Florio Island is the first of Lental: it is home to Professor Mirror’s laboratory, Florio Nature Park and, after the update, the Secret Side Path, where the player shrinks to tour the park at Pokémon height. Here, course by course, are the Pokémon to photograph at each research level, and all the missions, based on Serebii. The game has 41 missions on this island.

Florio, the temperate island.

Florio Nature Park (day)

Research levelPokémon
1Dodrio, Vivillon (Meadow pattern), Bouffalant, Pichu, Grookey, Emolga, Bidoof, Wurmple, Taillow, Swanna, Magikarp, Florges, Comfey, Hoothoot, Shroomish, Sylveon, Snorlax
2Ducklett, Tangrowth, Shaymin
3Scorbunny, Pidgeot, Heracross, Vivillon (Garden pattern)

Missions (13)

  • Pichu hidden in the flowers, at the end of the course, at level 3.
  • Grookey balancing on one hand: wake it in the middle section, then play the Melody; it does its trick on the spot or in the flower field.
  • Scorbunny, Grookey or Pichu laughing near a Crystabloom, at the end of the course.
  • Two Bouffalant facing off, at level 3; the Melody can start the fight.
  • Emolga electrifying a fruit: throw a Fluffruit toward the grilled fruit.
  • Bring Taillow near Wurmple by photographing it in flight, then throw an Illumina Orb at Wurmple so that it retaliates with Poison Gas.
  • Ducklett in flight, at level 3.
  • Bidoof in its dam: throw a Fluffruit into it.
  • Taillow caught by surprise, just as it takes off.
  • Magikarp carried off by Pidgeot: hit Pidgeot with a Fluffruit and lure it to Magikarp.
  • Comfey very close to you; offer it a Fluffruit.
  • Florges using its powers: activate the nearby Crystabloom.
  • Shaymin awakened in the flowers: lure it with Pichu to the Crystablooms and activate the one next to it.

Florio Nature Park (night)

Research levelPokémon
1Scorbunny, Bidoof, Dodrio, Bouffalant, Tangrowth, Caterpie, Murkrow, Combee, Ducklett, Swanna, Torterra, Pidgeot, Pichu, Grookey, Hoothoot, Pinsir, Magikarp, Foongus, Pikachu, Eevee
2Shaymin, Sylveon, Vespiquen, Heracross

Missions (13)

  • Pidgeot at the end of the course: give it a Fluffruit at the start and in the middle, scare Dodrio off with an Illumina Orb, then photograph Pidgeot as it arrives.
  • Tangrowth spreading its arms as it heads toward the cliff.
  • Murkrow eating a Fluffruit.
  • The Caterpie hidden behind the sign, before the field; the Melody brings them out.
  • Heracross falling from the tree near a Fluffruit: light up the Crystabloom to wake Pinsir, then use the Scan several times.
  • Pinsir reconciled with Heracross: wake Sylveon near Torterra with an Illumina Orb, then play the Melody during their fight; frame all three, with Pinsir or Heracross in the center.
  • Dodrio jumping, after an Illumina Orb.
  • A flock of Swanna taking off: play the Melody as you pass over the dam.
  • Torterra yawning, woken by a Fluffruit.
  • Hoothoot’s second foot: throw it a Fluffruit.
  • Combee and Vespiquen dancing, after activating the Crystabloom.
  • Vespiquen, drawn in by the Crystabloom.
  • Sylveon asleep against Torterra, at level 2.

Florio Illumina spot

Research levelPokémon
1Meganium
2Eevee, Sylveon, Comfey, Shaymin, Combee, Hoothoot, Pikachu, Emolga
Meganium.

Missions (1)

  • Meganium and Hoothoot: knock Hoothoot out of the tree just as Meganium walks by, so that it is stunned.

Secret Side Path (day)

Research levelPokémon
1Wurmple, Pichu, Scorbunny, Dodrio, Comfey, Shroomish, Vivillon (Meadow pattern), Vivillon (Garden pattern), Bidoof, Pidgeot, Taillow, Emolga, Torterra, Sylveon, Snorlax

Missions (2)

  • The Shroomish dancing: light up the Crystabloom, then play the Melody.
  • Snorlax running: wake it with Fluffruit and Illumina Orbs along the path, then, in the flower field, throw Illumina Orbs at it and photograph it charging toward you.

Secret Side Path (night)

Research levelPokémon
1Caterpie, Combee, Vespiquen, Foongus, Pichu, Scorbunny, Snorlax, Torterra, Pidgeot, Hoothoot, Vivillon (Garden pattern), Murkrow, Pinsir, Tangrowth, Ducklett, Magikarp, Pikachu, Eevee
Amoonguss.

Missions (1)

  • On the first bounce on the Amoonguss, look down: throw an Illumina Orb at the group of Amoonguss, which bounce up and then glide back down.

Research Camp

Research levelPokémon
1Stoutland, Meowth, Starly, Cutiefly, Bunnelby, Sudowoodo, Eevee, Trubbish, Pikachu, Audino, Rattata, Dedenne, Vivillon (Fancy pattern), Vivillon (Poke Ball pattern)

Missions (11)

  • Eevee playing with other Pokémon in the laboratory: lure them toward it, then throw an Illumina Orb.
  • Cutiefly dancing: bring it out of the bushes and play the Melody.
  • Bunnelby bursting out of the ground, after an Illumina Orb.
  • Stoutland running outside: lure it with Eevee to the center of the camp and throw an Illumina Orb at them.
  • Starly greeting the other Starly: give it two Fluffruit.
  • The Pokémon on the laboratory’s first floor.
  • Audino dancing to the music.
  • Lure Meowth onto the terrace and photograph Rattata scurrying away.
  • Bring the Pokémon out of the campfire by hitting the Crystabloom when Sudowoodo is there, then play the Melody to make them dance.
  • Sudowoodo dancing.
  • Dedenne absorbing electricity: use the Scan in the office.