Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Marill in French · マリル, Maril in Japanese · Marill in German All Languages
📋Overview
Marill is a Water and Fairy-type Pokémon, No. 183 in the National Pokédex. Original generation: Generation 2. Category: Aqua Mouse Pokémon. Height: 0.4 m, weight: 8.5 kg.
Marill evolves from Azurill and evolves into Azumarill (Lv. 18).
Abilities: Thick Fat and Huge Power. Hidden Ability: Sap Sipper. Marill is weak to Electric, Grass and Poison-type moves (×2 damage). Marill takes no damage from Dragon-type moves.
Generation
Generation 2
Gold / Silver
National No.
#183
National Pokédex
Category
Aqua Mouse Pokémon
Status
Standard
📊Base Stats
The total determines a Pokémon's overall power.
HP
70
255
Attack
20
255
Defense
50
255
Special Attack
20
255
Special Defense
50
255
Speed
40
255
Total
250
Min HP (Lv. 100)
250
0 IV, 0 EV, neutral nature
Max HP (Lv. 100)
344
31 IV, 252 EV, beneficial nature
Gen Changes
Stable
Unchanged recently
🛡️Type Effectiveness
Multipliers received depending on the type of the opposing move (Water / Fairy). See the type chart
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Marill Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
1
Defense Curl
NormalStat
—
—
40
1
Tackle
NormalPhys.
100%
40
35
1
Helping Hand
NormalStat
—
—
20
1
Tail Whip
NormalStat
100%
—
30
1
Water Gun
WaterSpec.
100%
40
25
1
Rollout
RockPhys.
90%
30
20
1
Splash
NormalStat
—
—
40
5
Water Sport
WaterStat
—
—
15
6
Bubble Beam
WaterSpec.
100%
65
20
7
Bubble
WaterSpec.
100%
40
30
9
Charm
FairyStat
100%
—
20
12
Slam
NormalPhys.
75%
80
20
15
Bounce
FlyingPhys.
85%
85
5
19
Aqua Tail
WaterPhys.
90%
90
10
21
Play Rough
FairyPhys.
90%
90
10
24
Aqua Ring
WaterStat
—
—
20
27
Rain Dance
WaterStat
—
—
5
30
Hydro Pump
WaterSpec.
80%
110
5
33
Double-Edge
NormalPhys.
100%
120
15
36
Superpower
FightingPhys.
100%
120
5
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Amnesia
PsychicStat
—
—
20
TM03
Liquidation
WaterPhys.
100%
85
10
TM04
Attract
NormalStat
100%
—
15
TM05
Take Down
NormalPhys.
85%
90
20
TM06
Sleep Talk
NormalStat
—
—
10
TM07
Blizzard
IceSpec.
70%
110
5
TM08
Defense Curl
NormalStat
—
—
40
TM09
Uproar
NormalSpec.
100%
90
10
TM10
Play Rough
FairyPhys.
90%
90
10
TM11
Waterfall
WaterPhys.
100%
80
15
TM12
Brick Break
FightingPhys.
100%
75
15
TM13
Brutal Swing
DarkPhys.
100%
60
20
TM14
Misty Terrain
FairyStat
—
—
10
TM15
Round
NormalSpec.
100%
60
15
TM16
Charm
FairyStat
100%
—
20
TM17
Snowscape
IceStat
—
—
10
TM18
Substitute
NormalStat
—
—
10
TM19
Confide
NormalStat
—
—
20
TM20
Mud-Slap
GroundSpec.
100%
20
10
TM21
Headbutt
NormalPhys.
100%
70
15
TM22
Helping Hand
NormalStat
—
—
20
TM23
Fake Tears
DarkStat
100%
—
20
TM24
Ice Spinner
IcePhys.
100%
80
15
TM25
Double-Edge
NormalPhys.
100%
120
15
TM26
Rain Dance
WaterStat
—
—
5
TM27
Fling
DarkPhys.
