Belusylva is covered in jungle and forests: Founja Jungle, the mysterious Elsewhere Forest, shrouded in mist and the changing seasons, and Mightywide River, added by the update. Here, course by course, are the Pokémon to photograph at each research level, along with every request, based on Serebii. The game has 46 requests on this island.

Belusylva, the green island.

Founja Jungle (day)

Research levelPokémon
1Bounsweet, Aipom, Pikipek, Beautifly, Wooper, Quagsire, Yanmega, Arbok, Liepard, Magikarp, Slaking, Metapod
2Vivillon (Monsoon pattern), Toucannon
3Sobble, Venusaur, Leafeon, Vivillon (Jungle pattern), Mew

Requests (10)

  • Aipom cutting the grass, on the path to the swamp.
  • Metapod descending on its thread, after a Fluffruit.
  • A Beautifly perched on Venusaur: lure it with an Illumina Orb.
  • Pikipek bringing a Fluffruit back to its nest: throw one near it.
  • Arbok and Venusaur sizing each other up: lure Arbok toward Venusaur with Fluffruit, then use the Scan.
  • Wooper and Bounsweet playing together: play the Melody near Slaking and save Wooper from Arbok.
  • Quagsire jumping into the lake, at the end of the course.
  • Sobble lured out of the grass with Fluffruit.
  • Leafeon eating a Fluffruit, during the day, on the path behind the waterfall.
  • Mew eating a Fluffruit.

Founja Founja Jungle (night)

Research levelPokémon
1Yanmega, Liepard, Bounsweet, Morelull, Ariados, Magikarp, Quagsire, Pikipek, Toucannon, Wooper
2Leafeon, Swampert, Slaking, Metapod, Arbok, Ledian, Vivillon (River pattern), Vivillon (Jungle pattern), Mew

Requests (10)

  • Bounsweet frightened in Ariados’s web.
  • Arbok fallen from a tree after a Fluffruit.
  • Yanmega asleep.
  • Toucannon coming out of the tree: touch the tree’s Crystabloom twice with Illumina Orbs.
  • Three Ariados attacking Yanmega: lure Yanmega onto the swamp path with the Melody, then throw an Illumina Orb at the Ariados and photograph the fight.
  • Morelull eating a Fluffruit.
  • Slaking eating a fruit: use the Scan at each of its stops to lure it to the tree.
  • At level 1, lure more Liepard onto the plain with the Melody, then throw an Illumina Orb at them.
  • Swampert coming out of the swamp: lure Leafeon toward it and throw Illumina Orbs at it; frame both.
  • Ledian eating, resting on the ground.

Elsewhere Forest

Research levelPokémon
1Shiftry, Trevenant, Lotad, Kecleon, Deerling, Sawsbuck, Sawsbuck (Summer Form), Deerling (Summer Form), Bewear, Unfezant, Pancham, Drampa, Bulbasaur, Espurr, Magikarp
2Deerling (Autumn Form), Sawsbuck (Autumn Form), Serperior, Applin, Celebi
3Deerling (Winter Form), Sawsbuck (Winter Form), Espeon, Gardevoir, Ninetales, Vivillon (Modern pattern), Vivillon (Elegant pattern)

Requests (18)

  • Espurr and Trevenant together in the first foggy area.
  • Espurr levitating a rock.
  • Shiftry using Gust in the spring area: Illumina Orbs on the Shiftry in the trees, then on the Crystabloom.
  • Kecleon hanging upside down, in the spring area.
  • Deerling reuniting with the Sawsbuck: guide it from Crystabloom to Crystabloom, in the second foggy area, to the one by Espeon.
  • The different forms of Sawsbuck together in the sunny area: bring Deerling and Sawsbuck together in the fog, feed Espeon in the sunny area and throw an Illumina Orb at it, then another at the Crystabloom; frame all the forms while they bellow.
  • Unfezant angrily defending its eggs, after a Fluffruit.
  • Drampa angry: throw a Fluffruit at Bulbasaur or at Pancham, in the last part of the sunny area.
  • Throw an Illumina Orb at Drampa in the summer area, then photograph Pancham on its back, in the sunny area.
  • Bulbasaur perched on a Lotad, in the last part: lure them toward each other.
  • Serperior asleep in the last area: touch its tail, make it come out with an Illumina Orb, feed it, then put it to sleep with the Melody.
  • Applin angry, in the autumn area: lure Deerling toward it.
  • Bewear with its arms wide open, after several Fluffruit.
  • Gardevoir and Deerling playing in the winter area: lure them toward the tree with Illumina Orbs thrown at Gardevoir; frame both and the tree.
  • Ninetales spitting fire: lure Deerling next to it, throw a Fluffruit at Deerling, then one at Ninetales when it lands.
  • Lotad all happy: throw a Fluffruit at the first one in the sunny area and play the Melody so they stack up.
  • Espeon eating a Fluffruit: guide it to the sunny area by awakening the Crystabloom that attracts Deerling, in the second foggy area.
  • Celebi calling others in the ruins: photograph them dancing to the Melody.

Mightywide River (day)

Research levelPokémon
1Magikarp, Beautifly, Grookey, Sobble, Aipom, Tropius, Psyduck, Toucannon, Feraligatr, Swampert, Vivillon (Jungle pattern), Metapod
2Arbok, Wooper, Quagsire, Vivillon (River pattern), Gyarados
3Ursaring, Venusaur, Drilbur, Cleffa

Requests (4)

  • At the start, make Wooper come out of the water with an Illumina Orb; further on, photograph Tropius in flight with Wooper on its head.
  • At level 1, save Psyduck from the Aipom chasing it, then make the Magikarp jump out of the river with an Illumina Orb, just before the rapids: Psyduck lifts it with Psychic. Frame both, with Magikarp in the air.
  • Play the Melody so the Drilbur dig, at level 2 or 3, then photograph them bursting out of the rocks.
  • At level 3, in the cave, lure a Cleffa with the Scan; in the main chamber, throw several Illumina Orbs at the Crystabloom: four Cleffa come out, use Metronome and create a sand tornado. Photograph them with the tornado.

Mightywide River (night)

Research levelPokémon
1Vivillon (Jungle pattern), Morelull, Tropius, Psyduck, Beautifly, Ariados, Wooper, Quagsire, Swampert, Feraligatr, Toucannon, Vivillon (River pattern), Ledian, Aipom, Vivillon (Monsoon pattern)
2Ursaring, Drilbur, Magikarp, Cleffa, Gyarados

Requests (3)

  • Feraligatr diving: throw a Fluffruit at it on the cliff and photograph it as it enters the water; burst mode can help.
  • At level 2, near the waterfall with the Crystabloom: touch the flower and use the Scan, a Magikarp jumps and slaps Ursaring.
  • At level 2, wake the two sleeping Magikarp with the Melody and then Illumina Orbs: they swim toward the waterfall. An Illumina Orb on the Crystabloom behind the waterfall makes them all jump, until a Gyarados appears and climbs up the waterfall.

Belusylva Illumina spot

Research levelPokémon
1Milotic
2Magikarp, Lotad, Bulbasaur, Ninetales, Serperior, Trevenant, Espeon, Kecleon
Milotic.

Requests (1)

  • Milotic leaping to create a whirlpool: throw another Illumina Orb at it.