Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Archéomire in French · ドーミラー, Domirror in Japanese · Bronzel in German All Languages
📋Overview
Bronzor is a Steel and Psychic-type Pokémon, No. 436 in the National Pokédex. Original generation: Generation 4. Category: Bronze Pokémon. Height: 0.5 m, weight: 60.5 kg.
Abilities: Levitate and Heatproof. Hidden Ability: Heavy Metal. Bronzor is weak to Fire, Ground, Ghost and Dark-type moves (×2 damage). Bronzor takes no damage from Poison-type moves.
Generation
Generation 4
Diamond / Pearl
National No.
#436
National Pokédex
Category
Bronze Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
57
255
Attack
24
255
Defense
86
255
Special Attack
24
255
Special Defense
86
255
Speed
23
255
Total
300
Min HP (Lv. 100)
224
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
318
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Steel / Psychic). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Bronzor Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Tackle
NormalPhys.
100%
40
35
1
Confusion
PsychicSpec.
100%
50
25
4
Confuse Ray
GhostStat
100%
—
10
8
Payback
DarkPhys.
100%
50
10
12
Imprison
PsychicStat
—
—
10
15
Psywave
PsychicSpec.
100%
—
15
16
Gyro Ball
SteelPhys.
100%
—
5
18
Hex
GhostSpec.
100%
65
10
20
Hypnosis
PsychicStat
60%
—
20
21
Feint Attack
DarkPhys.
—
60
20
24
Safeguard
NormalStat
—
—
25
28
Extrasensory
PsychicSpec.
100%
80
20
32
Heavy Slam
SteelPhys.
100%
—
10
34
Flash Cannon
SteelSpec.
100%
80
10
36
Iron Defense
SteelStat
—
—
15
40
Metal Sound
SteelStat
85%
—
40
44
Future Sight
PsychicSpec.
100%
120
10
45
Heal Block
PsychicStat
100%
—
15
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Shadow Ball
GhostSpec.
100%
80
15
TM03
Take Down
NormalPhys.
85%
90
20
TM04
Sleep Talk
NormalStat
—
—
10
TM05
Psych Up
NormalStat
—
—
10
TM06
Rock Blast
RockPhys.
90%
25
10
TM07
Psychic Terrain
PsychicStat
—
—
10
TM08
Round
NormalSpec.
100%
60
15
TM09
Hex
GhostSpec.
100%
65
10
TM10
Psyshock
PsychicSpec.
100%
80
10
TM11
Substitute
NormalStat
—
—
10
TM12
Confide
NormalStat
—
—
20
TM13
Helping Hand
NormalStat
—
—
20
TM14
Ice Spinner
IcePhys.
100%
80
15
TM15
Rain Dance
WaterStat
—
—
5
TM16
Dream Eater
PsychicSpec.
100%
100
15
TM17
Trick Room
PsychicStat
—
—
5
TM18
Natural Gift
NormalPhys.
100%
—
15
TM19
Rock Slide
RockPhys.
90%
75
10
TM20
Skill Swap
PsychicStat
—
—
10
TM21
Facade
NormalPhys.
100%
70
20
TM22
Flash
NormalStat
100%
—
20
TM23
Stored Power
PsychicSpec.
100%
20
10
TM24
Secret Power
NormalPhys.
100%
70
20
TM25
Frustration
NormalPhys.
100%
—
20
TM26
Gravity
PsychicStat
—
—
5
TM27
Gyro Ball
SteelPhys.
100%
—
5
TM28
Ally Switch
PsychicStat
—
—
15
TM29
Solar Beam
GrassSpec.
100%
120
10
TM30
Telekinesis
PsychicStat
—
—
15
TM31
Flash Cannon
SteelSpec.
100%
80
10
TM32
Steel Beam
SteelSpec.
95%
140
5
TM33
Iron Defense
SteelStat
—
—
15
TM34
Light Screen
PsychicStat
—
—
30
TM35
Grass Knot
GrassSpec.
100%
—
20
TM36
Confuse Ray
GhostStat
100%
—
10
TM37
Power Swap
PsychicStat
—
—
10
TM38
Guard Swap
PsychicStat
—
—
10
TM39
Speed Swap
PsychicStat
—
—
10
TM40
Stealth Rock
RockStat
—
—
20
TM41
Bulldoze
GroundPhys.
100%
60
20
TM42
Body Slam
NormalPhys.
100%
85
15
TM43
Calm Mind
PsychicStat
—
—
20
TM44
Rock Polish
RockStat
—
—
20
TM45
Imprison
PsychicStat
—
—
10
TM46
Future Sight
PsychicSpec.
100%
120
10
TM47
Reflect
PsychicStat
—
—
20
TM48
Psychic
PsychicSpec.
100%
90
10
TM49
Zen Headbutt
PsychicPhys.
90%
80
15
TM50
Hidden Power
NormalSpec.
100%
60
15
TM51
Charge Beam
ElectricSpec.
90%
50
10
TM52
Power Gem
RockSpec.
100%
80
20
TM53
Recycle
NormalStat
—
—
10
TM54
Double Team
NormalStat
—
—
15
TM55
Rest
PsychicStat
—
—
5
TM56
Payback
DarkPhys.
100%
50
10
TM57
Return
NormalPhys.
100%
—
20
TM58
Snore
NormalSpec.
100%
50
15
TM59
Safeguard
NormalStat
—
—
25
TM60
Earthquake
GroundPhys.
100%
100
10
TM61
Metal Sound
SteelStat
85%
—
40
TM62
Heavy Slam
SteelPhys.
