Oranguru does not evolve and has no pre-evolution.
Shiny
Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Stats
Total 490 · top stat: Special Defense (110) Detail
Gouroutan in French · ヤレユータン, Yareyuutan in Japanese · Kommandutan in German All Languages
📋Overview
Oranguru is a Normal and Psychic-type Pokémon, No. 765 in the National Pokédex. Original generation: Generation 7. Category: Sage Pokémon. Height: 1.5 m, weight: 76 kg.
Abilities: Inner Focus and Telepathy. Hidden Ability: Symbiosis. Oranguru is weak to Bug and Dark-type moves (×2 damage). Oranguru takes no damage from Ghost-type moves.
Generation
Generation 7
Sun / Moon
National No.
#765
National Pokédex
Category
Sage Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
90
255
Attack
60
255
Defense
80
255
Special Attack
90
255
Special Defense
110
255
Speed
60
255
Total
490
Min HP (Lv. 100)
290
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
384
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Normal / Psychic). See the type chart
The Pokémon passes its held item to an ally that has used up an item.
🌱Oranguru Evolution
This Pokémon does not evolve and does not come from any evolution.
🔮Oranguru Forms and Shiny
Standard Form
Normal · Psychic
Shiny Availability
Shiny form available
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Oranguru Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Confusion
PsychicSpec.
100%
50
25
1
Taunt
DarkStat
100%
—
20
5
After You
NormalStat
—
—
15
10
Calm Mind
PsychicStat
—
—
20
15
Stored Power
PsychicSpec.
100%
20
10
20
Psych Up
NormalStat
—
—
10
22
Feint Attack
DarkPhys.
—
60
20
25
Quash
DarkStat
100%
—
15
30
Nasty Plot
DarkStat
—
—
20
35
Zen Headbutt
PsychicPhys.
90%
80
15
40
Trick Room
PsychicStat
—
—
5
45
Psychic
PsychicSpec.
100%
90
10
50
Instruct
PsychicStat
—
—
15
55
Foul Play
DarkPhys.
100%
95
15
60
Future Sight
PsychicSpec.
100%
120
10
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Quash
DarkStat
100%
—
15
TM02
Protect
NormalStat
—
—
10
TM03
Attract
NormalStat
100%
—
15
TM04
Pain Split
NormalStat
—
—
20
TM05
Shadow Ball
GhostSpec.
100%
80
15
TM06
Take Down
NormalPhys.
85%
90
20
TM07
Sleep Talk
NormalStat
—
—
10
TM08
Psych Up
NormalStat
—
—
10
TM09
Brick Break
FightingPhys.
100%
75
15
TM10
Brutal Swing
DarkPhys.
100%
60
20
TM11
Psychic Terrain
PsychicStat
—
—
10
TM12
Round
NormalSpec.
100%
60
15
TM13
Psyshock
PsychicSpec.
100%
80
10
TM14
Substitute
NormalStat
—
—
10
TM15
Confide
NormalStat
—
—
20
TM16
Rain Dance
WaterStat
—
—
5
TM17
Fling
DarkPhys.
100%
—
10
TM18
Trailblaze
GrassPhys.
100%
50
20
TM19
Dream Eater
PsychicSpec.
100%
100
15
TM20
Psychic Noise
PsychicSpec.
100%
75
10
TM21
Trick Room
PsychicStat
—
—
5
TM22
Chilling Water
WaterSpec.
100%
50
20
TM23
Rock Slide
RockPhys.
90%
75
10
TM24
Skill Swap
PsychicStat
—
—
10
TM25
Energy Ball
GrassSpec.
100%
90
10
TM26
Endeavor
NormalPhys.
100%
—
5
TM27
Embargo
DarkStat
100%
—
15
TM28
Encore
NormalStat
100%
—
5
TM29
Focus Blast
FightingSpec.
70%
120
5
TM30
Facade
NormalPhys.
100%
70
20
TM31
Thunder
ElectricSpec.
70%
110
10
TM32
Stored Power
PsychicSpec.
100%
20
10
TM33
Nature Power
NormalStat
—
—
20
TM34
Frustration
NormalPhys.
100%
—
20
TM35
Giga Impact
NormalPhys.
90%
150
5
TM36
Gravity
PsychicStat
—
—
5
TM37
Scary Face
NormalStat
100%
—
10
TM38
Ally Switch
PsychicStat
—
—
15
TM39
Nasty Plot
DarkStat
—
—
20
TM40
Hyper Voice
NormalSpec.
