Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
M. Mime in French · バリヤード, Barrierd in Japanese · Pantimos in German All Languages
📋Overview
Mr. Mime is a Fairy and Psychic-type Pokémon, No. 122 in the National Pokédex. Original generation: Generation 1. Category: Barrier Pokémon. Height: 1.3 m, weight: 54.5 kg.
Mr. Mime evolves from Mime Jr. and evolves into Mr. Rime (Lv. 42).
Abilities: Soundproof and Filter. Hidden Ability: Technician. Mr. Mime is weak to Poison, Ghost and Steel-type moves (×2 damage). Mr. Mime takes no damage from Dragon-type moves.
Generation
Generation 1
Red / Blue / Yellow
National No.
#122
National Pokédex
Category
Barrier Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
40
255
Attack
45
255
Defense
65
255
Special Attack
100
255
Special Defense
120
255
Speed
90
255
Total
460
Min HP (Lv. 100)
190
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
284
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Fairy / Psychic). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Mr. Mime Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Barrier
PsychicStat
—
—
20
1
Misty Terrain
FairyStat
—
—
10
1
Pound
NormalPhys.
100%
40
35
1
Encore
NormalStat
100%
—
5
1
Magical Leaf
GrassSpec.
—
60
20
1
Wide Guard
RockStat
—
—
10
1
Power Swap
PsychicStat
—
—
10
1
Guard Swap
PsychicStat
—
—
10
1
Copycat
NormalStat
—
—
20
1
Quick Guard
FightingStat
—
—
15
1
Baton Pass
NormalStat
—
—
40
6
Hypnosis
PsychicStat
60%
—
20
8
Meditate
PsychicStat
—
—
40
11
Iron Defense
SteelStat
—
—
15
11
Double Slap
NormalPhys.
85%
15
10
12
Confusion
PsychicSpec.
100%
50
25
15
Psywave
PsychicSpec.
100%
—
15
16
Role Play
PsychicStat
—
—
10
18
Zen Headbutt
PsychicPhys.
90%
80
15
20
Protect
NormalStat
—
—
10
24
Recycle
NormalStat
—
—
10
28
Psybeam
PsychicSpec.
100%
65
20
29
Substitute
NormalStat
—
—
10
32
Mimic
NormalStat
—
—
10
36
Light Screen
PsychicStat
—
—
30
36
Reflect
PsychicStat
—
—
20
36
Safeguard
NormalStat
—
—
25
36
Trick
PsychicStat
100%
—
10
40
Sucker Punch
DarkPhys.
100%
70
5
43
Calm Mind
PsychicStat
—
—
20
44
Dazzling Gleam
FairySpec.
100%
80
10
48
Psychic
PsychicSpec.
100%
90
10
52
Teeter Dance
NormalStat
100%
—
20
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Aerial Ace
FlyingPhys.
—
60
20
TM03
Attract
NormalStat
100%
—
15
TM04
Shadow Ball
GhostSpec.
100%
80
15
TM05
Take Down
NormalPhys.
85%
90
20
TM06
Sleep Talk
NormalStat
—
—
10
TM07
Psych Up
NormalStat
—
—
10
TM08
Uproar
NormalSpec.
100%
90
10
TM09
Thunder Wave
ElectricStat
90%
—
20
TM10
Brick Break
FightingPhys.
100%
75
15
TM11
Nightmare
GhostStat
100%
—
15
TM12
Misty Terrain
FairyStat
—
—
10
TM13
Psychic Terrain
PsychicStat
—
—
10
TM14
Round
NormalSpec.
100%
60
15
TM15
Charm
FairyStat
100%
—
20
TM16
Psyshock
PsychicSpec.
100%
80
10
TM17
Substitute
NormalStat
—
—
10
TM18
Confide
NormalStat
—
—
20
TM19
Mimic
NormalStat
—
—
10
TM20
Mud-Slap
GroundSpec.
100%
20
10
TM21
Skull Bash
NormalPhys.
100%
130
10
TM22
Headbutt
NormalPhys.
100%
70
15
TM23
Helping Hand
NormalStat
—
—
20
TM24
Double-Edge
NormalPhys.
100%
120
15
TM25
Rain Dance
WaterStat
—
—
5
TM26
Fling
DarkPhys.
100%
—
10
TM27
Dream Eater
PsychicSpec.
100%
100
15
TM28
Trick Room
PsychicStat
—
—
5
TM29
Natural Gift
NormalPhys.
