Pokémon type chart
Every Pokémon and every move has one of 18 types. A super effective move deals double damage (×2), a not very effective move deals half (×½), and some have no effect at all (×0). Against a Pokémon with two types, both multipliers are multiplied together, so a move can deal ×4 or only ×¼.
Read the chart row by row: the row gives the type of the attacking move, the column the type of the defending Pokémon. It applies since Generation 6 (Pokémon X and Y), which added the Fairy type.
For a specific Pokémon, a regional form or a dual type, the weakness calculator does the math (×4, ×¼, immunities), and team coverage spots your team's shared weaknesses.
Effectiveness chart of the 18 types
2 super effective · ½ not very effective · 0 no effect · empty cell: normal effectiveness
| Attack ↓ · Defense → | Nor | Fir | Wat | Gra | Ele | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ½ | 0 | ½ | |||||||||||||||
| Fire | ½ | ½ | 2 | 2 | 2 | ½ | ½ | 2 | ||||||||||
| Water | 2 | ½ | ½ | 2 | 2 | ½ | ||||||||||||
| Grass | ½ | 2 | ½ | ½ | 2 | ½ | ½ | 2 | ½ | ½ | ||||||||
| Electric | 2 | ½ | ½ | 0 | 2 | ½ | ||||||||||||
| Ice | ½ | ½ | 2 | ½ | 2 | 2 | 2 | ½ | ||||||||||
| Fighting | 2 | 2 | ½ | ½ | ½ | ½ | 2 | 0 | 2 | 2 | ½ | |||||||
| Poison | 2 | ½ | ½ | ½ | ½ | 0 | 2 | |||||||||||
| Ground | 2 | ½ | 2 | 2 | 0 | ½ | 2 | 2 | ||||||||||
| Flying | 2 | ½ | 2 | 2 | ½ | ½ | ||||||||||||
| Psychic | 2 | 2 | ½ | 0 | ½ | |||||||||||||
| Bug | ½ | 2 | ½ | ½ | ½ | 2 | ½ | 2 | ½ | ½ | ||||||||
| Rock | 2 | 2 | ½ | ½ | 2 | 2 | ½ | |||||||||||
| Ghost | 0 | 2 | 2 | ½ | ||||||||||||||
| Dragon | 2 | ½ | 0 | |||||||||||||||
| Dark | ½ | 2 | 2 | ½ | ½ | |||||||||||||
| Steel | ½ | ½ | ½ | 2 | 2 | ½ | 2 | |||||||||||
| Fairy | ½ | 2 | ½ | 2 | 2 | ½ |
The 18 types at a glance
- Normal On offense: not very effective against Rock, Steel; no effect on Ghost. On defense: weak to Fighting; immune to Ghost.
- Fire On offense: super effective against Grass, Ice, Bug, Steel; not very effective against Fire, Water, Rock, Dragon. On defense: weak to Water, Ground, Rock; resists Fire, Grass, Ice, Bug, Steel, Fairy.
- Water On offense: super effective against Fire, Ground, Rock; not very effective against Water, Grass, Dragon. On defense: weak to Grass, Electric; resists Fire, Water, Ice, Steel.
- Grass On offense: super effective against Water, Ground, Rock; not very effective against Fire, Grass, Poison, Flying, Bug, Dragon, Steel. On defense: weak to Fire, Ice, Poison, Flying, Bug; resists Water, Grass, Electric, Ground.
- Electric On offense: super effective against Water, Flying; not very effective against Grass, Electric, Dragon; no effect on Ground. On defense: weak to Ground; resists Electric, Flying, Steel.
- Ice On offense: super effective against Grass, Ground, Flying, Dragon; not very effective against Fire, Water, Ice, Steel. On defense: weak to Fire, Fighting, Rock, Steel; resists Ice.
- Fighting On offense: super effective against Normal, Ice, Rock, Dark, Steel; not very effective against Poison, Flying, Psychic, Bug, Fairy; no effect on Ghost. On defense: weak to Flying, Psychic, Fairy; resists Bug, Rock, Dark.
- Poison On offense: super effective against Grass, Fairy; not very effective against Poison, Ground, Rock, Ghost; no effect on Steel. On defense: weak to Ground, Psychic; resists Grass, Fighting, Poison, Bug, Fairy.
- Ground On offense: super effective against Fire, Electric, Poison, Rock, Steel; not very effective against Grass, Bug; no effect on Flying. On defense: weak to Water, Grass, Ice; resists Poison, Rock; immune to Electric.
- Flying On offense: super effective against Grass, Fighting, Bug; not very effective against Electric, Rock, Steel. On defense: weak to Electric, Ice, Rock; resists Grass, Fighting, Bug; immune to Ground.
- Psychic On offense: super effective against Fighting, Poison; not very effective against Psychic, Steel; no effect on Dark. On defense: weak to Bug, Ghost, Dark; resists Fighting, Psychic.
- Bug On offense: super effective against Grass, Psychic, Dark; not very effective against Fire, Fighting, Poison, Flying, Ghost, Steel, Fairy. On defense: weak to Fire, Flying, Rock; resists Grass, Fighting, Ground.
- Rock On offense: super effective against Fire, Ice, Flying, Bug; not very effective against Fighting, Ground, Steel. On defense: weak to Water, Grass, Fighting, Ground, Steel; resists Normal, Fire, Poison, Flying.
- Ghost On offense: super effective against Psychic, Ghost; not very effective against Dark; no effect on Normal. On defense: weak to Ghost, Dark; resists Poison, Bug; immune to Normal, Fighting.
- Dragon On offense: super effective against Dragon; not very effective against Steel; no effect on Fairy. On defense: weak to Ice, Dragon, Fairy; resists Fire, Water, Grass, Electric.
- Dark On offense: super effective against Psychic, Ghost; not very effective against Fighting, Dark, Fairy. On defense: weak to Fighting, Bug, Fairy; resists Ghost, Dark; immune to Psychic.
- Steel On offense: super effective against Ice, Rock, Fairy; not very effective against Fire, Water, Electric, Steel. On defense: weak to Fire, Fighting, Ground; resists Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy; immune to Poison.
- Fairy On offense: super effective against Fighting, Dragon, Dark; not very effective against Fire, Poison, Steel. On defense: weak to Poison, Steel; resists Fighting, Bug, Dark; immune to Dragon.
