A little reminder never hurts here: things were not quite the same twenty years ago…
Differences between then and now
Back in the days of Pokémon Rouge et Bleu, there were only fifteen types: the Dark and Steel types only appeared with Pokémon Or et Argent and the Fairy type only with Pokémon X et Y. Things were therefore slightly simpler than today. A Pokémon generally had a single type, but dual types already existed.
As for the type matchups themselves, there were few changes afterwards apart from these:
- The Bug type was super effective against the Poison type (it is “not very effective” today) and vice versa (the Poison type currently has normal effectiveness against the Bug type).
- The Ghost type had no effect on the Psychic type, whereas it is super effective against it today.
- The Ice type had normal effectiveness against the Fire type. Today, it is not very effective.
Because the Dark, Steel and Fairy types did not exist, some Pokémon have a different type or no dual type in the first generation.
| National | Pokémon | Current type | RBY type | |
| 35 | Mélofée | Fée | Normal | |
| 36 | Mélodelfe | Fée | Normal | |
| 39 | Rondoudou | NormalFée | Normal | |
| 40 | Grodoudou | NormalFée | Normal | |
| 81 | Magnéti | ÉlectrikAcier | Électrik | |
| 82 | Magnéton | ÉlectrikAcier | Électrik | |
| 122 | M. Mime | PsyFée | Psy | |
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Type chart
A few tips for reading the chart:
- The types listed horizontally are the attacking types, and those listed vertically are the types receiving the attack.
- x0: a case where an attack of one type has no effect on a Pokémon of the other type.
- x1/2: a case where an attack of one type deals half damage to a Pokémon of the other type.
- x2: a case where an attack of one type deals twice the normal damage to a Pokémon of the other type.
- Blank cells indicate matchups where an attack has normal effectiveness.
Note that because of dual types, double resistances and double weaknesses exist.
- If an attack type is effective against both types of the Pokémon receiving it, the damage is no longer multiplied by 2 but by 4.
- If, on the other hand, an attack type is not very effective against both types of the defending Pokémon, the damage is no longer multiplied by x1/2 but by x1/4. In other words, it is divided by 4 rather than by 2.
| Combat | Dragon | Eau | Électrik | Feu | Glace | Insecte | Normal | Plante | Poison | Psy | Roche | Sol | Spectre | Vol | |
| Combat | x1/2 | x2 | x1/2 | x2 | |||||||||||
| Dragon | x2 | x1/2 | x1/2 | x1/2 | x2 | x1/2 | |||||||||
| Eau | x1/2 | x2 | x1/2 | x1/2 | x2 | ||||||||||
| Électrik | x1/2 | x2 | x1/2 | ||||||||||||
| Feu | x2 | x1/2 | x1/2 | x1/2 | x2 | x2 | |||||||||
| Glace | x2 | x2 | x1/2 | x2 | |||||||||||
| Insecte | x1/2 | x2 | x1/2 | x2 | x2 | x1/2 | x2 | ||||||||
| Normal | x2 | x0 | |||||||||||||
| Plante | x1/2 | x1/2 | x2 | x2 | x2 | x1/2 | x2 | x1/2 | x2 | ||||||
| Poison | x1/2 | x2 | x1/2 | x1/2 | x2 | x2 | |||||||||
| Psy | x1/2 | x2 | x1/2 | x0 | |||||||||||
| Roche | x2 | x2 | x1/2 | x1/2 | x2 | x1/2 | x2 | x1/2 | |||||||
| Sol | x2 | x0 | x2 | x2 | x1/2 | x1/2 | |||||||||
| Spectre | x0 | x1/2 | x0 | x1/2 | x2 | ||||||||||
| Vol | x1/2 | x2 | x2 | x1/2 | x1/2 | x2 | x0 |
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