100%
—
15
TM30
Dynamic Punch
FightingPhys.
50%
100
5
TM31
Skill Swap
PsychicStat
—
—
10
TM32
Dazzling Gleam
FairySpec.
100%
80
10
TM33
Energy Ball
GrassSpec.
100%
90
10
TM34
Zap Cannon
ElectricSpec.
50%
120
5
TM35
Encore
NormalStat
100%
—
5
TM36
Focus Blast
FightingSpec.
70%
120
5
TM37
Facade
NormalPhys.
100%
70
20
TM38
Thunder
ElectricSpec.
70%
110
10
TM39
Mystical Fire
FireSpec.
100%
75
10
TM40
Magical Leaf
GrassSpec.
—
60
20
TM41
Flash
NormalStat
100%
—
20
TM42
Stored Power
PsychicSpec.
100%
20
10
TM43
Secret Power
NormalPhys.
100%
70
20
TM44
Seismic Toss
FightingPhys.
100%
—
20
TM45
Rage
NormalPhys.
100%
20
20
TM46
Frustration
NormalPhys.
100%
—
20
TM47
Giga Impact
NormalPhys.
90%
150
5
TM48
Infestation
BugSpec.
100%
20
20
TM49
Ally Switch
PsychicStat
—
—
15
TM50
Solar Beam
GrassSpec.
100%
120
10
TM51
Thief
DarkPhys.
100%
60
25
TM52
Telekinesis
PsychicStat
—
—
15
TM53
Nasty Plot
DarkStat
—
—
20
TM54
Curse
GhostStat
—
—
10
TM55
Metronome
NormalStat
—
—
10
TM56
Focus Punch
FightingPhys.
100%
150
20
TM57
Iron Defense
SteelStat
—
—
15
TM58
Light Screen
PsychicStat
—
—
30
TM59
Grass Knot
GrassSpec.
100%
—
20
TM60
Shock Wave
ElectricSpec.
—
60
20
TM61
Bide
NormalPhys.
—
—
10
TM62
Power Swap
PsychicStat
—
—
10
TM63
Guard Swap
PsychicStat
—
—
10
TM64
Body Slam
NormalPhys.
100%
85
15
TM65
Calm Mind
PsychicStat
—
—
20
TM66
Power-Up Punch
FightingPhys.
100%
40
20
TM67
Thunder Punch
ElectricPhys.
100%
75
15
TM68
Fire Punch
FirePhys.
100%
75
15
TM69
Ice Punch
IcePhys.
100%
75
15
TM70
Future Sight
PsychicSpec.
100%
120
10
TM71
Reflect
PsychicStat
—
—
20
TM72
Taunt
DarkStat
100%
—
20
TM73
Psychic
PsychicSpec.
100%
90
10
TM74
Zen Headbutt
PsychicPhys.
90%
80
15
TM75
Hidden Power
NormalSpec.
100%
60
15
TM76
Charge Beam
ElectricSpec.
90%
50
10
TM77
Recycle
NormalStat
—
—
10
TM78
Double Team
NormalStat
—
—
15
TM79
Baton Pass
NormalStat
—
—
40
TM80
Rest
PsychicStat
—
—
5
TM81
Payback
DarkPhys.
100%
50
10
TM82
Return
NormalPhys.
100%
—
20
TM83
Counter
FightingPhys.
100%
—
20
TM84
Snore
NormalSpec.
100%
50
15
TM85
Safeguard
NormalStat
—
—
25
TM86
Submission
FightingPhys.
80%
80
20
TM87
Snatch
DarkStat
—
—
10
TM88
Captivate
NormalStat
100%
—
20
TM89
Teleport
PsychicStat
—
—
20
TM90
Endure
NormalStat
—
—
10
TM91
Thunderbolt
ElectricSpec.
100%
90
15
TM92
Trick
PsychicStat
100%
—
10
TM93
Torment
DarkStat
100%
—
15
TM94
Toxic
PoisonStat
90%
—
10
TM95
Foul Play
DarkPhys.
100%
95
15
TM96
Mega Punch
NormalPhys.
85%
80
20
TM97
Mega Kick
NormalPhys.
75%
120
5
TM98
Hyper Beam
NormalSpec.
90%
150
5
TM99
Psywave
PsychicSpec.
100%
—
15
TM100
Drain Punch
FightingPhys.
100%
75
10
TM101
Swagger
NormalStat
85%
—
15
TM102
Icy Wind
IceSpec.
