Cores alternativas e raras: nos jogos principais desde X e Y, cada encontro tem 1 chance em 4.096 de ser shiny, sem contar bônus de caça. Disponível como shiny em Pokémon GO. Ver
Marill em francês · Marill em inglês · マリル, Maril em japonês · Marill em alemão Todos os idiomas
📋Visão geral
Marill é um Pokémon do tipo Water e Fairy, nº 183 da Pokédex Nacional. Geração de origem: geração 2. Categoria: Aqua Mouse Pokémon. Altura: 0,4 m, peso: 8,5 kg.
Habilidades: Thick Fat e Huge Power. Habilidade oculta: Sap Sipper. Marill é vulnerável a ataques do tipo Electric, Grass e Poison (dano ×2). Marill não sofre dano de ataques do tipo Dragon.
Geração
Geração 2
Gold / Silver
Nº Nacional
#183
Pokédex Nacional
Categoria
Aqua Mouse Pokémon
Status
Padrão
📊Atributos base
O total determina o poder geral de um Pokémon.
HP
70
255
Attack
20
255
Defense
50
255
Special Attack
20
255
Special Defense
50
255
Speed
40
255
Total
250
HP mín. (nv. 100)
250
0 IV, 0 EV, nat. -
HP máx. (nv. 100)
344
31 IV, 252 EV, nat. +
Variação por geração
Estável
Inalterados recentemente
🛡️Eficácia dos tipos
Multiplicadores recebidos conforme o tipo do ataque adversário (Water / Fairy). Ver a tabela de tipos
Taxa base (Gen VI+): 1/4096.
Com Shiny Charm: 1/1365.
Método Masuda: 1/683.
⚔️Golpes de Marill
Golpes que este Pokémon pode aprender, por método.
Nv.
Golpe
Tipo · Cat.
Precisão
Pot.
PP
1
Defense Curl
NormalStatus
—
—
40
1
Tackle
NormalFís.
100%
40
35
1
Helping Hand
NormalStatus
—
—
20
1
Tail Whip
NormalStatus
100%
—
30
1
Water Gun
WaterEsp.
100%
40
25
1
Rollout
RockFís.
90%
30
20
1
Splash
NormalStatus
—
—
40
5
Water Sport
WaterStatus
—
—
15
6
Bubble Beam
WaterEsp.
100%
65
20
7
Bubble
WaterEsp.
100%
40
30
9
Charm
FairyStatus
100%
—
20
12
Slam
NormalFís.
75%
80
20
15
Bounce
FlyingFís.
85%
85
5
19
Aqua Tail
WaterFís.
90%
90
10
21
Play Rough
FairyFís.
90%
90
10
24
Aqua Ring
WaterStatus
—
—
20
27
Rain Dance
WaterStatus
—
—
5
30
Hydro Pump
WaterEsp.
80%
110
5
33
Double-Edge
NormalFís.
100%
120
15
36
Superpower
FightingFís.
100%
120
5
TM/HM
Golpe
Tipo · Cat.
Precisão
Pot.
PP
TM01
Protect
NormalStatus
—
—
10
TM02
Amnesia
PsychicStatus
—
—
20
TM03
Liquidation
WaterFís.
100%
85
10
TM04
Attract
NormalStatus
100%
—
15
TM05
Take Down
NormalFís.
85%
90
20
TM06
Sleep Talk
NormalStatus
—
—
10
TM07
Blizzard
IceEsp.
70%
110
5
TM08
Defense Curl
NormalStatus
—
—
40
TM09
Uproar
NormalEsp.
100%
90
10
TM10
Play Rough
FairyFís.
90%
90
10
TM11
Waterfall
WaterFís.
100%
80
15
TM12
Brick Break
FightingFís.
100%
75
15
TM13
Brutal Swing
DarkFís.
100%
60
20
TM14
Misty Terrain
FairyStatus
—
—
10
TM15
Round
NormalEsp.
100%
60
15
TM16
Charm
FairyStatus
100%
—
20
TM17
Snowscape
IceStatus
—
—
10
TM18
Substitute
NormalStatus
—
—
10
TM19
Confide
NormalStatus
—
—
20
TM20
Mud-Slap
GroundEsp.
100%
20
10
TM21
Headbutt
NormalFís.
100%
70
15
TM22
Helping Hand
NormalStatus
—
—
20
TM23
Fake Tears
DarkStatus
100%
—
20
TM24
Ice Spinner
IceFís.
