Cores alternativas e raras: nos jogos principais desde X e Y, cada encontro tem 1 chance em 4.096 de ser shiny, sem contar bônus de caça. Disponível como shiny em Pokémon GO. Ver
Kicklee em francês · Hitmonlee em inglês · サワムラー, Sawamular em japonês · Kicklee em alemão Todos os idiomas
📋Visão geral
Hitmonlee é um Pokémon do tipo Fighting, nº 106 da Pokédex Nacional. Geração de origem: geração 1. Categoria: Kicking Pokémon. Altura: 1,5 m, peso: 49,8 kg.
Taxa base (Gen VI+): 1/4096.
Com Shiny Charm: 1/1365.
Método Masuda: 1/683.
⚔️Golpes de Hitmonlee
Golpes que este Pokémon pode aprender, por método.
Nv.
Golpe
Tipo · Cat.
Precisão
Pot.
PP
—
Brick Break
FightingFís.
100%
75
15
1
Low Sweep
FightingFís.
100%
65
20
1
Fake Out
NormalFís.
100%
40
10
1
Tackle
NormalFís.
100%
40
35
1
Helping Hand
NormalStatus
—
—
20
1
Rolling Kick
FightingFís.
85%
60
15
1
Jump Kick
FightingFís.
95%
100
10
1
Focus Energy
NormalStatus
—
—
30
1
Meditate
PsychicStatus
—
—
40
4
Double Kick
FightingFís.
100%
30
30
8
Low Kick
FightingFís.
100%
—
20
12
Endure
NormalStatus
—
—
10
16
Sucker Punch
DarkFís.
100%
70
5
16
Revenge
FightingFís.
100%
60
10
21
Wide Guard
RockStatus
—
—
10
24
Blaze Kick
FireFís.
90%
85
10
25
Facade
NormalFís.
100%
70
20
28
Mind Reader
NormalStatus
—
—
5
28
Feint
NormalFís.
100%
30
10
32
Mega Kick
NormalFís.
75%
120
5
36
Close Combat
FightingFís.
100%
120
5
37
Foresight
NormalStatus
—
—
40
40
Reversal
FightingFís.
100%
—
15
44
High Jump Kick
FightingFís.
90%
130
10
50
Axe Kick
FightingFís.
90%
120
10
TM/HM
Golpe
Tipo · Cat.
Precisão
Pot.
PP
TM01
Protect
NormalStatus
—
—
10
TM02
Attract
NormalStatus
100%
—
15
TM03
Aura Sphere
FightingEsp.
—
80
20
TM04
Low Kick
FightingFís.
100%
—
20
TM05
Low Sweep
FightingFís.
100%
65
20
TM06
Take Down
NormalFís.
85%
90
20
TM07
Sleep Talk
NormalStatus
—
—
10
TM08
Uproar
NormalEsp.
100%
90
10
TM09
Brick Break
FightingFís.
100%
75
15
TM10
Round
NormalEsp.
100%
60
15
TM11
Substitute
NormalStatus
—
—
10
TM12
Close Combat
FightingFís.
100%
120
5
TM13
Coaching
FightingStatus
—
—
10
TM14
Confide
NormalStatus
—
—
20
TM15
Reversal
FightingFís.
100%
—
15
TM16
Mimic
NormalStatus
—
—
10
TM17
Mud-Slap
GroundEsp.
100%
20
10
TM18
Skull Bash
NormalFís.
100%
130
10
TM19
Headbutt
NormalFís.
100%
70
15
TM20
Helping Hand
NormalStatus
—
—
20
TM21
Double-Edge
NormalFís.
100%
120
15
TM22
Swords Dance
NormalStatus
—
—
20
TM23
Rain Dance
WaterStatus
—
—
5
TM24
Fling
DarkFís.
100%
—
10
TM25
Detect
FightingStatus
—
—
5
TM26
Poison Jab
PoisonFís.
100%
80
20
TM27
Natural Gift
NormalFís.
100%
—
15
TM28
Dynamic Punch
FightingFís.
50%
100
5
TM29
Rock Slide
RockFís.
90%
75
10
TM30
Rock Smash
FightingFís.
100%
40
15
TM31
Endeavor
NormalFís.
100%
—
5
TM32
Rock Climb
NormalFís.