95%
55
15
TM103
Sunny Day
FireStat
—
—
5
TM104
Wonder Room
PsychicStat
—
—
10
TM105
Magic Room
PsychicStat
—
—
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Fake Out
NormalPhys.
100%
40
10
—
Psych Up
NormalStat
—
—
10
—
Psychic Terrain
PsychicStat
—
—
10
—
Tickle
NormalStat
100%
—
20
—
Mimic
NormalStat
—
—
10
—
Teeter Dance
NormalStat
100%
—
20
—
Hypnosis
PsychicStat
60%
—
20
—
Nasty Plot
DarkStat
—
—
20
—
Confuse Ray
GhostStat
100%
—
10
—
Power Split
PsychicStat
—
—
10
—
Future Sight
PsychicSpec.
100%
120
10
—
Wake-Up Slap
FightingPhys.
100%
70
10
—
Trick
PsychicStat
100%
—
10
—
Icy Wind
IceSpec.
95%
55
15
—
Magic Room
PsychicStat
—
—
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Sleep Talk
NormalStat
—
—
10
—
Psych Up
NormalStat
—
—
10
—
Thunder Wave
ElectricStat
90%
—
20
—
Nightmare
GhostStat
100%
—
15
—
Substitute
NormalStat
—
—
10
—
Mimic
NormalStat
—
—
10
—
Mud-Slap
GroundSpec.
100%
20
10
—
Headbutt
NormalPhys.
100%
70
15
—
Helping Hand
NormalStat
—
—
20
—
Double-Edge
NormalPhys.
100%
120
15
—
Dream Eater
PsychicSpec.
100%
100
15
—
Skill Swap
PsychicStat
—
—
10
—
Seismic Toss
FightingPhys.
100%
—
20
—
Role Play
PsychicStat
—
—
10
—
Covet
NormalPhys.
100%
60
25
—
Ally Switch
PsychicStat
—
—
15
—
Telekinesis
PsychicStat
—
—
15
—
Metronome
NormalStat
—
—
10
—
Focus Punch
FightingPhys.
100%
150
20
—
Iron Defense
SteelStat
—
—
15
—
Shock Wave
ElectricSpec.
—
60
20
—
Body Slam
NormalPhys.
100%
85
15
—
Thunder Punch
ElectricPhys.
100%
75
15
—
Fire Punch
FirePhys.
100%
75
15
—
Ice Punch
IcePhys.
100%
75
15
—
Zen Headbutt
PsychicPhys.
90%
80
15
—
Signal Beam
BugSpec.
100%
75
15
—
Recycle
NormalStat
—
—
10
—
Magic Coat
PsychicStat
—
—
15
—
Counter
FightingPhys.
100%
—
20
—
Snore
NormalSpec.
100%
50
15
—
Snatch
DarkStat
—
—
10
—
Endure
NormalStat
—
—
10
—
Thunderbolt
ElectricSpec.
100%
90
15
—
Trick
PsychicStat
100%
—
10
—
Foul Play
DarkPhys.
100%
95
15
—
Mega Punch
NormalPhys.
85%
80
20
—
Mega Kick
NormalPhys.
75%
120
5
—
Drain Punch
FightingPhys.
100%
75
10
—
Swagger
NormalStat
85%
—
15
—
Expanding Force
PsychicSpec.
100%
80
10
—
Icy Wind
IceSpec.
95%
55
15
—
Wonder Room
PsychicStat
—
—
10
—
Magic Room
PsychicStat
—
—
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Human-Like
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Special Defense
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Mr. Mime
Available in 20 games, 82 recorded encounters. Click a game to see the details.