100%
80
15
TM25
Double-Edge
NormalFís.
100%
120
15
TM26
Rain Dance
WaterStatus
—
—
5
TM27
Fling
DarkFís.
100%
—
10
TM28
Trailblaze
GrassFís.
100%
50
20
TM29
Natural Gift
NormalFís.
100%
—
15
TM30
Chilling Water
WaterEsp.
100%
50
20
TM31
Dynamic Punch
FightingFís.
50%
100
5
TM32
Scald
WaterEsp.
100%
80
15
TM33
Rock Smash
FightingFís.
100%
40
15
TM34
Encore
NormalStatus
100%
—
5
TM35
Misty Explosion
FairyEsp.
100%
100
5
TM36
Facade
NormalFís.
100%
70
20
TM37
Strength
NormalFís.
100%
80
15
TM38
Secret Power
NormalFís.
100%
70
20
TM39
Frustration
NormalFís.
100%
—
20
TM40
Hail
IceStatus
—
—
10
TM41
Hydro Pump
WaterEsp.
80%
110
5
TM42
Ice Beam
IceEsp.
100%
90
10
TM43
Curse
GhostStatus
—
—
10
TM44
Hyper Voice
NormalEsp.
100%
90
10
TM45
Swift
NormalEsp.
—
60
20
TM46
Metronome
NormalStatus
—
—
10
TM47
Focus Punch
FightingFís.
100%
150
20
TM48
Light Screen
PsychicStatus
—
—
30
TM49
Grass Knot
GrassEsp.
100%
—
20
TM50
Muddy Water
WaterEsp.
85%
90
10
TM51
Bulldoze
GroundFís.
100%
60
20
TM52
Body Slam
NormalFís.
100%
85
15
TM53
Dive
WaterFís.
100%
80
10
TM54
Power-Up Punch
FightingFís.
100%
40
20
TM55
Ice Punch
IceFís.
100%
75
15
TM56
Future Sight
PsychicEsp.
100%
120
10
TM57
Hidden Power
NormalEsp.
100%
60
15
TM58
Iron Tail
SteelFís.
75%
100
15
TM59
Bounce
FlyingFís.
85%
85
5
TM60
Double Team
NormalStatus
—
—
15
TM61
Work Up
NormalStatus
—
—
30
TM62
Rest
PsychicStatus
—
—
5
TM63
Return
NormalFís.
100%
—
20
TM64
Snore
NormalEsp.
100%
50
15
TM65
Rollout
RockFís.
90%
30
20
TM66
Knock Off
DarkFís.
100%
65
20
TM67
Captivate
NormalStatus
100%
—
20
TM68
Whirlpool
WaterEsp.
85%
35
15
TM69
Surf
WaterEsp.
100%
90
15
TM70
Superpower
FightingFís.
100%
120
5
TM71
Endure
NormalStatus
—
—
10
TM72
Tera Blast
NormalEsp.
100%
80
10
TM73
Mud Shot
GroundEsp.
95%
55
15
TM74
Toxic
PoisonStatus
90%
—
10
TM75
Dig
GroundFís.
100%
80
10
TM76
Mega Punch
NormalFís.
85%
80
20
TM77
Mega Kick
NormalFís.
75%
120
5
TM78
Draining Kiss
FairyEsp.
100%
50
10
TM79
Swagger
NormalStatus
85%
—
15
TM80
Icy Wind
IceEsp.
95%
55
15
TM81
Water Pulse
WaterEsp.
100%
60
20
TM82
Disarming Voice
FairyEsp.
—
40
15
TM83
Alluring Voice
FairyEsp.
100%
80
10
Origem
Golpe
Tipo · Cat.
Precisão
Pot.
PP
—
Amnesia
PsychicStatus
—
—
20
—
Aqua Jet
WaterFís.
100%
40
20
—
Sing
NormalStatus
55%
—
15
—
Present
NormalFís.
90%
—
15
—
Camouflage
NormalStatus
—
—
20
—
Tickle
NormalStatus
100%
—
20
—
Foresight
NormalStatus
—
—
40
—
Substitute
NormalStatus
—
—
10
—
Belly Drum
NormalStatus
—
—
10
—
Soak
WaterStatus
100%
—
20
—
Light Screen
PsychicStatus
—
—
30
—
Muddy Water
WaterEsp.
