Alternate, rare colors: in the main games since X and Y, an encounter has a 1 in 4,096 chance of being Shiny, excluding hunting bonuses. Available as a Shiny in Pokémon GO. View
Colossinge in French · オコリザル, Okorizaru in Japanese · Rasaff in German All Languages
📋Overview
Primeape is a Fighting-type Pokémon, No. 57 in the National Pokédex. Original generation: Generation 1. Category: Pig Monkey Pokémon. Height: 1 m, weight: 32 kg.
Base rate (Gen VI+): 1/4096.
With Shiny Charm: 1/1365.
Masuda Method: 1/683.
⚔️Primeape Moves
Moves this Pokémon can learn, by method.
Lv.
Move
Type · Cat.
Accuracy
Pow.
PP
—
Rage
NormalPhys.
100%
20
20
1
Fling
DarkPhys.
100%
—
10
1
Encore
NormalStat
100%
—
5
1
Scratch
NormalPhys.
100%
40
35
1
Leer
NormalStat
100%
—
30
1
Covet
NormalPhys.
100%
60
25
1
Taunt
DarkStat
100%
—
20
1
Focus Energy
NormalStat
—
—
30
1
Counter
FightingPhys.
100%
—
20
5
Fury Swipes
NormalPhys.
80%
18
15
8
Low Kick
FightingPhys.
100%
—
20
8
Mud-Slap
GroundSpec.
100%
20
10
8
Karate Chop
FightingPhys.
100%
50
25
12
Pursuit
DarkPhys.
100%
40
20
15
Seismic Toss
FightingPhys.
100%
—
20
15
Retaliate
NormalPhys.
100%
70
5
17
Swagger
NormalStat
85%
—
15
22
Cross Chop
FightingPhys.
80%
100
5
26
Assurance
DarkPhys.
100%
60
10
30
Skull Bash
NormalPhys.
100%
130
10
30
Thrash
NormalPhys.
100%
120
10
30
Punishment
DarkPhys.
100%
—
5
33
U-turn
BugPhys.
100%
70
20
35
Rage Fist
GhostPhys.
100%
50
10
39
Close Combat
FightingPhys.
100%
120
5
44
Screech
NormalStat
85%
—
40
48
Stomping Tantrum
GroundPhys.
100%
75
10
53
Outrage
DragonPhys.
100%
120
10
57
Final Gambit
FightingSpec.
100%
—
5
TM/HM
Move
Type · Cat.
Accuracy
Pow.
PP
TM01
Protect
NormalStat
—
—
10
TM02
Acrobatics
FlyingPhys.
100%
55
15
TM03
Aerial Ace
FlyingPhys.
—
60
20
TM04
Hone Claws
DarkStat
—
—
15
TM05
Smack Down
RockPhys.
100%
50
15
TM06
Attract
NormalStat
100%
—
15
TM07
Low Kick
FightingPhys.
100%
—
20
TM08
Low Sweep
FightingPhys.
100%
65
20
TM09
Take Down
NormalPhys.
85%
90
20
TM10
Sleep Talk
NormalStat
—
—
10
TM11
Psych Up
NormalStat
—
—
10
TM12
Defense Curl
NormalStat
—
—
40
TM13
Uproar
NormalSpec.
100%
90
10
TM14
Seed Bomb
GrassPhys.
100%
80
15
TM15
Brick Break
FightingPhys.
100%
75
15
TM16
Lash Out
DarkPhys.
100%
75
5
TM17
Round
NormalSpec.
100%
60
15
TM18
Substitute
NormalStat
—
—
10
TM19
Close Combat
FightingPhys.
100%
120
5
TM20
Outrage
DragonPhys.
100%
120
10
TM21
Confide
NormalStat
—
—
20
TM22
Reversal
FightingPhys.
100%
—
15
TM23
Mimic
NormalStat
—
—
10
TM24
Mud-Slap
GroundSpec.
100%
20
10
TM25
Skull Bash
NormalPhys.
100%
130
10
TM26
Headbutt
NormalPhys.
100%
70
15
TM27
Helping Hand
NormalStat
—
—
20
TM28
Double-Edge
NormalPhys.
100%
120
15
TM29
Rain Dance
WaterStat
—
—
5
TM30
Fling
DarkPhys.