Natively obtainable:BlueRedYellowCrystalGoldSilverPokémon XD: Gale of DarknessDiamondHeartGoldPlatinumSoulSilverXYLet’s Go, Eevee!Let’s Go, Pikachu!Ultra MoonUltra SunPokémon Legends: ArceusShieldSword
Generation I
🔵
Blue 1 encounter
Available▼
In-game trade
(1)
Route 2Lv. 8-100100%
🔴
Red 1 encounter
Available▼
In-game trade
(1)
Route 2Lv. 8-100100%
⭐
Yellow 1 encounter
Available▼
In-game trade
(1)
Route 2Lv. 9-100100%
Generation II
💠
Crystal 6 encounters
Available▼
Tall grass
(6)
Sea Route 21Lv. 284%Day
Sea Route 21Lv. 281%Day
Sea Route 21Lv. 284%Morning
Sea Route 21Lv. 281%Morning
Sea Route 21Lv. 305%Day
Sea Route 21Lv. 305%Morning
🟡
Gold 8 encounters
Available▼
Gift Pokémon
(1)
Celadon CityLv. 15100%
Tall grass
(7)
Sea Route 21Lv. 281%Morning
Sea Route 21Lv. 285%Day
Sea Route 21Lv. 284%Morning
Sea Route 21Lv. 284%Night
Sea Route 21Lv. 281%Night
Sea Route 21Lv. 301%Day
Sea Route 21Lv. 304%Day
⚪
Silver 8 encounters
Available▼
Gift Pokémon
(1)
Celadon CityLv. 15100%
Tall grass
(7)
Sea Route 21Lv. 285%Day
Sea Route 21Lv. 284%Morning
Sea Route 21Lv. 281%Morning
Sea Route 21Lv. 284%Night
Sea Route 21Lv. 281%Night
Sea Route 21Lv. 301%Day
Sea Route 21Lv. 304%Day
Generation III
🎮
Pokémon XD: Gale of Darkness 1 encounter
Available▼
Snag
(1)
Citadark IsleLv. 42100%
Generation IV
💎
Diamond 6 encounters
Available▼
Tall grass
(6)
Route 218Lv. 2910%Poké Radar required
Route 218Lv. 304%
Route 218Lv. 301%Poké Radar required
Route 222Lv. 4110%Poké Radar required
Route 222Lv. 421%Poké Radar required
Route 222Lv. 424%
🟡
HeartGold 9 encounters
Available▼
Gift Pokémon
(1)
Celadon CityLv. 15100%
Tall grass
(8)
Johto Safari ZoneLv. 1610%Morning
Johto Safari ZoneLv. 1610%Day
Johto Safari ZoneLv. 1710%Morning
Johto Safari ZoneLv. 1710%Day
Sea Route 21Lv. 284%
Sea Route 21Lv. 281%
Sea Route 21Lv. 304%Day
Sea Route 21Lv. 301%Day
🪙
Platinum 3 encounters
Available▼
Tall grass
(3)
Route 218Lv. 2910%
Route 218Lv. 3010%
Route 218Lv. 315%
🤍
SoulSilver 9 encounters
Available▼
Gift Pokémon
(1)
Celadon CityLv. 15100%
Tall grass
(8)
Johto Safari ZoneLv. 1610%Day
Johto Safari ZoneLv. 1610%Morning
Johto Safari ZoneLv. 1710%Day
Johto Safari ZoneLv. 1710%Morning
Sea Route 21Lv. 284%
Sea Route 21Lv. 281%
Sea Route 21Lv. 304%Day
Sea Route 21Lv. 301%Day
Generation VI
❎
X 8 encounters
Available▼
Tall grass
(8)
Reflection CaveLv. 2210%
Reflection CaveLv. 2210%
Reflection CaveLv. 2210%
Reflection CaveLv. 2210%
Reflection CaveLv. 2310%
Reflection CaveLv. 2310%
Reflection CaveLv. 2310%
Reflection CaveLv. 2310%
🟥
Y 8 encounters
Available▼
Tall grass
(8)
Reflection CaveLv. 2210%
Reflection CaveLv. 2210%
Reflection CaveLv. 2210%
Reflection CaveLv. 2210%
Reflection CaveLv. 2310%
Reflection CaveLv. 2310%
Reflection CaveLv. 2310%
Reflection CaveLv. 2310%
Generation VII
🦊
Let’s Go, Eevee! 1 encounter
Available▼
Tall grass
(1)
Route 11Lv. 13-18100%
⚡
Let’s Go, Pikachu! 1 encounter
Available▼
Tall grass
(1)
Route 11Lv. 13-18100%
🌒
Ultra Moon 4 encounters
Available▼
Gift Pokémon
(3)
Poké PelagoLv. 21-273%
Poké PelagoLv. 37-433%
Poké PelagoLv. 49-552%
Call for help
(1)
Hau’oli CityLv. 6-915%
🌞
Ultra Sun 4 encounters
Available▼
Gift Pokémon
(3)
Poké PelagoLv. 21-273%
Poké PelagoLv. 37-433%
Poké PelagoLv. 49-552%
Call for help
(1)
Hau’oli CityLv. 6-915%
Generation VIII
🏔️
Pokémon Legends: Arceus 1 encounter
Available▼
Wild Area
(1)
Hisui Region
🛡️
Shield 1 encounter
Available▼
Wild Area
(1)
Wild Area / Galar
⚔️
Sword 1 encounter
Available▼
Wild Area
(1)
Wild Area / Galar
🔄Transfer to Pokémon HOME
How to bring this Pokémon to HOME depending on the game of origin.