85%
90
10
—
Copycat
NormalStatus
—
—
20
—
Body Slam
NormalFís.
100%
85
15
—
Future Sight
PsychicEsp.
100%
120
10
—
Refresh
NormalStatus
—
—
20
—
Perish Song
NormalStatus
—
—
5
—
Superpower
FightingFís.
100%
120
5
—
Water Sport
WaterStatus
—
—
15
—
Supersonic
NormalStatus
55%
—
20
Origem
Golpe
Tipo · Cat.
Precisão
Pot.
PP
—
Sleep Talk
NormalStatus
—
—
10
—
Defense Curl
NormalStatus
—
—
40
—
Substitute
NormalStatus
—
—
10
—
Mimic
NormalStatus
—
—
10
—
Mud-Slap
GroundEsp.
100%
20
10
—
Headbutt
NormalFís.
100%
70
15
—
Helping Hand
NormalStatus
—
—
20
—
Double-Edge
NormalFís.
100%
120
15
—
Dynamic Punch
FightingFís.
50%
100
5
—
Misty Explosion
FairyEsp.
100%
100
5
—
Seismic Toss
FightingFís.
100%
—
20
—
Aqua Tail
WaterFís.
90%
90
10
—
Covet
NormalFís.
100%
60
25
—
Ice Beam
IceEsp.
100%
90
10
—
Hyper Voice
NormalEsp.
100%
90
10
—
Steel Roller
SteelFís.
100%
130
5
—
Swift
NormalEsp.
—
60
20
—
Focus Punch
FightingFís.
100%
150
20
—
Body Slam
NormalFís.
100%
85
15
—
Dive
WaterFís.
100%
80
10
—
Ice Punch
IceFís.
100%
75
15
—
Iron Tail
SteelFís.
75%
100
15
—
Bounce
FlyingFís.
85%
85
5
—
Snore
NormalEsp.
100%
50
15
—
Rollout
RockFís.
90%
30
20
—
Knock Off
DarkFís.
100%
65
20
—
Superpower
FightingFís.
100%
120
5
—
Endure
NormalStatus
—
—
10
—
Mega Punch
NormalFís.
85%
80
20
—
Mega Kick
NormalFís.
75%
120
5
—
Swagger
NormalStatus
85%
—
15
—
Icy Wind
IceEsp.
95%
55
15
—
Water Pulse
WaterEsp.
100%
60
20
Nenhum dado disponível para esta categoria.
Nenhum dado disponível para esta categoria.
🥚Criação avançada
Grupos de Ovos
Fairy · Water 1
Determinação de sexo
♂ 50,0 / ♀ 50,0%
Compatibilidade com Ditto
✓ Sim
Pokérus
Suscetível
EV ×2 se infectado
Característica máx.
HP
Atributo base mais alto
Hyper Training e Mints
Disponível a partir do nível 50. Custo: 1 Gold Bottle Cap por IV em 31 ou 3 Silver Bottle Caps por IV. Os Mints permitem mudar o efeito da natureza sem alterar a natureza de base.
🗺️Onde encontrar Marill
Disponível em 24 jogos, 270 encontros registrados. Clique em um jogo para ver os detalhes.
Como trazer este Pokémon para o HOME conforme o jogo de origem.
Gold
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Silver
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Crystal
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Ruby
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Sapphire
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Emerald
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
LeafGreen
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Diamond
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Pearl
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
HeartGold
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
SoulSilver
→Black
Poké Transporter
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
Black 2
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
White 2
→Pokémon Bank
Para o Pokémon Bank
→Pokémon HOME
Bank → HOME
X
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Y
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Omega Ruby
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Alpha Sapphire
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direto)
Shield
→Pokémon HOME
HOME (direto)
Scarlet
→Pokémon HOME
HOME (direto)
Violet
→Pokémon HOME
HOME (direto)
Nota:
Algumas transferências são irreversíveis (Bank → HOME). Verifique a legalidade dos golpes no jogo de destino — o HOME pode substituir um golpe ilegal por um golpe básico.
“The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning.”
Silver
“The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.”
Crystal
“The fur on its body naturally repels water. It can stay dry, even when it plays in the water.”
Ruby
“MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants.”
Sapphire
“When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON’s tail is flexible and configured to stretch.”
Emerald
“Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water’s resistance.”
FireRed
“The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.”