100%
—
10
TM31
U-turn
BugPhys.
100%
70
20
TM32
Spite
GhostStat
100%
—
10
TM33
Detect
FightingStat
—
—
5
TM34
Gunk Shot
PoisonPhys.
80%
120
5
TM35
Poison Jab
PoisonPhys.
100%
80
20
TM36
Natural Gift
NormalPhys.
100%
—
15
TM37
Dynamic Punch
FightingPhys.
50%
100
5
TM38
Rock Slide
RockPhys.
90%
75
10
TM39
Rock Smash
FightingPhys.
100%
40
15
TM40
Endeavor
NormalPhys.
100%
—
5
TM41
Encore
NormalStat
100%
—
5
TM42
Rock Climb
NormalPhys.
85%
90
20
TM43
Throat Chop
DarkPhys.
100%
80
15
TM44
Focus Blast
FightingSpec.
70%
120
5
TM45
Facade
NormalPhys.
100%
70
20
TM46
Thunder
ElectricSpec.
70%
110
10
TM47
Strength
NormalPhys.
100%
80
15
TM48
Secret Power
NormalPhys.
100%
70
20
TM49
Seismic Toss
FightingPhys.
100%
—
20
TM50
Rage
NormalPhys.
100%
20
20
TM51
Frustration
NormalPhys.
100%
—
20
TM52
Giga Impact
NormalPhys.
90%
150
5
TM53
Bulk Up
FightingStat
—
—
20
TM54
Shadow Claw
GhostPhys.
100%
70
15
TM55
Scary Face
NormalStat
100%
—
10
TM56
Pay Day
NormalPhys.
100%
40
20
TM57
Stone Edge
RockPhys.
80%
100
5
TM58
Thief
DarkPhys.
100%
60
25
TM59
Curse
GhostStat
—
—
10
TM60
Swift
NormalSpec.
—
60
20
TM61
Metronome
NormalStat
—
—
10
TM62
Focus Punch
FightingPhys.
100%
150
20
TM63
Vacuum Wave
FightingSpec.
100%
40
30
TM64
Bide
NormalPhys.
—
—
10
TM65
Stealth Rock
RockStat
—
—
20
TM66
Bulldoze
GroundPhys.
100%
60
20
TM67
Body Slam
NormalPhys.
100%
85
15
TM68
Power-Up Punch
FightingPhys.
100%
40
20
TM69
Thunder Punch
ElectricPhys.
100%
75
15
TM70
Fire Punch
FirePhys.
100%
75
15
TM71
Ice Punch
IcePhys.
100%
75
15
TM72
Taunt
DarkStat
100%
—
20
TM73
Hidden Power
NormalSpec.
100%
60
15
TM74
Iron Tail
SteelPhys.
75%
100
15
TM75
Double Team
NormalStat
—
—
15
TM76
Work Up
NormalStat
—
—
30
TM77
Rest
PsychicStat
—
—
5
TM78
Payback
DarkPhys.
100%
50
10
TM79
Return
NormalPhys.
100%
—
20
TM80
Counter
FightingPhys.
100%
—
20
TM81
Snore
NormalSpec.
100%
50
15
TM82
Submission
FightingPhys.
80%
80
20
TM83
Captivate
NormalStat
100%
—
20
TM84
Earthquake
GroundPhys.
100%
100
10
TM85
Overheat
FireSpec.
90%
130
5
TM86
Endure
NormalStat
—
—
10
TM87
Tera Blast
NormalSpec.
100%
80
10
TM88
Rock Tomb
RockPhys.
95%
60
15
TM89
Thunderbolt
ElectricSpec.
100%
90
15
TM90
Toxic
PoisonStat
90%
—
10
TM91
Stomping Tantrum
GroundPhys.
100%
75
10
TM92
Dig
GroundPhys.
100%
80
10
TM93
Mega Punch
NormalPhys.
85%
80
20
TM94
Mega Kick
NormalPhys.
75%
120
5
TM95
Hyper Beam
NormalSpec.
90%
150
5
TM96
Drain Punch
FightingPhys.
100%
75
10
TM97
Swagger
NormalStat
85%
—
15
TM98
Retaliate
NormalPhys.
100%
70
5
TM99
Sunny Day
FireStat
—
—
5
No data available for this category.
