
Power Trip
DarkPhys.
100%
20
10
19
Assurance
DarkPhys.
100%
60
10
19
Feint Attack
DarkPhys.
—
60
20
22
Ingrain
GrassStat
—
—
20
26
Payback
DarkPhys.
100%
50
10
30
Spikes
GroundStat
—
—
20
35
Sucker Punch
DarkPhys.
100%
70
5
38
Pin Missile
BugPhys.
95%
25
20
44
Energy Ball
GrassSpec.
100%
90
10
49
Cotton Spore
GrassStat
100%
—
40
54
Sandstorm
RockStat
—
—
10
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Attract
NormalStat
100%
—
15
TM03
Low Kick
FightingPhys.
100%
—
20
TM04
Shadow Ball
GhostSpec.
100%
80
15
TM05
Bullet Seed
GrassPhys.
100%
25
30
TM06
Take Down
NormalPhys.
85%
90
20
TM07
Sleep Talk
NormalStat
—
—
10
TM08
Seed Bomb
GrassPhys.
100%
80
15
TM09
Brick Break
FightingPhys.
100%
75
15
TM10
Lash Out
DarkPhys.
100%
75
5
TM11
Grassy Terrain
GrassStat
—
—
10
TM12
Round
NormalSpec.
100%
60
15
TM13
Venoshock
PoisonSpec.
100%
65
10
TM14
Substitute
NormalStat
—
—
10
TM15
Confide
NormalStat
—
—
20
TM16
Helping Hand
NormalStat
—
—
20
TM17
Cut
NormalPhys.
95%
50
30
TM18
Swords Dance
NormalStat
—
—
20
TM19
Rain Dance
WaterStat
—
—
5
TM20
Fling
DarkPhys.
100%
—
10
TM21
Spite
GhostStat
100%
—
10
TM22
Trailblaze
GrassPhys.
100%
50
20
TM23
Poison Jab
PoisonPhys.
100%
80
20
TM24
Natural Gift
NormalPhys.
100%
—
15
TM25
Energy Ball
GrassSpec.
100%
90
10
TM26
Endeavor
NormalPhys.
100%
—
5
TM27
Embargo
DarkStat
100%
—
15
TM28
Encore
NormalStat
100%
—
5
TM29
Throat Chop
DarkPhys.
100%
80
15
TM30
Focus Blast
FightingSpec.
70%
120
5
TM31
Facade
NormalPhys.
100%
70
20
TM32
Magical Leaf
GrassSpec.
—
60
20
TM33
Flash
NormalStat
100%
—
20
TM34
Strength
NormalPhys.
100%
80
15
TM35
Secret Power
NormalPhys.
100%
70
20
TM36
Nature Power
NormalStat
—
—
20
TM37
Frustration
NormalPhys.
100%
—
20
TM38
Lunge
BugPhys.
100%
80
15
TM39
Giga Impact
NormalPhys.
90%
150
5
TM40
Giga Drain
GrassSpec.
100%
75
10
TM41
Grassy Glide
GrassPhys.
100%
55
20
TM42
Scary Face
NormalStat
100%
—
10
TM43
Solar Beam
GrassSpec.
100%
120
10
TM44
Thief
DarkPhys.
100%
60
25
TM45
Nasty Plot
DarkStat
—
—
20
TM46
Curse
GhostStat
—
—
10
TM47
Swift
NormalSpec.
—
60
20
TM48
Focus Punch
FightingPhys.
100%
150
20
TM49
Grass Knot
GrassSpec.
100%
—
20
TM50
Spikes
GroundStat
—
—
20
TM51
Toxic Spikes
PoisonStat
—
—
20
TM52
Bulldoze
GroundPhys.
100%
60
20
TM53
Body Slam
NormalPhys.
100%
85
15
TM54
Power-Up Punch
FightingPhys.
100%
40
20
TM55
Thunder Punch
ElectricPhys.
100%
75
15
TM56
Taunt
DarkStat
100%
—
20
TM57
Zen Headbutt
PsychicPhys.
90%
80
15
TM58
Hidden Power
NormalSpec.
100%
60
15
TM59
Skitter Smack
BugPhys.
90%
70
10
TM60
Double Team
NormalStat
—
—
15
TM61
Rest
PsychicStat
—
—
5
TM62
Payback
DarkPhys.
100%
50
10
TM63
Return
NormalPhys.
100%
—
20
TM64
Knock Off
DarkPhys.
100%
65
20
TM65
Captivate
NormalStat
100%
—
20
TM66
Sandstorm
RockStat
—
—
10
TM67
Leaf Storm
GrassSpec.
90%
130
5
TM68
Endure
NormalStat
—
—
10
TM69
Tera Blast
NormalSpec.
100%
80
10
TM70
Toxic
PoisonStat
90%
—
10
TM71
Stomping Tantrum
GroundPhys.
100%
75
10
TM72
Foul Play
DarkPhys.
100%
95
15
TM73
Dig
GroundPhys.
100%
80
10
TM74
Hyper Beam
NormalSpec.
90%
150
5
TM75
Drain Punch
FightingPhys.
100%
75
10
TM76
Swagger
NormalStat
85%
—
15
TM77
Retaliate
NormalPhys.
100%
70
5
TM78
Dark Pulse
DarkSpec.
100%
80
15
TM79
Sunny Day
FireStat
—
—
5
No data available for this category.
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Low Kick
FightingPhys.
