Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Maraiste in French · ヌオー, Nuoh in Japanese · Morlord in German All Languages
📋Overview
Quagsire is a Water and Ground-type Pokémon, No. 195 in the National Pokédex. Original generation: Generation 2. Category: Water Fish Pokémon. Height: 1.4 m, weight: 75 kg.
Quagsire evolves from Wooper and does not evolve further.
Abilities: Damp and Water Absorb. Hidden Ability: Unaware. Quagsire is very weak to Grass-type moves (×4 damage). Quagsire takes no damage from Electric-type moves.
Generation
Generation 2
Gold / Silver
National No.
#195
National Pokédex
Category
Water Fish Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
95
255
Attack
85
255
Defense
85
255
Special Attack
65
255
Special Defense
65
255
Speed
35
255
Total
430
Min HP (Lv. 100)
300
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
394
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Water / Ground). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Quagsire Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Rain Dance
WaterStat
—
—
5
1
Mud Sport
GroundStat
—
—
15
1
Tail Whip
NormalStat
100%
—
30
1
Water Gun
WaterSpec.
100%
40
25
1
Mud Shot
GroundSpec.
95%
55
15
12
Mist
IceStat
—
—
30
12
Haze
IceStat
—
—
30
16
Slam
NormalPhys.
75%
80
20
19
Mud Bomb
GroundSpec.
85%
65
10
23
Yawn
NormalStat
—
—
10
28
Aqua Tail
WaterPhys.
90%
90
10
34
Muddy Water
WaterSpec.
85%
90
10
40
Amnesia
PsychicStat
—
—
20
46
Toxic
PoisonStat
90%
—
10
52
Earthquake
GroundPhys.
100%
100
10
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Amnesia
PsychicStat
—
—
20
TM03
Liquidation
WaterPhys.
100%
85
10
TM04
Attract
NormalStat
100%
—
15
TM05
Avalanche
IcePhys.
100%
60
10
TM06
Take Down
NormalPhys.
85%
90
20
TM07
Body Press
FightingPhys.
100%
80
10
TM08
Sleep Talk
NormalStat
—
—
10
TM09
Blizzard
IceSpec.
70%
110
5
TM10
Acid Spray
PoisonSpec.
100%
40
20
TM11
Sludge Bomb
PoisonSpec.
100%
90
10
TM12
Defense Curl
NormalStat
—
—
40
TM13
Haze
IceStat
—
—
30
TM14
Waterfall
WaterPhys.
100%
80
15
TM15
Brick Break
FightingPhys.
100%
75
15
TM16
High Horsepower
GroundPhys.
95%
95
10
TM17
Round
NormalSpec.
100%
60
15
TM18
Snowscape
IceStat
—
—
10
TM19
Substitute
NormalStat
—
—
10
TM20
Confide
NormalStat
—
—
20
TM21
Mud-Slap
GroundSpec.
100%
20
10
TM22
Headbutt
NormalPhys.
100%
70
15
TM23
Helping Hand
NormalStat
—
—
20
TM24
Sludge Wave
PoisonSpec.
100%
95
10
TM25
Double-Edge
NormalPhys.
100%
120
15
TM26
Rain Dance
WaterStat
—
—
5
TM27
Fling
DarkPhys.
100%
—
10
TM28
Trailblaze
GrassPhys.
100%
50
20
TM29
Natural Gift
NormalPhys.
100%
—
15
TM30
Chilling Water
WaterSpec.
100%
50
20
TM31
Dynamic Punch
FightingPhys.
50%
100
5
TM32
Rock Slide
RockPhys.
90%
75
10
TM33
Scald
WaterSpec.
100%
80
15
TM34
Rock Smash
FightingPhys.
100%
40
15
TM35
Encore
NormalStat
100%
—
5
TM36
Focus Blast
FightingSpec.
70%
120
5
TM37
Facade
NormalPhys.
100%
70
20
TM38
Flash
NormalStat
100%
—
20
TM39
Strength
NormalPhys.
100%
80
15
TM40
Secret Power
NormalPhys.
100%
70
20
TM41
Frustration
NormalPhys.
100%
—
20
TM42
Giga Impact
NormalPhys.
