In Pokémon Quest, progression depends less on levels than on Power Stones. Each Pokémon carries a Power Tray where you place stones: some increase its HP or attack, while others change its moves. Here are all the types of stones, their power, their rarity and their bonus effects.

Types of Power Stones

StonePlaced onEffect
HP StoneThe PokémonAdds HP.
Attack StoneThe PokémonAdds attack power.
Multi-Shot StoneA moveAdds projectiles, but lowers power.
Expansion StoneA moveWidens the area of effect.
Echo StoneA moveRepeats the move several times, but lengthens the recharge time.
Haste StoneA moveShortens the recharge time.
Prolong StoneA moveExtends the Pokémon’s bonuses and the debuffs it inflicts.
Unison StoneA moveWidens the area where bonuses are shared with the team.

Move stones are obtained by completing worlds: Haste in Hushed Highlands, Multi-Shot in Fragrant Forest, Expansion in Belly Button Cave, Prolong on the World 8 plateau, Unison in Nightlight Nook and Echo on the World 10 coast. They were also sold for €2.99 each on the eShop.

Stone power

The further along the zone where a HP or Attack Stone is obtained, the stronger it is. Its shape shows this:

ShapeObtained in
SquareWorlds 1 and 2
Double squareWorlds 2 and 3
HexagonWorlds 4 to 6
Double hexagonWorlds 7 to 10
OctagonWorlds 8 to 10
Double octagonWorld 12, Happenstance Island

Rarity and bonus effects

A stone can be standard, bronze, silver or gold. Rarity does not increase its power, but adds one to three random effects, expressed as percentages:

  • critical hit chance and damage;
  • automatic HP recovery, HP recovered after taking damage or after a KO;
  • revival time and HP after revival;
  • resistance to debuffs and status conditions;
  • movement speed.

The Power Tray

A Pokémon’s Power Tray has slots arranged in a grid. Some Pokémon have more slots than others, and their layout varies: this is an important factor when choosing which Pokémon to train. Completing certain lines on the tray triggers bonuses called “Bingos”, which secondary objectives reward.