85%
90
20
TM33
Throat Chop
DarkFís.
100%
80
15
TM34
Focus Blast
FightingEsp.
70%
120
5
TM35
Facade
NormalFís.
100%
70
20
TM36
Strength
NormalFís.
100%
80
15
TM37
Secret Power
NormalFís.
100%
70
20
TM38
Seismic Toss
FightingFís.
100%
—
20
TM39
Rage
NormalFís.
100%
20
20
TM40
Frustration
NormalFís.
100%
—
20
TM41
Lunge
BugFís.
100%
80
15
TM42
Giga Impact
NormalFís.
90%
150
5
TM43
Bulk Up
FightingStatus
—
—
20
TM44
Scary Face
NormalStatus
100%
—
10
TM45
Stone Edge
RockFís.
80%
100
5
TM46
Thief
DarkFís.
100%
60
25
TM47
Curse
GhostStatus
—
—
10
TM48
Swift
NormalEsp.
—
60
20
TM49
Metronome
NormalStatus
—
—
10
TM50
Focus Punch
FightingFís.
100%
150
20
TM51
Vacuum Wave
FightingEsp.
100%
40
30
TM52
Bide
NormalFís.
—
—
10
TM53
Blaze Kick
FireFís.
90%
85
10
TM54
Bulldoze
GroundFís.
100%
60
20
TM55
Body Slam
NormalFís.
100%
85
15
TM56
Power-Up Punch
FightingFís.
100%
40
20
TM57
Upper Hand
FightingFís.
100%
65
15
TM58
Taunt
DarkStatus
100%
—
20
TM59
Focus Energy
NormalStatus
—
—
30
TM60
Hidden Power
NormalEsp.
100%
60
15
TM61
Bounce
FlyingFís.
85%
85
5
TM62
Double Team
NormalStatus
—
—
15
TM63
Baton Pass
NormalStatus
—
—
40
TM64
Work Up
NormalStatus
—
—
30
TM65
Rest
PsychicStatus
—
—
5
TM66
Return
NormalFís.
100%
—
20
TM67
Counter
FightingFís.
100%
—
20
TM68
Snore
NormalEsp.
100%
50
15
TM69
Knock Off
DarkFís.
100%
65
20
TM70
Submission
FightingFís.
80%
80
20
TM71
Captivate
NormalStatus
100%
—
20
TM72
Earthquake
GroundFís.
100%
100
10
TM73
Superpower
FightingFís.
100%
120
5
TM74
Endure
NormalStatus
—
—
10
TM75
Tera Blast
NormalEsp.
100%
80
10
TM76
Rock Tomb
RockFís.
95%
60
15
TM77
Toxic
PoisonStatus
90%
—
10
TM78
Stomping Tantrum
GroundFís.
100%
75
10
TM79
Mega Punch
NormalFís.
85%
80
20
TM80
Mega Kick
NormalFís.
75%
120
5
TM81
Swagger
NormalStatus
85%
—
15
TM82
Revenge
FightingFís.
100%
60
10
TM83
Retaliate
NormalFís.
100%
70
5
TM84
Sunny Day
FireStatus
—
—
5
Origem
Golpe
Tipo · Cat.
Precisão
Pot.
PP
—
Mach Punch
FightingFís.
100%
40
30
—
Vacuum Wave
FightingEsp.
100%
40
30
—
High Jump Kick
FightingFís.
90%
130
10
—
Bullet Punch
SteelFís.
100%
40
30
—
Counter
FightingFís.
100%
—
20
—
Feint
NormalFís.
100%
30
10
—
Rapid Spin
NormalFís.
100%
50
40
Origem
Golpe
Tipo · Cat.
Precisão
Pot.
PP
—
Laser Focus
NormalStatus
—
—
30
—
Low Kick
FightingFís.
100%
—
20
—
Sleep Talk
NormalStatus
—
—
10
—
Substitute
NormalStatus
—
—
10
—
Coaching
FightingStatus
—
—
10
—
Mimic
NormalStatus
—
—
10
—
Mud-Slap
GroundEsp.
100%
20
10
—
Sucker Punch
DarkFís.
100%
70
5
—
Headbutt
NormalFís.
100%
70
15
—
Helping Hand
NormalStatus
—
—
20
—
Double-Edge
NormalFís.