90%
150
5
TM43
Hail
IceStat
—
—
10
TM44
Infestation
BugSpec.
100%
20
20
TM45
Hydro Pump
WaterSpec.
80%
110
5
TM46
Stone Edge
RockPhys.
80%
100
5
TM47
Thief
DarkPhys.
100%
60
25
TM48
Ice Beam
IceSpec.
100%
90
10
TM49
Curse
GhostStat
—
—
10
TM50
Focus Punch
FightingPhys.
100%
150
20
TM51
Muddy Water
WaterSpec.
85%
90
10
TM52
Eerie Impulse
ElectricStat
100%
—
15
TM53
Guard Swap
PsychicStat
—
—
10
TM54
Spikes
GroundStat
—
—
20
TM55
Toxic Spikes
PoisonStat
—
—
20
TM56
Stealth Rock
RockStat
—
—
20
TM57
Bulldoze
GroundPhys.
100%
60
20
TM58
Body Slam
NormalPhys.
100%
85
15
TM59
Dive
WaterPhys.
100%
80
10
TM60
Power-Up Punch
FightingPhys.
100%
40
20
TM61
Ice Punch
IcePhys.
100%
75
15
TM62
Hidden Power
NormalSpec.
100%
60
15
TM63
Iron Tail
SteelPhys.
75%
100
15
TM64
Double Team
NormalStat
—
—
15
TM65
Rest
PsychicStat
—
—
5
TM66
Return
NormalPhys.
100%
—
20
TM67
Snore
NormalSpec.
100%
50
15
TM68
Rollout
RockPhys.
90%
30
20
TM69
Safeguard
NormalStat
—
—
25
TM70
Captivate
NormalStat
100%
—
20
TM71
Earthquake
GroundPhys.
100%
100
10
TM72
Whirlpool
WaterSpec.
85%
35
15
TM73
Surf
WaterSpec.
100%
90
15
TM74
Earth Power
GroundSpec.
100%
90
10
TM75
Sandstorm
RockStat
—
—
10
TM76
Endure
NormalStat
—
—
10
TM77
Tera Blast
NormalSpec.
100%
80
10
TM78
Mud Shot
GroundSpec.
95%
55
15
TM79
Rock Tomb
RockPhys.
95%
60
15
TM80
Toxic
PoisonStat
90%
—
10
TM81
Stomping Tantrum
GroundPhys.
100%
75
10
TM82
Dig
GroundPhys.
100%
80
10
TM83
Mega Punch
NormalPhys.
85%
80
20
TM84
Mega Kick
NormalPhys.
75%
120
5
TM85
Hyper Beam
NormalSpec.
90%
150
5
TM86
Drain Punch
FightingPhys.
100%
75
10
TM87
Swagger
NormalStat
85%
—
15
TM88
Icy Wind
IceSpec.
95%
55
15
TM89
Water Pulse
WaterSpec.
100%
60
20
No data available for this category.
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
After You
NormalStat
—
—
15
—
Sleep Talk
NormalStat
—
—
10
—
Defense Curl
NormalStat
—
—
40
—
Substitute
NormalStat
—
—
10
—
Mimic
NormalStat
—
—
10
—
Mud-Slap
GroundSpec.
100%
20
10
—
Headbutt
NormalPhys.
100%
70
15
—
Double-Edge
NormalPhys.
100%
120
15
—
Dynamic Punch
FightingPhys.
50%
100
5
—
Seismic Toss
FightingPhys.
100%
—
20
—
Aqua Tail
WaterPhys.
90%
90
10
—
Ice Beam
IceSpec.
100%
90
10
—
Focus Punch
FightingPhys.
100%
150
20
—
Body Slam
NormalPhys.
100%
85
15
—
Dive
WaterPhys.
100%
80
10
—
Ice Punch
IcePhys.
100%
75
15
—
Ancient Power
RockSpec.
100%
60
5
—
Iron Tail
SteelPhys.
75%
100
15
—
Counter
FightingPhys.
100%
—
20
—
Snore
NormalSpec.
100%
50
15
—
Rollout
RockPhys.
90%
30
20
—
Earth Power
GroundSpec.