LeafGreen
“The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.”
Diamond
“Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.”
Pearl
“The tip of its tail is filled with oil that is lighter than water, so it acts as a float.”
Platinum
“The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current.”
HeartGold
“The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.”
SoulSilver
“The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.”
Black
“Sa queue à l’extrémité remplie d’huile fait office de flotteur et lui permet de ne pas couler.”
Black
“The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.”
White
“Sa queue à l’extrémité remplie d’huile fait office de flotteur et lui permet de ne pas couler.”
White
“The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.”
Black 2
“The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.”
White 2
“The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.”
X
“ぜんしんの たいもうは みずを はじく せいしつを もち みずあび しても かわいている。”
X
“전신의 털은 물을 튕겨내는 성질을 지녀 물을 끼얹어도 말라 있다.”
X
“Sa fourrure est imperméable, si bien qu’il reste sec même en jouant dans l’eau.”
X
“Sein Fell ist von Natur aus wasserabweisend. Es bleibt trocken, auch wenn es im Wasser spielt.”
X
“Tiene una piel que repele el agua. De hecho, puede pasarse horas jugando en el agua sin mojarse.”
X
“La pelliccia è idrorepellente. Così, rimane asciutto anche giocando nell’acqua.”
X
“The fur on its body naturally repels water. It can stay dry, even when it plays in the water.”
“기름이 가득한 꼬리는 튜브 대용이다. 수면에 꼬리만 떠 있을 때는 잠수하여 물풀을 먹고 있다는 표시다.”
Omega Ruby
“La queue remplie d’huile de Marill lui sert de gilet de sauvetage. Parfois, on peut voir sa queue flotter à la surface. On peut en déduire que ce Pokémon a plongé sous l’eau pour se nourrir de plantes aquatiques.”
Omega Ruby
“Marills Schweif ist mit Öl gefüllt und dient ihm als eine Art Rettungsring. Wenn nur sein Schweif an der Wasseroberfläche zu sehen ist, taucht dieses Pokémon gerade, um sich von Wasserpflanzen zu ernähren.”
Omega Ruby
“La cola de Marill contiene un aceite que hace las veces de chaleco salvavidas. Si ves una moviéndose en el agua, seguro que debajo hay un Marill medio sumergido buscando plantas acuáticas para comer.”
Omega Ruby
“La coda di Marill contiene dell’olio e agisce da salvagente. Se si scorge soltanto la sua coda a pelo d’acqua, significa che questo Pokémon si sta immergendo in profondità per cibarsi di piante acquatiche.”
Omega Ruby
“Marill’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.”
“흐름이 빠른 강에서 먹이를 잡을 때는 꼬리를 강가의 나무줄기에 휘감는다. 꼬리는 탄력이 있어서 늘어나는 구조다.”
Alpha Sapphire
“Lorsqu’il pêche pour se nourrir sur les rives d’un fleuve rapide, Marill accroche sa queue autour d’un tronc d’arbre pour ne pas être emporté. La queue de ce Pokémon est flexible et résiste à l’étirement.”
Alpha Sapphire
“Wenn es am Ufer eines reißenden Flusses fischt, wickelt Marill seinen Schweif um einen Baumstamm. Der Schweif dieses Pokémon ist flexibel und elastisch, sodass es ihn ausdehnen kann.”
Alpha Sapphire
“Este Pokémon tiene la cola muy flexible y elástica. A la hora de pescar a su presa en una rápida corriente, Marill enrosca la cola en un árbol.”
Alpha Sapphire
“Per nutrirsi Marill pesca il cibo in riva a torrenti impetuosi, avvinghiando la coda attorno ai tronchi degli alberi. La coda di questo Pokémon è flessibile e dalla costituzione elastica.”
Alpha Sapphire
“When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch.”
“Sa fourrure est hydrophobe, si bien qu’elle sèche en un instant. Il n’a donc jamais froid, même lorsqu’il sort d’une mer glaciale.”
Shield
“Sein wasserabweisendes Fell trocknet sofort und hält Marill warm, selbst wenn es aus kaltem Meerwasser auftaucht.”
Shield
“Su pelaje repele el agua, lo que evita que pase frío al salir de mares gélidos porque se seca al momento.”
Shield
“Non soffre il freddo nemmeno quando emerge dai mari gelidi, grazie alla pelliccia idrorepellente che si asciuga subito.”
Shield
“Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold.”