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📋Overview
Doublade is a Steel and Ghost-type Pokémon, No. 680 in the National Pokédex. Original generation: Generation 6. Category: Sword Pokémon. Height: 0.8 m, weight: 4.5 kg.
Doublade evolves from Honedge and evolves into Aegislash (Dusk Stone).
Ability: No Guard. Doublade is weak to Fire, Ground, Ghost and Dark-type moves (×2 damage). Doublade takes no damage from Normal, Fighting and Poison-type moves.
Generation
Generation 6
X / Y
National No.
#680
National Pokédex
Category
Sword Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
59
255
Attack
110
255
Defense
150
255
Special Attack
45
255
Special Defense
49
255
Speed
35
255
Total
448
Min HP (Lv. 100)
228
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
322
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Steel / Ghost). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Doublade Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Autotomize
SteelStat
—
—
15
1
Tackle
NormalPhys.
100%
40
35
1
Shadow Sneak
GhostPhys.
100%
40
30
1
Fury Cutter
BugPhys.
95%
40
20
12
Aerial Ace
FlyingPhys.
—
60
20
13
Pursuit
DarkPhys.
100%
40
20
16
Metal Sound
SteelStat
85%
—
40
20
Slash
NormalPhys.
100%
70
20
24
Night Slash
DarkPhys.
100%
70
15
28
Retaliate
NormalPhys.
100%
70
5
32
Iron Defense
SteelStat
—
—
15
38
Iron Head
SteelPhys.
100%
80
15
44
Power Trick
PsychicStat
—
—
10
50
Swords Dance
NormalStat
—
—
20
56
Sacred Sword
FightingPhys.
100%
90
15
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Aerial Ace
FlyingPhys.
—
60
20
TM03
Attract
NormalStat
100%
—
15
TM04
Sleep Talk
NormalStat
—
—
10
TM05
Brick Break
FightingPhys.
100%
75
15
TM06
Brutal Swing
DarkPhys.
100%
60
20
TM07
Round
NormalSpec.
100%
60
15
TM08
Substitute
NormalStat
—
—
10
TM09
Close Combat
FightingPhys.
100%
120
5
TM10
Confide
NormalStat
—
—
20
TM11
Reversal
FightingPhys.
100%
—
15
TM12
Cut
NormalPhys.
95%
50
30
TM13
Psycho Cut
PsychicPhys.
100%
70
20
TM14
Swords Dance
NormalStat
—
—
20
TM15
Rain Dance
WaterStat
—
—
5
TM16
Rock Slide
RockPhys.
90%
75
10
TM17
Rock Smash
FightingPhys.
100%
40
15
TM18
Facade
NormalPhys.
100%
70
20
TM19
False Swipe
NormalPhys.
100%
40
40
TM20
Secret Power
NormalPhys.
100%
70
20
TM21
Frustration
NormalPhys.
100%
—
20
TM22
Shadow Claw
GhostPhys.
100%
70
15
TM23
Screech
NormalStat
85%
—
40
TM24
Gyro Ball
SteelPhys.
100%
—
5
TM25
Solar Blade
GrassPhys.
100%
125
10
TM26
Flash Cannon
SteelSpec.
100%
80
10
TM27
Iron Defense
SteelStat
—
—
15
TM28
Reflect
PsychicStat
—
—
20
TM29
Hidden Power
NormalSpec.
100%
60
15
TM30
Double Team
NormalStat
—
—
15
TM31
Rest
PsychicStat
—
—
5
TM32
Return
NormalPhys.
100%
—
20
TM33
Snore
NormalSpec.
100%
50
15
TM34
Endure
NormalStat
—
—
10
TM35
Iron Head
SteelPhys.
100%
80
15
TM36
Toxic
PoisonStat
90%
—
10
TM37
Swagger
NormalStat
85%
—
15
TM38
Retaliate
NormalPhys.
100%
70
5
No data available for this category.
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Laser Focus
NormalStat
—
—
30
—
After You
NormalStat
—
—
15
—
Spite
GhostStat
100%
—
10
—
Steel Beam
SteelSpec.
95%
140
5
—
Iron Defense
SteelStat
—
—
15
—
Shock Wave
ElectricSpec.
—
60
20
—
Snore
NormalSpec.
100%
50
15
—
Iron Head
SteelPhys.
100%
80
15
—
Magnet Rise
ElectricStat
—
—
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Mineral
Gender
♂ 100.0 / ♀ 0.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Defense
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Doublade
Available in 2 games, 2 recorded encounters. Click a game to see the details.
Natively obtainable:ShieldSword
Generation VIII
🛡️
Shield 1 encounter
Available▼
Wild Area
(1)
Wild Area / Galar
⚔️
Sword 1 encounter
Available▼
Wild Area
(1)
Wild Area / Galar
🔄Transfer to Pokémon HOME
How to bring this Pokémon to HOME depending on the game of origin.
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.