100%
90
10
—
Endure
NormalStat
—
—
10
—
Stomping Tantrum
GroundPhys.
100%
75
10
—
Mega Punch
NormalPhys.
85%
80
20
—
Mega Kick
NormalPhys.
75%
120
5
—
Swagger
NormalStat
85%
—
15
—
Icy Wind
IceSpec.
95%
55
15
—
Water Pulse
WaterSpec.
100%
60
20
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Field · Water 1
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
HP
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Quagsire
Available in 18 games, 358 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Gold
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Silver
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Crystal
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Emerald
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Diamond
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Pearl
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
HeartGold
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
SoulSilver
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
X
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Y
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“This carefree POKéMON has an easy-going nature. While swimming, it always bumps into boat hulls.”
Silver
“Due to its relaxed and carefree atti tude, it often bumps its head on boulders and boat hulls as it swims.”
Crystal
“Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.”
Ruby
“QUAGSIRE hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the POKéMON does not move, it does not get very hungry.”
Sapphire
“QUAGSIRE hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the POKéMON does not move, it does not get very hungry.”
Emerald
“A QUAGSIRE hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn’t move, it does not get very hungry.”
FireRed
“Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.”
LeafGreen
“This carefree POKéMON has an easygoing nature. While swimming, it always bumps into boat hulls.”
Diamond
“It has a sluggish nature. It lies at the river’s bottom, waiting for prey to stray into its mouth.”
Pearl
“A dim-witted Pokémon. It doesn’t care if it bumps its head into boats or rocks while swimming.”
Platinum
“It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.”
HeartGold
“This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.”
SoulSilver
“Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.”
Black
“De nature placide, il a tendance à se cogner la tête contre les récifs et autres bateaux de passage.”
Black
“It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.”
White
“De nature placide, il a tendance à se cogner la tête contre les récifs et autres bateaux de passage.”
White
“It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.”
Black 2
“It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.”
White 2
“It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.”
“물속에서 입을 열고 우연히 먹이가 뛰어들기를 그저 기다리고 있다. 움직이지 않기에 별로 배가 안 고프다.”
Omega Ruby
“Maraiste trouve sa nourriture en laissant sa bouche ouverte dans l’eau, et attend que ses proies y pénètrent sans faire attention. Comme ce Pokémon est inactif, il n’a jamais très faim.”
Omega Ruby
“Morlord jagt seine Nahrung, indem es im Wasser sein Maul weit aufmacht und auf unvorsichtige Beute wartet. Da sich dieses Pokémon nicht bewegt, wird es auch nicht besonders hungrig.”
Omega Ruby
“Quagsire caza dejando las fauces abiertas en el agua y esperando a que su presa entre sin darse cuenta. Como se queda quieto, el Pokémon no pasa mucha hambre.”
Omega Ruby
“In acqua Quagsire attende la preda tenendo sempre la bocca spalancata per catturare qualche ignaro malcapitato. Poiché questo Pokémon non fa molto moto, non è mai troppo affamato.”
Omega Ruby
“Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.”
“물속에서 입을 열고 우연히 먹이가 뛰어들기를 그저 기다리고 있다. 움직이지 않기에 별로 배가 안 고프다.”
Alpha Sapphire
“Maraiste trouve sa nourriture en laissant sa bouche ouverte dans l’eau, et attend que ses proies y pénètrent sans faire attention. Comme ce Pokémon est inactif, il n’a jamais très faim.”
Alpha Sapphire
“Morlord jagt seine Nahrung, indem es im Wasser sein Maul weit aufmacht und auf unvorsichtige Beute wartet. Da sich dieses Pokémon nicht bewegt, wird es auch nicht besonders hungrig.”
Alpha Sapphire
“Quagsire caza dejando las fauces abiertas en el agua y esperando a que su presa entre sin darse cuenta. Como se queda quieto, el Pokémon no pasa mucha hambre.”
Alpha Sapphire
“In acqua Quagsire attende la preda tenendo sempre la bocca spalancata per catturare qualche ignaro malcapitato. Poiché questo Pokémon non fa molto moto, non è mai troppo affamato.”
Alpha Sapphire
“Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.”