100%
120
15
—
Dynamic Punch
FightingFís.
50%
100
5
—
Rock Slide
RockFís.
90%
75
10
—
Seismic Toss
FightingFís.
100%
—
20
—
Role Play
PsychicStatus
—
—
10
—
Covet
NormalFís.
100%
60
25
—
Swift
NormalEsp.
—
60
20
—
Metronome
NormalStatus
—
—
10
—
Focus Punch
FightingFís.
100%
150
20
—
Vacuum Wave
FightingEsp.
100%
40
30
—
Body Slam
NormalFís.
100%
85
15
—
Bounce
FlyingFís.
85%
85
5
—
Counter
FightingFís.
100%
—
20
—
Snore
NormalEsp.
100%
50
15
—
Knock Off
DarkFís.
100%
65
20
—
Superpower
FightingFís.
100%
120
5
—
Endure
NormalStatus
—
—
10
—
Stomping Tantrum
GroundFís.
100%
75
10
—
Mega Punch
NormalFís.
85%
80
20
—
Mega Kick
NormalFís.
75%
120
5
—
Swagger
NormalStatus
85%
—
15
Nenhum dado disponível para esta categoria.
Nenhum dado disponível para esta categoria.
🥚Criação avançada
Grupos de Ovos
Human-Like
Determinação de sexo
♂ 100,0 / ♀ 0,0%
Compatibilidade com Ditto
✓ Sim
Pokérus
Suscetível
EV ×2 se infectado
Característica máx.
Attack
Atributo base mais alto
Hyper Training e Mints
Disponível a partir do nível 50. Custo: 1 Gold Bottle Cap por IV em 31 ou 3 Silver Bottle Caps por IV. Os Mints permitem mudar o efeito da natureza sem alterar a natureza de base.
🗺️Onde encontrar Hitmonlee
Disponível em 12 jogos, 18 encontros registrados. Clique em um jogo para ver os detalhes.
Obtível nativamente:BlueRedYellowFireRedLeafGreenXD: Gale of DarknessLet’s Go, Eevee!Let’s Go, Pikachu!ShieldSwordScarletViolet
Geração I
🔵
Blue 3 encontros
Disponível▼
Pokémon de presente
(3)
Battle Center, Mt. MoonNv. 25100%
Battle Center, Mt. MoonNv. 25100%
Saffron CityNv. 30100%
🔴
Red 3 encontros
Disponível▼
Pokémon de presente
(3)
Battle Center, Mt. MoonNv. 25100%
Battle Center, Mt. MoonNv. 25100%
Saffron CityNv. 30100%
⭐
Yellow 1 encontro
Disponível▼
Pokémon de presente
(1)
Saffron CityNv. 30100%
Geração III
🔥
FireRed 1 encontro
Disponível▼
Pokémon de presente
(1)
Saffron CityNv. 25100%
🌿
LeafGreen 1 encontro
Disponível▼
Pokémon de presente
(1)
Saffron CityNv. 25100%
🎮
XD: Gale of Darkness 1 encontro
Disponível▼
Snag
(1)
Citadark Isle 3FNv. 38100%
Geração VII
🦊
Let’s Go, Eevee! 2 encontros
Disponível▼
Pokémon de presente
(1)
Saffron CityNv. 30100%
Overworld special
(1)
Victory Road 2FNv. 41-46100%
⚡
Let’s Go, Pikachu! 2 encontros
Disponível▼
Pokémon de presente
(1)
Saffron CityNv. 30100%
Overworld special
(1)
Victory Road 2FNv. 41-46100%
Geração VIII
🛡️
Shield 1 encontro
Disponível▼
Wild Area
(1)
Wild Area / Galar
⚔️
Sword 1 encontro
Disponível▼
Wild Area
(1)
Wild Area / Galar
Geração IX
🔴
Scarlet 1 encontro
Disponível▼
Terarium / Área Zero
(1)
Blueberry Academy (Terarium)
🟣
Violet 1 encontro
Disponível▼
Terarium / Área Zero
(1)
Blueberry Academy (Terarium)
🔄Transferência para o Pokémon HOME
Como trazer este Pokémon para o HOME conforme o jogo de origem.