100%
—
10
TM63
Sandstorm
RockStat
—
—
10
TM64
Endure
NormalStat
—
—
10
TM65
Tera Blast
NormalSpec.
100%
80
10
TM66
Iron Head
SteelPhys.
100%
80
15
TM67
Rock Tomb
RockPhys.
95%
60
15
TM68
Trick
PsychicStat
100%
—
10
TM69
Toxic
PoisonStat
90%
—
10
TM70
Stomping Tantrum
GroundPhys.
100%
75
10
TM71
Swagger
NormalStat
85%
—
15
TM72
Expanding Force
PsychicSpec.
100%
80
10
TM73
Sunny Day
FireStat
—
—
5
TM74
Wonder Room
PsychicStat
—
—
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Gravity
PsychicStat
—
—
5
—
Recycle
NormalStat
—
—
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Sleep Talk
NormalStat
—
—
10
—
Skill Swap
PsychicStat
—
—
10
—
Gravity
PsychicStat
—
—
5
—
Ally Switch
PsychicStat
—
—
15
—
Telekinesis
PsychicStat
—
—
15
—
Steel Beam
SteelSpec.
95%
140
5
—
Steel Roller
SteelPhys.
100%
130
5
—
Iron Defense
SteelStat
—
—
15
—
Stealth Rock
RockStat
—
—
20
—
Ancient Power
RockSpec.
100%
60
5
—
Signal Beam
BugSpec.
100%
75
15
—
Recycle
NormalStat
—
—
10
—
Snore
NormalSpec.
100%
50
15
—
Rollout
RockPhys.
90%
30
20
—
Trick
PsychicStat
100%
—
10
—
Expanding Force
PsychicSpec.
100%
80
10
—
Wonder Room
PsychicStat
—
—
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Mineral
Gender
Genderless
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Defense
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Bronzor
Available in 12 games, 318 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Diamond
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Pearl
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
HeartGold
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
SoulSilver
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Black 2
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
White 2
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Pokémon Legends: Arceus
→Pokémon HOME
HOME (direct)
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“Il rappelle des objets trouvés dans des sépultures anciennes. Nul ne sait s’ils sont liés.”
Alpha Sapphire
“Sein Körper sieht aus, als seien Teile davon in alten Gräbern gefunden worden.”
Alpha Sapphire
“Se descubrieron herramientas con su forma en tumbas antiguas, pero se desconoce si tiene relación.”
Alpha Sapphire
“Il suo aspetto ricorda alcuni oggetti ritrovati in antiche tombe, ma non si sa se ci sia una relazione.”
Alpha Sapphire
“Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.”
Alpha Sapphire
“古い お墓から ドーミラーに そっくりな 道具が 掘り出されたが 関係は わかっていない。”
Sword
“ふるい いせきに あらわれる。 からだの もようは ガラルには ない ぶんかの もので なぞ。”
Sword
“오래된 유적에 나타난다. 몸의 무늬는 가라르에 없는 낯선 문화의 것이라 수수께끼이다.”
Sword
“會在古老的遺跡出現。 身上的紋路不屬於伽勒爾文化, 因此至今仍然謎團重重。”
Sword
“Il apparaît dans les ruines. Les motifs qui ornent son corps sont mystérieux, car ils appartiennent à une culture étrangère à Galar.”
Sword
“Es erscheint in alten Ruinen. Sein Muster ist ein Rätsel, da es nicht aus einer in Galar beheimateten Kultur stammt.”
Sword
“Puede encontrarse en ruinas antiguas. El dibujo que presenta en el cuerpo es un misterio, ya que pertenece a una cultura ajena a Galar.”
Sword
“Appare fra le rovine antiche. Il disegno sul suo corpo è un mistero irrisolto, perché non ha niente a che fare con la cultura originaria di Galar.”
Sword
“It appears in ancient ruins. The pattern on its body doesn’t come from any culture in the Galar region, so it remains shrouded in mystery.”
Sword
“古い 遺跡に 現れる。 体の 模様は ガラルには ない 文化の もので 謎。”
Sword
“会在古老的遗迹出现。 身上的纹路不属于伽勒尔文化, 因此至今仍然谜团重重。”
Shield
“みがけば ひかり しんじつを うつしだすとも いわれるが ドーミラーは とても イヤがる。”
Shield
“닦으면 빛이 나며 진실을 비춘다고 전해지지만 동미러는 닦이는 걸 매우 싫어한다.”
Shield
“雖然人們說把銅鏡怪打磨到發光, 牠就能映照出真相, 但其實牠非常討厭被打磨。”
Shield
“On raconte qu’il se met à briller et à refléter la vérité quand on le polit, mais il a horreur de cela.”
Shield
“Es heißt, wenn man es poliert, spiegelt sich die Wahrheit in ihm wider. Bronzel mag es jedoch überhaupt nicht, poliert zu werden.”
Shield
“Si dice che si illumini e rifletta la verità se viene lucidato, ma a Bronzor dà molto fastidio.”
Shield
“Polishing Bronzor to a shine makes its surface reflect the truth, according to common lore. Be that as it may, Bronzor hates being polished.”
Shield
“磨けば 光り 真実を 映しだすとも いわれるが ドーミラーは とても 嫌がる。”
Shield
“虽然人们说把铜镜怪打磨到发光, 它就能映照出真相, 但其实它非常讨厌被打磨。”
Legends: Arceus
“Floats using a mysterious energy. The pattern engraved upon its back is held as sacred and can sometimes be found in imagery from ancient cemeteries and other such timeworn places.”