Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
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📋Overview
Conkeldurr is a Fighting-type Pokémon, No. 534 in the National Pokédex. Original generation: Generation 5. Category: Muscular Pokémon. Height: 1.4 m, weight: 87 kg.
Conkeldurr evolves from Gurdurr and does not evolve further.
Abilities: Guts and Sheer Force. Hidden Ability: Iron Fist. Conkeldurr is weak to Flying, Psychic and Fairy-type moves (×2 damage).
Generation
Generation 5
Black / White
National No.
#534
National Pokédex
Category
Muscular Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
105
255
Attack
140
255
Defense
95
255
Special Attack
55
255
Special Defense
65
255
Speed
45
255
Total
505
Min HP (Lv. 100)
320
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
414
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Fighting). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Conkeldurr Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Low Kick
FightingPhys.
100%
—
20
1
Pound
NormalPhys.
100%
40
35
1
Leer
NormalStat
100%
—
30
1
Rock Throw
RockPhys.
90%
50
15
1
Bide
NormalPhys.
—
—
10
12
Focus Energy
NormalStat
—
—
30
16
Bulk Up
FightingStat
—
—
20
20
Rock Slide
RockPhys.
90%
75
10
20
Wake-Up Slap
FightingPhys.
100%
70
10
24
Chip Away
NormalPhys.
100%
70
20
24
Slam
NormalPhys.
75%
80
20
30
Scary Face
NormalStat
100%
—
10
36
Dynamic Punch
FightingPhys.
50%
100
5
42
Hammer Arm
FightingPhys.
90%
100
10
48
Stone Edge
RockPhys.
80%
100
5
54
Superpower
FightingPhys.
100%
120
5
60
Focus Punch
FightingPhys.
100%
150
20
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Smack Down
RockPhys.
100%
50
15
TM03
Attract
NormalStat
100%
—
15
TM04
Low Kick
FightingPhys.
100%
—
20
TM05
Low Sweep
FightingPhys.
100%
65
20
TM06
Take Down
NormalPhys.
85%
90
20
TM07
Sleep Talk
NormalStat
—
—
10
TM08
Rock Blast
RockPhys.
90%
25
10
TM09
Brick Break
FightingPhys.
100%
75
15
TM10
High Horsepower
GroundPhys.
95%
95
10
TM11
Brutal Swing
DarkPhys.
100%
60
20
TM12
Round
NormalSpec.
100%
60
15
TM13
Substitute
NormalStat
—
—
10
TM14
Close Combat
FightingPhys.
100%
120
5
TM15
Coaching
FightingStat
—
—
10
TM16
Confide
NormalStat
—
—
20
TM17
Reversal
FightingPhys.
100%
—
15
TM18
Helping Hand
NormalStat
—
—
20
TM19
Double-Edge
NormalPhys.
100%
120
15
TM20
Rain Dance
WaterStat
—
—
5
TM21
Fling
DarkPhys.
100%
—
10
TM22
Poison Jab
PoisonPhys.
100%
80
20
TM23
Rock Slide
RockPhys.
90%
75
10
TM24
Rock Smash
FightingPhys.
100%
40
15
TM25
Focus Blast
FightingSpec.
70%
120
5
TM26
Facade
NormalPhys.
100%
70
20
TM27
Strength
NormalPhys.
100%
80
15
TM28
Secret Power
NormalPhys.
100%
70
20
TM29
Frustration
NormalPhys.
100%
—
20
TM30
Giga Impact
NormalPhys.
90%
150
5
TM31
Bulk Up
FightingStat
—
—
20
TM32
Scary Face
NormalStat
100%
—
10
TM33
Stone Edge
RockPhys.
80%
100
5
TM34
Thief
DarkPhys.
100%
60
25
TM35
Curse
GhostStat
—
—
10
TM36
Focus Punch
FightingPhys.
100%
150
20
TM37
Grass Knot
GrassSpec.
100%
—
20
TM38
Bulldoze
GroundPhys.
100%
60
20
TM39
Body Slam
NormalPhys.
100%
85
15
TM40
Power-Up Punch
FightingPhys.
100%
40
20
TM41
Thunder Punch
ElectricPhys.
100%
75
15
TM42
Fire Punch
FirePhys.
100%
75
15
TM43
Ice Punch
IcePhys.
100%
75
15
TM44
Hard Press
SteelPhys.
100%
—
10
TM45
Upper Hand
FightingPhys.
100%
65
15
TM46
Taunt
DarkStat
100%
—
20
TM47
Focus Energy
NormalStat
—
—
30
TM48
Hidden Power
NormalSpec.
100%
60
15
TM49
Double Team
NormalStat
—
—
15
TM50
Work Up
NormalStat
—
—
30
TM51
Rest
PsychicStat
—
—
5
TM52
Payback
DarkPhys.
100%
50
10
TM53
Return
NormalPhys.
100%
—
20
TM54
Snore
NormalSpec.
100%
50
15
TM55
Knock Off
DarkPhys.
100%
65
20
TM56
Earthquake
GroundPhys.
100%
100
10
TM57
Superpower
FightingPhys.
100%
120
5
TM58
Endure
NormalStat
—
—
10
TM59
Tera Blast
NormalSpec.
100%
80
10
TM60
Rock Tomb
RockPhys.
95%
60
15
TM61
Toxic
PoisonStat
90%
—
10
TM62
Stomping Tantrum
GroundPhys.
100%
75
10
TM63
Dig
GroundPhys.
100%
80
10
TM64
Mega Punch
NormalPhys.
85%
80
20
TM65
Mega Kick
NormalPhys.
75%
120
5
TM66
Hyper Beam
NormalSpec.
90%
150
5
TM67
Drain Punch
FightingPhys.
100%
75
10
TM68
Swagger
NormalStat
85%
—
15
TM69
Revenge
FightingPhys.
100%
60
10
TM70
Retaliate
NormalPhys.
100%
70
5
TM71
Sunny Day
FireStat
—
—
5
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Defog
FlyingStat
—
—
15
—
Detect
FightingStat
—
—
5
—
Wide Guard
RockStat
—
—
10
—
Mach Punch
FightingPhys.
100%
40
30
—
Counter
FightingPhys.
100%
—
20
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Low Kick
FightingPhys.
100%
—
20
—
Barrage
NormalStat
—
—
5
—
Sleep Talk
NormalStat
—
—
10
—
Coaching
FightingStat
—
—
10
—
Helping Hand
NormalStat
—
—
20
—
Focus Punch
FightingPhys.
100%
150
20
—
Thunder Punch
ElectricPhys.
100%
75
15
—
Fire Punch
FirePhys.
100%
75
15
—
Ice Punch
IcePhys.
100%
75
15
—
Snore
NormalSpec.
100%
50
15
—
Knock Off
DarkPhys.
100%
65
20
—
Superpower
FightingPhys.
100%
120
5
—
Stomping Tantrum
GroundPhys.
100%
75
10
—
Drain Punch
FightingPhys.
100%
75
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Human-Like
Gender
♂ 75.0 / ♀ 25.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Attack
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Conkeldurr
Available in 6 games, 6 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.