Red
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Blue
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Yellow
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
FireRed
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
LeafGreen
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Let’s Go, Pikachu!
→Pokémon HOME
HOME (direto)
Let’s Go, Eevee!
→Pokémon HOME
HOME (direto)
Sword
→Pokémon HOME
HOME (direto)
Shield
→Pokémon HOME
HOME (direto)
Scarlet
→Pokémon HOME
HOME (direto)
Violet
→Pokémon HOME
HOME (direto)
Nota:
Algumas transferências são irreversíveis (Bank → HOME). Verifique a legalidade dos golpes no jogo de destino — o HOME pode substituir um golpe ilegal por um golpe básico.
“When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.”
Blue
“When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.”
Yellow
“When kicking, the sole of its foot turns as hard as a diamond on im pact and destroys its enemy.”
Gold
“This amazing POKé MON has an awesome sense of balance. It can kick in succession from any position.”
Silver
“If it starts kick ing repeatedly, both legs will stretch even long er to strike a fleeing foe.”
Crystal
“It is also called the Kick Master. It uses its elastic legs to execute every known kick.”
Ruby
“HITMONLEE’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.”
Sapphire
“HITMONLEE’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.”
Emerald
“Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.”
FireRed
“The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.”
LeafGreen
“When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.”
Diamond
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
Pearl
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
Platinum
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
HeartGold
“This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.”
SoulSilver
“If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.”
Black
“Ses pattes élastiques s’allongent, ce qui ne manque jamais de surprendre au premier combat.”
Black
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
White
“Ses pattes élastiques s’allongent, ce qui ne manque jamais de surprendre au premier combat.”
White
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
Black 2
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
White 2
“Its legs can stretch double. First-time foes are startled by its extensible reach.”
“자유롭게 신축되는 다리로 강렬한 킥을 날려 상대를 발로 차 쓰러트린다. 싸운 뒤에 지친 다리를 주물러 풀어준다.”
Omega Ruby
“Les jambes de Kicklee peuvent se contracter et s’étirer à volonté. Grâce à ces jambes à ressort, il terrasse ses ennemis en les rouant de coups de pied. Après les combats, il masse ses jambes pour éviter de sentir la fatigue.”
Omega Ruby
“Kicklee kann seine Beine ausfahren und einziehen. Es verblüfft seine Gegner mit brutalen Tritten. Nach einem Kampf massiert es seine Beine und lockert die Muskeln, um der Erschöpfung vorzubeugen.”
Omega Ruby
“Hitmonlee tiene la facilidad de encoger y estirar las patas. Con extremidades tan flexibles, propina unas patadas demoledoras. Tras la lucha, se masajea las piernas y relaja los músculos para descansar.”
Omega Ruby
“Le zampe di Hitmonlee sono estremamente elastiche. Usandole a mo’ di molla, si scaglia sul nemico con calci rovinosi. Dopo la lotta si strofina le zampe e scioglie i muscoli per recuperare le forze.”
Omega Ruby
“Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.”
“자유롭게 신축되는 다리로 강렬한 킥을 날려 상대를 발로 차 쓰러트린다. 싸운 뒤에 지친 다리를 주물러 풀어준다.”
Alpha Sapphire
“Les jambes de Kicklee peuvent se contracter et s’étirer à volonté. Grâce à ces jambes à ressort, il terrasse ses ennemis en les rouant de coups de pied. Après les combats, il masse ses jambes pour éviter de sentir la fatigue.”
Alpha Sapphire
“Kicklee kann seine Beine ausfahren und einziehen. Es verblüfft seine Gegner mit brutalen Tritten. Nach einem Kampf massiert es seine Beine und lockert die Muskeln, um der Erschöpfung vorzubeugen.”
Alpha Sapphire
“Hitmonlee tiene la facilidad de encoger y estirar las patas. Con extremidades tan flexibles, propina unas patadas demoledoras. Tras la lucha, se masajea las piernas y relaja los músculos para descansar.”
Alpha Sapphire
“Le zampe di Hitmonlee sono estremamente elastiche. Usandole a mo’ di molla, si scaglia sul nemico con calci rovinosi. Dopo la lotta si strofina le zampe e scioglie i muscoli per recuperare le forze.”
Alpha Sapphire
“Hitmonlee’s legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.”