100%
—
10
TM28
Trailblaze
GrassPhys.
100%
50
20
TM29
Natural Gift
NormalPhys.
100%
—
15
TM30
Chilling Water
WaterSpec.
100%
50
20
TM31
Dynamic Punch
FightingPhys.
50%
100
5
TM32
Scald
WaterSpec.
100%
80
15
TM33
Rock Smash
FightingPhys.
100%
40
15
TM34
Encore
NormalStat
100%
—
5
TM35
Misty Explosion
FairySpec.
100%
100
5
TM36
Facade
NormalPhys.
100%
70
20
TM37
Strength
NormalPhys.
100%
80
15
TM38
Secret Power
NormalPhys.
100%
70
20
TM39
Frustration
NormalPhys.
100%
—
20
TM40
Hail
IceStat
—
—
10
TM41
Hydro Pump
WaterSpec.
80%
110
5
TM42
Ice Beam
IceSpec.
100%
90
10
TM43
Curse
GhostStat
—
—
10
TM44
Hyper Voice
NormalSpec.
100%
90
10
TM45
Swift
NormalSpec.
—
60
20
TM46
Metronome
NormalStat
—
—
10
TM47
Focus Punch
FightingPhys.
100%
150
20
TM48
Light Screen
PsychicStat
—
—
30
TM49
Grass Knot
GrassSpec.
100%
—
20
TM50
Muddy Water
WaterSpec.
85%
90
10
TM51
Bulldoze
GroundPhys.
100%
60
20
TM52
Body Slam
NormalPhys.
100%
85
15
TM53
Dive
WaterPhys.
100%
80
10
TM54
Power-Up Punch
FightingPhys.
100%
40
20
TM55
Ice Punch
IcePhys.
100%
75
15
TM56
Future Sight
PsychicSpec.
100%
120
10
TM57
Hidden Power
NormalSpec.
100%
60
15
TM58
Iron Tail
SteelPhys.
75%
100
15
TM59
Bounce
FlyingPhys.
85%
85
5
TM60
Double Team
NormalStat
—
—
15
TM61
Work Up
NormalStat
—
—
30
TM62
Rest
PsychicStat
—
—
5
TM63
Return
NormalPhys.
100%
—
20
TM64
Snore
NormalSpec.
100%
50
15
TM65
Rollout
RockPhys.
90%
30
20
TM66
Knock Off
DarkPhys.
100%
65
20
TM67
Captivate
NormalStat
100%
—
20
TM68
Whirlpool
WaterSpec.
85%
35
15
TM69
Surf
WaterSpec.
100%
90
15
TM70
Superpower
FightingPhys.
100%
120
5
TM71
Endure
NormalStat
—
—
10
TM72
Tera Blast
NormalSpec.
100%
80
10
TM73
Mud Shot
GroundSpec.
95%
55
15
TM74
Toxic
PoisonStat
90%
—
10
TM75
Dig
GroundPhys.
100%
80
10
TM76
Mega Punch
NormalPhys.
85%
80
20
TM77
Mega Kick
NormalPhys.
75%
120
5
TM78
Draining Kiss
FairySpec.
100%
50
10
TM79
Swagger
NormalStat
85%
—
15
TM80
Icy Wind
IceSpec.
95%
55
15
TM81
Water Pulse
WaterSpec.
100%
60
20
TM82
Disarming Voice
FairySpec.
—
40
15
TM83
Alluring Voice
FairySpec.
100%
80
10
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Amnesia
PsychicStat
—
—
20
—
Aqua Jet
WaterPhys.
100%
40
20
—
Sing
NormalStat
55%
—
15
—
Present
NormalPhys.
90%
—
15
—
Camouflage
NormalStat
—
—
20
—
Tickle
NormalStat
100%
—
20
—
Foresight
NormalStat
—
—
40
—
Substitute
NormalStat
—
—
10
—
Belly Drum
NormalStat
—
—
10
—
Soak
WaterStat
100%
—
20
—
Light Screen
PsychicStat
—
—
30
—
Muddy Water
WaterSpec.