100%
—
20
—
Barrage
NormalStat
—
—
5
—
Sleep Talk
NormalStat
—
—
10
—
Seed Bomb
GrassPhys.
100%
80
15
—
Substitute
NormalStat
—
—
10
—
Mimic
NormalStat
—
—
10
—
Mud-Slap
GroundSpec.
100%
20
10
—
Sucker Punch
DarkPhys.
100%
70
5
—
Headbutt
NormalPhys.
100%
70
15
—
Double-Edge
NormalPhys.
100%
120
15
—
Swords Dance
NormalStat
—
—
20
—
Spite
GhostStat
100%
—
10
—
Dynamic Punch
FightingPhys.
50%
100
5
—
Seismic Toss
FightingPhys.
100%
—
20
—
Giga Drain
GrassSpec.
100%
75
10
—
Role Play
PsychicStat
—
—
10
—
Focus Punch
FightingPhys.
100%
150
20
—
Body Slam
NormalPhys.
100%
85
15
—
Thunder Punch
ElectricPhys.
100%
75
15
—
Counter
FightingPhys.
100%
—
20
—
Snore
NormalSpec.
100%
50
15
—
Worry Seed
GrassStat
100%
—
10
—
Superpower
FightingPhys.
100%
120
5
—
Synthesis
GrassStat
—
—
5
—
Fury Cutter
BugPhys.
95%
40
20
—
Endure
NormalStat
—
—
10
—
Stomping Tantrum
GroundPhys.
100%
75
10
—
Foul Play
DarkPhys.
100%
95
15
—
Mega Punch
NormalPhys.
85%
80
20
—
Mega Kick
NormalPhys.
75%
120
5
—
Drain Punch
FightingPhys.
100%
75
10
—
Swagger
NormalStat
85%
—
15
—
Dark Pulse
DarkSpec.
100%
80
15
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Grass · Human-Like
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Attack
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Cacturne
Available in 7 games, 13 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Diamond
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Pearl
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
X
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Y
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops.”
Sapphire
“If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving.”
Emerald
“After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.”
FireRed
“It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.”
LeafGreen
“It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert’s heat.”
Diamond
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
Pearl
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
Platinum
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
HeartGold
“Packs of them follow travelers through the desert until the travelers can no longer move.”
SoulSilver
“Packs of them follow travelers through the desert until the travelers can no longer move.”
Black
“Il sort la nuit pour chasser. Il traque les proies épuisées après une journée dans le désert.”
Black
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
White
“Il sort la nuit pour chasser. Il traque les proies épuisées après une journée dans le désert.”
White
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
Black 2
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
White 2
“It becomes active at night, seeking prey that is exhausted from the day’s desert heat.”
“사막의 햇빛에 수분을 빼앗기지 않도록 낮에는 가만히 계속하여 서 있다. 기온이 떨어지는 밤에 활동을 시작한다.”
Omega Ruby
“Pendant la journée, Cacturne reste immobile pour éviter de se déshydrater sous le soleil du désert. Ce Pokémon ne commence son activité qu’une fois la nuit tombée, sous une température plus fraîche.”
Omega Ruby
“Am Tage bleibt Noktuska reglos, damit es in der brennenden Wüstenhitze keine Feuchtigkeit verliert. Dieses Pokémon wird bei Nacht aktiv, wenn die Temperatur sinkt.”
Omega Ruby
“Durante el día, Cacturne permanece inmóvil para no perder nada de humedad bajo el sol de justicia del desierto. Este Pokémon entra en acción por la noche, cuando bajan las temperaturas.”
Omega Ruby
“Di giorno Cacturne rimane immobile in modo da non perdere neanche una goccia d’acqua al sole cocente del deserto. Il Pokémon si desta di notte quando cala la temperatura.”
Omega Ruby
“During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.”
“한밤중에 사막을 걷는 여행자의 뒤를 단체로 줄줄 달라붙어 걷는다. 지쳐 움직이지 못하게 되기를 기다리고 있다.”
Alpha Sapphire
“Lorsqu’un voyageur traverse le désert au milieu de la nuit, les Cacturne le suivent en groupe. Ces Pokémon attendent le bon moment, quand le voyageur est fatigué et qu’il n’est plus capable de bouger.”
Alpha Sapphire
“Wenn ein Reisender mitten in der Nacht durch eine Wüste wandert, folgt Noktuska ihm und spielt ihm Streiche. Dann wartet dieses Pokémon darauf, dass der Reisende müde wird und sich nicht mehr bewegen kann.”
Alpha Sapphire
“Cuando alguien se adentra en un desierto por la noche, Cacturne le sigue junto con varios de los suyos. Este Pokémon espera pacientemente a que el viajero se fatigue y no pueda continuar más, vencido por el cansancio.”
Alpha Sapphire
“Se un viaggiatore passa attraverso il deserto nella notte tenebrosa, un gruppo scomposto di Cacturne lo segue. Poi attende pazientemente che il malcapitato sia esausto e incapace di muoversi.”
Alpha Sapphire
“If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.”
Cacturne is the final stage of its evolutionary line: coming from Cacnea, it does not evolve further.
What are Cacturne's weaknesses?
Cacturne is weak to Fire, Ice, Fighting, Poison, Flying and Fairy-type moves (×2 damage). Cacturne is very weak to Bug-type moves (×4 damage). Cacturne takes no damage from Psychic-type moves.
What is Cacturne's Hidden Ability?
Cacturne's Hidden Ability is Water Absorb. Its regular Ability is Sand Veil.