Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
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📋Overview
Hakamo-o is a Fighting and Dragon-type Pokémon, No. 783 in the National Pokédex. Original generation: Generation 7. Category: Scaly Pokémon. Height: 1.2 m, weight: 47 kg.
Hakamo-o evolves from Jangmo-o and evolves into Kommo-o (Lv. 45).
Abilities: Bulletproof and Soundproof. Hidden Ability: Overcoat. Hakamo-o is weak to Ice, Flying, Psychic and Dragon-type moves (×2 damage). Hakamo-o is very weak to Fairy-type moves (×4 damage).
Generation
Generation 7
Sun / Moon
National No.
#783
National Pokédex
Category
Scaly Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
55
255
Attack
75
255
Defense
90
255
Special Attack
65
255
Special Defense
70
255
Speed
65
255
Total
420
Min HP (Lv. 100)
220
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
314
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Fighting / Dragon). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Hakamo-o Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
—
Sky Uppercut
FightingPhys.
90%
85
15
1
Protect
NormalStat
—
—
10
1
Autotomize
SteelStat
—
—
15
1
Tackle
NormalPhys.
100%
40
35
1
Dragon Tail
DragonPhys.
90%
60
10
1
Leer
NormalStat
100%
—
30
1
Bide
NormalPhys.
—
—
10
12
Scary Face
NormalStat
100%
—
10
16
Headbutt
NormalPhys.
100%
70
15
20
Work Up
NormalStat
—
—
30
24
Screech
NormalStat
85%
—
40
28
Iron Defense
SteelStat
—
—
15
32
Dragon Claw
DragonPhys.
100%
80
15
38
Noble Roar
NormalStat
100%
—
30
44
Dragon Dance
DragonStat
—
—
20
50
Outrage
DragonPhys.
100%
120
10
56
Close Combat
FightingPhys.
100%
120
5
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Breaking Swipe
DragonPhys.
100%
60
15
TM02
Protect
NormalStat
—
—
10
TM03
Aerial Ace
FlyingPhys.
—
60
20
TM04
Attract
NormalStat
100%
—
15
TM05
Low Kick
FightingPhys.
100%
—
20
TM06
Take Down
NormalPhys.
85%
90
20
TM07
Sleep Talk
NormalStat
—
—
10
TM08
Uproar
NormalSpec.
100%
90
10
TM09
Brick Break
FightingPhys.
100%
75
15
TM10
Brutal Swing
DarkPhys.
100%
60
20
TM11
Round
NormalSpec.
100%
60
15
TM12
Substitute
NormalStat
—
—
10
TM13
Close Combat
FightingPhys.
100%
120
5
TM14
Coaching
FightingStat
—
—
10
TM15
Outrage
DragonPhys.
100%
120
10
TM16
Confide
NormalStat
—
—
20
TM17
Reversal
FightingPhys.
100%
—
15
TM18
Dragon Cheer
DragonStat
—
—
15
TM19
Double-Edge
NormalPhys.
100%
120
15
TM20
Dragon Dance
DragonStat
—
—
20
TM21
Swords Dance
NormalStat
—
—
20
TM22
Fling
DarkPhys.
100%
—
10
TM23
Dragon Pulse
DragonSpec.
100%
85
10
TM24
Dragon Claw
DragonPhys.
100%
80
15
TM25
Draco Meteor
DragonSpec.
90%
130
5
TM26
Dragon Tail
DragonPhys.
90%
60
10
TM27
Rock Slide
RockPhys.
90%
75
10
TM28
Echoed Voice
NormalSpec.
100%
40
15
TM29
Throat Chop
DarkPhys.
100%
80
15
TM30
Focus Blast
FightingSpec.
70%
120
5
TM31
Facade
NormalPhys.
100%
70
20
TM32
False Swipe
NormalPhys.
100%
40
40
TM33
Frustration
NormalPhys.
100%
—
20
TM34
Bulk Up
FightingStat
—
—
20
TM35
Metal Claw
SteelPhys.
95%
50
35
TM36
Shadow Claw
GhostPhys.
100%
70
15
TM37
Scary Face
NormalStat
100%
—
10
TM38
Screech
NormalStat
85%
—
40
TM39
Roar
NormalStat
—
—
20
TM40
Focus Punch
FightingPhys.
100%
150
20
TM41
Iron Defense
SteelStat
—
—
15
TM42
Vacuum Wave
FightingSpec.
100%
40
30
TM43
Bulldoze
GroundPhys.
100%
60
20
TM44
X-Scissor
BugPhys.
100%
80
15
TM45
Body Slam
NormalPhys.
100%
85
15
TM46
Upper Hand
FightingPhys.
100%
65
15
TM47
Taunt
DarkStat
100%
—
20
TM48
Hidden Power
NormalSpec.
100%
60
15
TM49
Iron Tail
SteelPhys.
75%
100
15
TM50
Scale Shot
DragonPhys.
90%
25
20
TM51
Double Team
NormalStat
—
—
15
TM52
Work Up
NormalStat
—
—
30
TM53
Rest
PsychicStat
—
—
5
TM54
Payback
DarkPhys.
100%
50
10
TM55
Return
NormalPhys.
100%
—
20
TM56
Snore
NormalSpec.
100%
50
15
TM57
Safeguard
NormalStat
—
—
25
TM58
Earthquake
GroundPhys.
100%
100
10
TM59
Sandstorm
RockStat
—
—
10
TM60
Endure
NormalStat
—
—
10
TM61
Tera Blast
NormalSpec.
100%
80
10
TM62
Iron Head
SteelPhys.
100%
80
15
TM63
Rock Tomb
RockPhys.
95%
60
15
TM64
Toxic
PoisonStat
90%
—
10
TM65
Mega Punch
NormalPhys.
85%
80
20
TM66
Mega Kick
NormalPhys.
75%
120
5
TM67
Drain Punch
FightingPhys.
100%
75
10
TM68
Swagger
NormalStat
85%
—
15
TM69
Sunny Day
FireStat
—
—
5
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Dragon Breath
DragonSpec.
100%
60
20
—
Focus Punch
FightingPhys.
100%
150
20
—
Counter
FightingPhys.
100%
—
20
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Low Kick
FightingPhys.
100%
—
20
—
Uproar
NormalSpec.
100%
90
10
—
Coaching
FightingStat
—
—
10
—
Outrage
DragonPhys.
100%
120
10
—
Dual Chop
DragonPhys.
90%
40
15
—
Dragon Pulse
DragonSpec.
100%
85
10
—
Draco Meteor
DragonSpec.
90%
130
5
—
Aqua Tail
WaterPhys.
90%
90
10
—
Iron Defense
SteelStat
—
—
15
—
Iron Tail
SteelPhys.
75%
100
15
—
Scale Shot
DragonPhys.
90%
25
20
—
Snore
NormalSpec.
100%
50
15
—
Iron Head
SteelPhys.
100%
80
15
—
Drain Punch
FightingPhys.
100%
75
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Dragon
Egg Cycles
40 cycles
≈ 10,280 steps
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Defense
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Hakamo-o
Available in 8 games, 8 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.