Red
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Blue
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Yellow
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Gold
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Silver
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Crystal
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Diamond
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
HeartGold
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
SoulSilver
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
X
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Y
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Let’s Go, Pikachu!
→Pokémon HOME
HOME (direct)
Let’s Go, Eevee!
→Pokémon HOME
HOME (direct)
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Pokémon Legends: Arceus
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“If interrupted while it is miming, it will slap around the offender with its broad hands.”
Blue
“If interrupted while it is miming, it will slap around the offender with its broad hands.”
Yellow
“Always practices its pantomime act. It makes enemies believe something exists that really doesn't.”
Gold
“A skilled mime from birth, it gains the ability to create invisi ble objects as it matures.”
Silver
“Its fingertips emit a peculiar force field that hardens air to create an actual wall.”
Crystal
“It uses the mysterious power it has in its fingers to solidify air into an invisible wall.”
Ruby
“MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.”
Sapphire
“MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.”
Emerald
“A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.”
FireRed
“It is adept at conning people. It is said to be able to create walls out of thin air by miming.”
LeafGreen
“If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.”
Diamond
“It is a pantomime expert that can create invisible but solid walls using miming gestures.”
Pearl
“Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.”
Platinum
“It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.”
HeartGold
“A skilled mime from birth, it gains the ability to create invisible objects as it matures.”
SoulSilver
“Its fingertips emit a peculiar force field that hardens air to create an actual wall.”
Black
“En modifiant les molécules de l’air du bout de ses doigts, il parvient à créer un mur invisible devant lui.”
Black
“It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.”
White
“En modifiant les molécules de l’air du bout de ses doigts, il parvient à créer un mur invisible devant lui.”
White
“It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.”
Black 2
“It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.”
White 2
“It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.”
“몸짓으로 눈에 보이지 않는 것이 그곳에 있다고 믿게 만드는 팬터마임의 달인이다. 있다고 믿게 만든 것은 정말로 나타난다.”
Omega Ruby
“M. Mime est un pantomime hors pair. Ses gestes et ses mouvements parviennent à faire croire que quelque chose d’invisible existe réellement. Lorsqu’on y croit, ces choses deviennent palpables.”
Omega Ruby
“Pantimos ist ein Meister der Pantomime. Seine Gesten und Bewegungen machen den Zuschauer glauben, dass etwas Unsichtbares tatsächlich existiert. Wenn ein Objekt für real gehalten wird, beginnt es, wirklich zu existieren.”
Omega Ruby
“Mr. Mime es un experto en pantomima. Con sus gestos y movimientos es capaz de convencer a sus espectadores de que algo existe, cuando en realidad no es así. Pero, cuando el público se lo cree, las ilusiones se hacen realidad.”
Omega Ruby
“Mr. Mime è un esperto di mimica. La sua gestualità e i suoi movimenti convincono l’osservatore dell’esistenza di oggetti invisibili, che saranno percepiti come concreti e reali.”
Omega Ruby
“Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.”
“몸짓으로 눈에 보이지 않는 것이 그곳에 있다고 믿게 만드는 팬터마임의 달인이다. 있다고 믿게 만든 것은 정말로 나타난다.”
Alpha Sapphire
“M. Mime est un pantomime hors pair. Ses gestes et ses mouvements parviennent à faire croire que quelque chose d’invisible existe réellement. Lorsqu’on y croit, ces choses deviennent palpables.”
Alpha Sapphire
“Pantimos ist ein Meister der Pantomime. Seine Gesten und Bewegungen machen den Zuschauer glauben, dass etwas Unsichtbares tatsächlich existiert. Wenn ein Objekt für real gehalten wird, beginnt es, wirklich zu existieren.”
Alpha Sapphire
“Mr. Mime es un experto en pantomima. Con sus gestos y movimientos es capaz de convencer a sus espectadores de que algo existe, cuando en realidad no es así. Pero, cuando el público se lo cree, las ilusiones se hacen realidad.”
Alpha Sapphire
“Mr. Mime è un esperto di mimica. La sua gestualità e i suoi movimenti convincono l’osservatore dell’esistenza di oggetti invisibili, che saranno percepiti come concreti e reali.”
Alpha Sapphire
“Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.”