85%
90
10
—
Copycat
NormalStat
—
—
20
—
Body Slam
NormalPhys.
100%
85
15
—
Future Sight
PsychicSpec.
100%
120
10
—
Refresh
NormalStat
—
—
20
—
Perish Song
NormalStat
—
—
5
—
Superpower
FightingPhys.
100%
120
5
—
Water Sport
WaterStat
—
—
15
—
Supersonic
NormalStat
55%
—
20
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Sleep Talk
NormalStat
—
—
10
—
Defense Curl
NormalStat
—
—
40
—
Substitute
NormalStat
—
—
10
—
Mimic
NormalStat
—
—
10
—
Mud-Slap
GroundSpec.
100%
20
10
—
Headbutt
NormalPhys.
100%
70
15
—
Helping Hand
NormalStat
—
—
20
—
Double-Edge
NormalPhys.
100%
120
15
—
Dynamic Punch
FightingPhys.
50%
100
5
—
Misty Explosion
FairySpec.
100%
100
5
—
Seismic Toss
FightingPhys.
100%
—
20
—
Aqua Tail
WaterPhys.
90%
90
10
—
Covet
NormalPhys.
100%
60
25
—
Ice Beam
IceSpec.
100%
90
10
—
Hyper Voice
NormalSpec.
100%
90
10
—
Steel Roller
SteelPhys.
100%
130
5
—
Swift
NormalSpec.
—
60
20
—
Focus Punch
FightingPhys.
100%
150
20
—
Body Slam
NormalPhys.
100%
85
15
—
Dive
WaterPhys.
100%
80
10
—
Ice Punch
IcePhys.
100%
75
15
—
Iron Tail
SteelPhys.
75%
100
15
—
Bounce
FlyingPhys.
85%
85
5
—
Snore
NormalSpec.
100%
50
15
—
Rollout
RockPhys.
90%
30
20
—
Knock Off
DarkPhys.
100%
65
20
—
Superpower
FightingPhys.
100%
120
5
—
Endure
NormalStat
—
—
10
—
Mega Punch
NormalPhys.
85%
80
20
—
Mega Kick
NormalPhys.
75%
120
5
—
Swagger
NormalStat
85%
—
15
—
Icy Wind
IceSpec.
95%
55
15
—
Water Pulse
WaterSpec.
100%
60
20
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Fairy · Water 1
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
HP
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Marill
Available in 24 games, 270 recorded encounters. Click a game to see the details.
How to bring this Pokémon to HOME depending on the game of origin.
Gold
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Silver
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Crystal
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Ruby
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Sapphire
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Emerald
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
LeafGreen
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Diamond
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Pearl
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
HeartGold
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
SoulSilver
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Black 2
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
White 2
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
X
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Y
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Omega Ruby
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Alpha Sapphire
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Sword
→Pokémon HOME
HOME (direct)
Shield
→Pokémon HOME
HOME (direct)
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“The tip of its tail, which con tains oil that is lighter than wa ter, lets it swim without drowning.”
Silver
“The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.”
Crystal
“The fur on its body naturally repels water. It can stay dry, even when it plays in the water.”
Ruby
“MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants.”
Sapphire
“When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON’s tail is flexible and configured to stretch.”
Emerald
“Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water’s resistance.”
FireRed
“The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.”
LeafGreen
“The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.”
Diamond
“Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.”
Pearl
“The tip of its tail is filled with oil that is lighter than water, so it acts as a float.”
Platinum
“The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current.”
HeartGold
“The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.”
SoulSilver
“The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.”
Black
“Sa queue à l’extrémité remplie d’huile fait office de flotteur et lui permet de ne pas couler.”
Black
“The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.”
White
“Sa queue à l’extrémité remplie d’huile fait office de flotteur et lui permet de ne pas couler.”
White
“The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.”