Origin
Move
Type · Cat.
Accuracy
Pow.
PP
—
Low Kick
FightingPhys.
100%
—
20
—
Sleep Talk
NormalStat
—
—
10
—
Psych Up
NormalStat
—
—
10
—
Defense Curl
NormalStat
—
—
40
—
Uproar
NormalSpec.
100%
90
10
—
Seed Bomb
GrassPhys.
100%
80
15
—
Substitute
NormalStat
—
—
10
—
Outrage
DragonPhys.
100%
120
10
—
Mimic
NormalStat
—
—
10
—
Mud-Slap
GroundSpec.
100%
20
10
—
Headbutt
NormalPhys.
100%
70
15
—
Helping Hand
NormalStat
—
—
20
—
Double-Edge
NormalPhys.
100%
120
15
—
Spite
GhostStat
100%
—
10
—
Gunk Shot
PoisonPhys.
80%
120
5
—
Dual Chop
DragonPhys.
90%
40
15
—
Dynamic Punch
FightingPhys.
50%
100
5
—
Rock Slide
RockPhys.
90%
75
10
—
Endeavor
NormalPhys.
100%
—
5
—
Throat Chop
DarkPhys.
100%
80
15
—
Seismic Toss
FightingPhys.
100%
—
20
—
Role Play
PsychicStat
—
—
10
—
Covet
NormalPhys.
100%
60
25
—
Swift
NormalSpec.
—
60
20
—
Metronome
NormalStat
—
—
10
—
Focus Punch
FightingPhys.
100%
150
20
—
Vacuum Wave
FightingSpec.
100%
40
30
—
Body Slam
NormalPhys.
100%
85
15
—
Thunder Punch
ElectricPhys.
100%
75
15
—
Fire Punch
FirePhys.
100%
75
15
—
Ice Punch
IcePhys.
100%
75
15
—
Iron Tail
SteelPhys.
75%
100
15
—
Counter
FightingPhys.
100%
—
20
—
Snore
NormalSpec.
100%
50
15
—
Endure
NormalStat
—
—
10
—
Thunderbolt
ElectricSpec.
100%
90
15
—
Stomping Tantrum
GroundPhys.
100%
75
10
—
Mega Punch
NormalPhys.
85%
80
20
—
Mega Kick
NormalPhys.
75%
120
5
—
Swagger
NormalStat
85%
—
15
No data available for this category.
No data available for this category.
🥚Advanced Breeding
Egg Groups
Field
Gender
♂ 50.0 / ♀ 50.0%
Ditto Compatibility
✓ Yes
Pokérus
Susceptible
EV ×2 if infected
Max Characteristic
Attack
Highest base stat
Hyper Training & Mints
Available from level 50. Cost: 1 Gold Bottle Cap per IV set to 31 or 3 Silver Bottle Caps per IV. Mints let you change the effect of a Nature without changing the base Nature.
🗺️Where to Find Primeape
Available in 15 games, 40 recorded encounters. Click a game to see the details.