100%
90
10
TM41
Swift
NormalSpec.
—
60
20
TM42
Light Screen
PsychicStat
—
—
30
TM43
Bulldoze
GroundPhys.
100%
60
20
TM44
Body Slam
NormalPhys.
100%
85
15
TM45
Calm Mind
PsychicStat
—
—
20
TM46
Imprison
PsychicStat
—
—
10
TM47
Future Sight
PsychicSpec.
100%
120
10
TM48
Reflect
PsychicStat
—
—
20
TM49
Taunt
DarkStat
100%
—
20
TM50
Psychic
PsychicSpec.
100%
90
10
TM51
Zen Headbutt
PsychicPhys.
90%
80
15
TM52
Hidden Power
NormalSpec.
100%
60
15
TM53
Psybeam
PsychicSpec.
100%
65
20
TM54
Charge Beam
ElectricSpec.
90%
50
10
TM55
Double Team
NormalStat
—
—
15
TM56
Work Up
NormalStat
—
—
30
TM57
Rest
PsychicStat
—
—
5
TM58
Payback
DarkPhys.
100%
50
10
TM59
Return
NormalPhys.
100%
—
20
TM60
Snore
NormalSpec.
100%
50
15
TM61
Safeguard
NormalStat
—
—
25
TM62
Knock Off
DarkPhys.
100%
65
20
TM63
Earthquake
GroundPhys.
100%
100
10
TM64
Endure
NormalStat
—
—
10
TM65
Tera Blast
NormalSpec.
100%
80
10
TM66
Thunderbolt
ElectricSpec.
100%
90
15
TM67
Trick
PsychicStat
100%
—
10
TM68
Toxic
PoisonStat
90%
—
10
TM69
Foul Play
DarkPhys.
100%
95
15
TM70
Mega Punch
NormalPhys.
85%
80
20
TM71
Mega Kick
NormalPhys.
75%
120
5
TM72
Hyper Beam
NormalSpec.
90%
150
5
TM73
Swagger
NormalStat
85%
—
15
TM74
Expanding Force
PsychicSpec.
100%
80
10
TM75
Sunny Day
FireStat
—
—
5
TM76
Wonder Room
PsychicStat
—
—
10
TM77
Magic Room
PsychicStat
—
—
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Yawn
NormalStat
—
—
10
—
Psychic Terrain
PsychicStat
—
—
10
—
Last Resort
NormalPhys.
100%
140
5
—
Dream Eater
PsychicSpec.
100%
100
15
—
Extrasensory
PsychicSpec.
100%
80
20
—
Wonder Room
PsychicStat
—
—
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
After You
NormalStat
—
—
15
—
Pain Split
NormalStat
—
—
20
—
Barrage
NormalStat
—
—
5
—
Terrain Pulse
NormalSpec.
100%
50
10
—
Spite
GhostStat
100%
—
10
—
Gravity
PsychicStat
—
—
5
—
Covet
NormalPhys.
100%
60
25
—
Ally Switch
PsychicStat
—
—
15
—
Telekinesis
PsychicStat
—
—
15
—
Zen Headbutt
PsychicPhys.
90%
80
15
—
Magic Coat
PsychicStat
—
—
15
—
Snore
NormalSpec.
100%
50
15
—
Knock Off
DarkPhys.
100%
65
20
—
Snatch
DarkStat
—
—
10
—
Trick
PsychicStat
100%
—
10
—
Foul Play
DarkPhys.
100%
95
15
—
Expanding Force
PsychicSpec.
100%
80
10
—
Wonder Room
PsychicStat
—
—
10
—
Magic Room
PsychicStat
—
—
10
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Field
Egg Cycles
20 cycles
≈ 5,140 steps
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Special Defense
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Oranguru
Available in 6 games, 12 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“Il vit perché sur les arbres au plus profond de la jungle. Plus rarement, on le croise sur le littoral, en plein concours d’intelligence avec un Roigada.”
Moon
“Lebt auf Baumwipfeln im tiefsten Dschungel. Ab und an erscheint es am Strand, um sich epische Quiz-Duelle mit Laschoking zu liefern.”
Moon
“Vive en lo alto de los árboles en plena espesura de la jungla. Muy de vez en cuando se acerca a la costa para medir su ingenio con Slowking.”
Moon
“Vive sugli alberi nel profondo della giungla. Raramente viene avvistato sul litorale, dove si cimenta in gare d’intelligenza con Slowking.”
Moon
“Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.”