Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Darumacho in French · ヒヒダルマ, Hihidaruma in Japanese · Flampivian in German All Languages
📋Overview
Darmanitan is a Fire and Psychic-type Pokémon, No. 555 in the National Pokédex. Original generation: Generation 5. Category: Blazing Pokémon. Height: 1.3 m, weight: 92.9 kg.
Darmanitan evolves from Darumaka and does not evolve further.
Ability: Sheer Force. Hidden Ability: Zen Mode. Darmanitan is weak to Water, Ground, Rock, Ghost and Dark-type moves (×2 damage).
Generation
Generation 5
Black / White
National No.
#555
National Pokédex
Category
Blazing Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
105
255
Attack
140
255
Defense
55
255
Special Attack
30
255
Special Defense
55
255
Speed
95
255
Total
480
Min HP (Lv. 100)
320
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
414
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Fire / Psychic). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Darmanitan Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
—
Hammer Arm
FightingPhys.
90%
100
10
1
Tackle
NormalPhys.
100%
40
35
1
Ember
FireSpec.
100%
40
25
1
Rage
NormalPhys.
100%
20
20
1
Bite
DarkPhys.
100%
60
25
1
Taunt
DarkStat
100%
—
20
1
Rollout
RockPhys.
90%
30
20
12
Incinerate
FireSpec.
100%
60
15
16
Work Up
NormalStat
—
—
30
17
Swagger
NormalStat
85%
—
15
19
Facade
NormalPhys.
100%
70
20
20
Fire Fang
FirePhys.
95%
65
15
24
Headbutt
NormalPhys.
100%
70
15
28
Fire Punch
FirePhys.
100%
75
15
32
Uproar
NormalSpec.
100%
90
10
38
Belly Drum
NormalStat
—
—
10
44
Flare Blitz
FirePhys.
100%
120
15
50
Thrash
NormalPhys.
100%
120
10
54
Overheat
FireSpec.
90%
130
5
56
Superpower
FightingPhys.
100%
120
5
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Smack Down
RockPhys.
100%
50
15
TM03
Attract
NormalStat
100%
—
15
TM04
Body Press
FightingPhys.
100%
80
10
TM05
Sleep Talk
NormalStat
—
—
10
TM06
Flare Blitz
FirePhys.
100%
120
15
TM07
Uproar
NormalSpec.
100%
90
10
TM08
Incinerate
FireSpec.
100%
60
15
TM09
Heat Wave
FireSpec.
90%
95
10
TM10
Brick Break
FightingPhys.
100%
75
15
TM11
Round
NormalSpec.
100%
60
15
TM12
Substitute
NormalStat
—
—
10
TM13
Confide
NormalStat
—
—
20
TM14
Reversal
FightingPhys.
100%
—
15
TM15
Fire Fang
FirePhys.
95%
65
15
TM16
Fire Spin
FireSpec.
85%
35
15
TM17
Fire Blast
FireSpec.
85%
110
5
TM18
Fling
DarkPhys.
100%
—
10
TM19
U-turn
BugPhys.
100%
70
20
TM20
Rock Slide
RockPhys.
90%
75
10
TM21
Rock Smash
FightingPhys.
100%
40
15
TM22
Encore
NormalStat
100%
—
5
TM23
Focus Blast
FightingSpec.
70%
120
5
TM24
Facade
NormalPhys.
100%
70
20
TM25
Mystical Fire
FireSpec.
100%
75
10
TM26
Will-O-Wisp
FireStat
85%
—
15
TM27
Strength
NormalPhys.
100%
80
15
TM28
Secret Power
NormalPhys.
100%
70
20
TM29
Frustration
NormalPhys.
100%
—
20
TM30
Giga Impact
NormalPhys.
90%
150
5
TM31
Bulk Up
FightingStat
—
—
20
TM32
Gyro Ball
SteelPhys.
100%
—
5
TM33
Roar
NormalStat
—
—
20
TM34
Stone Edge
RockPhys.
80%
100
5
TM35
Flamethrower
FireSpec.
100%
90
15
TM36
Solar Beam
GrassSpec.
100%
120
10
TM37
Thief
DarkPhys.
100%
60
25
TM38
Iron Defense
SteelStat
—
—
15
TM39
Flame Charge
FirePhys.
100%
50
20
TM40
Grass Knot
GrassSpec.
100%
—
20
TM41
Power Swap
PsychicStat
—
—
10
TM42
Guard Swap
PsychicStat
—
—
10
TM43
Bulldoze
GroundPhys.
100%
60
20
TM44
Body Slam
NormalPhys.
100%
85
15
TM45
Power-Up Punch
FightingPhys.
100%
40
20
TM46
Fire Punch
FirePhys.
100%
75
15
TM47
Future Sight
PsychicSpec.
100%
120
10
TM48
Taunt
DarkStat
100%
—
20
TM49
Psychic
PsychicSpec.
100%
90
10
TM50
Zen Headbutt
PsychicPhys.
90%
80
15
TM51
Focus Energy
NormalStat
—
—
30
TM52
Hidden Power
NormalSpec.
100%
60
15
TM53
Double Team
NormalStat
—
—
15
TM54
Work Up
NormalStat
—
—
30
TM55
Rest
PsychicStat
—
—
5
TM56
Payback
DarkPhys.
100%
50
10
TM57
Return
NormalPhys.
100%
—
20
TM58
Snore
NormalSpec.
100%
50
15
TM59
Earthquake
GroundPhys.
100%
100
10
TM60
Overheat
FireSpec.
90%
130
5
TM61
Superpower
FightingPhys.
100%
120
5
TM62
Endure
NormalStat
—
—
10
TM63
Iron Head
SteelPhys.
100%
80
15
TM64
Rock Tomb
RockPhys.
95%
60
15
TM65
Trick
PsychicStat
100%
—
10
TM66
Torment
DarkStat
100%
—
15
TM67
Toxic
PoisonStat
90%
—
10
TM68
Dig
GroundPhys.
100%
80
10
TM69
Mega Punch
NormalPhys.
85%
80
20
TM70
Mega Kick
NormalPhys.
75%
120
5
TM71
Hyper Beam
NormalSpec.
90%
150
5
TM72
Swagger
NormalStat
85%
—
15
TM73
Sunny Day
FireStat
—
—
5
No data available for this category.
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Laser Focus
NormalStat
—
—
30
—
Sleep Talk
NormalStat
—
—
10
—
Uproar
NormalSpec.
100%
90
10
—
Heat Wave
FireSpec.
90%
95
10
—
Lash Out
DarkPhys.
100%
75
5
—
Endeavor
NormalPhys.
100%
—
5
—
Burning Jealousy
FireSpec.
100%
70
5
—
Focus Punch
FightingPhys.
100%
150
20
—
Fire Punch
FirePhys.
100%
75
15
—
Zen Headbutt
PsychicPhys.
90%
80
15
—
Snore
NormalSpec.
100%
50
15
—
Snatch
DarkStat
—
—
10
—
Superpower
FightingPhys.
100%
120
5
—
Expanding Force
PsychicSpec.
100%
80
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Field
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Attack
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Darmanitan
Available in 4 games, 8 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Omega Ruby
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Alpha Sapphire
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.