Black 2
“The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.”
White 2
“The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.”
X
“ぜんしんの たいもうは みずを はじく せいしつを もち みずあび しても かわいている。”
X
“전신의 털은 물을 튕겨내는 성질을 지녀 물을 끼얹어도 말라 있다.”
X
“Sa fourrure est imperméable, si bien qu’il reste sec même en jouant dans l’eau.”
X
“Sein Fell ist von Natur aus wasserabweisend. Es bleibt trocken, auch wenn es im Wasser spielt.”
X
“Tiene una piel que repele el agua. De hecho, puede pasarse horas jugando en el agua sin mojarse.”
X
“La pelliccia è idrorepellente. Così, rimane asciutto anche giocando nell’acqua.”
X
“The fur on its body naturally repels water. It can stay dry, even when it plays in the water.”
“기름이 가득한 꼬리는 튜브 대용이다. 수면에 꼬리만 떠 있을 때는 잠수하여 물풀을 먹고 있다는 표시다.”
Omega Ruby
“La queue remplie d’huile de Marill lui sert de gilet de sauvetage. Parfois, on peut voir sa queue flotter à la surface. On peut en déduire que ce Pokémon a plongé sous l’eau pour se nourrir de plantes aquatiques.”
Omega Ruby
“Marills Schweif ist mit Öl gefüllt und dient ihm als eine Art Rettungsring. Wenn nur sein Schweif an der Wasseroberfläche zu sehen ist, taucht dieses Pokémon gerade, um sich von Wasserpflanzen zu ernähren.”
Omega Ruby
“La cola de Marill contiene un aceite que hace las veces de chaleco salvavidas. Si ves una moviéndose en el agua, seguro que debajo hay un Marill medio sumergido buscando plantas acuáticas para comer.”
Omega Ruby
“La coda di Marill contiene dell’olio e agisce da salvagente. Se si scorge soltanto la sua coda a pelo d’acqua, significa che questo Pokémon si sta immergendo in profondità per cibarsi di piante acquatiche.”
Omega Ruby
“Marill’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.”
“흐름이 빠른 강에서 먹이를 잡을 때는 꼬리를 강가의 나무줄기에 휘감는다. 꼬리는 탄력이 있어서 늘어나는 구조다.”
Alpha Sapphire
“Lorsqu’il pêche pour se nourrir sur les rives d’un fleuve rapide, Marill accroche sa queue autour d’un tronc d’arbre pour ne pas être emporté. La queue de ce Pokémon est flexible et résiste à l’étirement.”
Alpha Sapphire
“Wenn es am Ufer eines reißenden Flusses fischt, wickelt Marill seinen Schweif um einen Baumstamm. Der Schweif dieses Pokémon ist flexibel und elastisch, sodass es ihn ausdehnen kann.”
Alpha Sapphire
“Este Pokémon tiene la cola muy flexible y elástica. A la hora de pescar a su presa en una rápida corriente, Marill enrosca la cola en un árbol.”
Alpha Sapphire
“Per nutrirsi Marill pesca il cibo in riva a torrenti impetuosi, avvinghiando la coda attorno ai tronchi degli alberi. La coda di questo Pokémon è flessibile e dalla costituzione elastica.”
Alpha Sapphire
“When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch.”
“Sa fourrure est hydrophobe, si bien qu’elle sèche en un instant. Il n’a donc jamais froid, même lorsqu’il sort d’une mer glaciale.”
Shield
“Sein wasserabweisendes Fell trocknet sofort und hält Marill warm, selbst wenn es aus kaltem Meerwasser auftaucht.”
Shield
“Su pelaje repele el agua, lo que evita que pase frío al salir de mares gélidos porque se seca al momento.”
Shield
“Non soffre il freddo nemmeno quando emerge dai mari gelidi, grazie alla pelliccia idrorepellente che si asciuga subito.”
Shield
“Even after Marill swims in a cold sea, its water- repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold.”