Natively obtainable:YellowGoldFireRedLeafGreenPokémon XD: Gale of DarknessDiamondHeartGoldPearlPlatinumMoonSunUltra MoonUltra SunScarletViolet
Generation I
⭐
Yellow 2 encounters
Available▼
Tall grass
(2)
Route 23Lv. 414%
Route 23Lv. 461%
Generation II
🟡
Gold 6 encounters
Available▼
Tall grass
(6)
Route 9Lv. 151%Morning
Route 9Lv. 151%Night
Route 9Lv. 154%Day
Route 9Lv. 154%Night
Route 9Lv. 151%Day
Route 9Lv. 154%Morning
Generation III
🔥
FireRed 4 encounters
Available▼
Tall grass
(4)
Victory Road 2FLv. 4210%
Route 23Lv. 425%
Cerulean Cave 1FLv. 5210%
Cerulean Cave 1FLv. 611%
🌿
LeafGreen 4 encounters
Available▼
Tall grass
(4)
Victory Road 2FLv. 4210%
Route 23Lv. 425%
Cerulean Cave 1FLv. 5210%
Cerulean Cave 1FLv. 611%
🎮
Pokémon XD: Gale of Darkness 1 encounter
Available▼
Snag
(1)
Cipher Key Lair 5FLv. 34100%
Generation IV
💎
Diamond 4 encounters
Available▼
Tall grass
(4)
Sea Route 226Lv. 5110%Poké Radar required
Route 225Lv. 5110%Poké Radar required
Route 225Lv. 5210%Poké Radar required
Sea Route 226Lv. 5310%Poké Radar required
🟡
HeartGold 5 encounters
Available▼
Tall grass
(5)
Route 9Lv. 154%
Route 9Lv. 151%
Cerulean Cave 1FLv. 3810%Morning
Cerulean Cave 1FLv. 3810%Day
Cerulean Cave 1FLv. 394%
🦪
Pearl 4 encounters
Available▼
Tall grass
(4)
Sea Route 226Lv. 5110%Poké Radar required
Route 225Lv. 5110%Poké Radar required
Route 225Lv. 5210%Poké Radar required
Sea Route 226Lv. 5310%Poké Radar required
🪙
Platinum 4 encounters
Available▼
Tall grass
(4)
Route 225Lv. 4910%Poké Radar required
Sea Route 226Lv. 4910%Poké Radar required
Route 225Lv. 5010%Poké Radar required
Sea Route 226Lv. 5010%Poké Radar required
Generation VII
🌙
Moon 1 encounter
Available▼
Bubbling spots
(1)
Poni PlainsLv. 54-5780%
☀️
Sun 1 encounter
Available▼
Bubbling spots
(1)
Poni PlainsLv. 54-5780%
🌒
Ultra Moon 1 encounter
Available▼
Bubbling spots
(1)
Poni PlainsLv. 54-5760%
🌞
Ultra Sun 1 encounter
Available▼
Bubbling spots
(1)
Poni PlainsLv. 54-5760%
Generation IX
🔴
Scarlet 1 encounter
Available▼
Picnic
(1)
Paldea
🟣
Violet 1 encounter
Available▼
Picnic
(1)
Paldea
🔄Transfer to Pokémon HOME
How to bring this Pokémon to HOME depending on the game of origin.
Yellow
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
Gold
→Pokémon Bank
Virtual Console → Bank
→Pokémon HOME
Bank → HOME
FireRed
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
LeafGreen
→Diamond
Pal Park
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Diamond
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Pearl
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Platinum
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
HeartGold
→Black
Poké Transporter
→Pokémon Bank
To Pokémon Bank
→Pokémon HOME
Bank → HOME
Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Sun
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Ultra Moon
→Pokémon Bank
Pokémon Bank
→Pokémon HOME
Bank → HOME
Scarlet
→Pokémon HOME
HOME (direct)
Violet
→Pokémon HOME
HOME (direct)
Note:
Some transfers are irreversible (Bank → HOME). Check the legality of moves in the target game — HOME may replace an illegal move with a basic move.
“Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.”
Blue
“Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.”
Yellow
“It stops being angry only when nobody else is around. To view this moment is very difficult.”
Gold
“If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.”
Silver
“It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.”
Crystal
“It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.”
Ruby
“When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.”
Sapphire
“When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.”
Emerald
“When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.”
FireRed
“It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.”
LeafGreen
“Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.”
Diamond
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
Pearl
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
Platinum
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
HeartGold
“If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.”
SoulSilver
“It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.”
Black
“Il grogne quand on le toise, rugit quand on s’enfuit et devient fou de rage quand on le frappe.”
Black
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
White
“Il grogne quand on le toise, rugit quand on s’enfuit et devient fou de rage quand on le frappe.”
White
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
Black 2
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
White 2
“It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.”
“격렬하게 화를 내면 혈액순환이 좋아져 근육의 힘을 강하게 만든다. 단 머리 회전은 느려진다.”
Omega Ruby
“Lorsque Colossinge devient furieux, sa circulation sanguine s’accélère. Du coup, ses muscles sont encore plus puissants. En revanche, il devient bien moins intelligent.”
Omega Ruby
“Wenn Rasaff wütend ist, wird seine Blutzirkulation gesteigert und seine Muskeln werden noch stärker. Allerdings mindert das auch die Fähigkeit zum logischen Denken.”
Omega Ruby
“Cuando Primeape se enfada, se le acelera el ritmo cardíaco y se le fortalecen los músculos. Con todo, pierde en inteligencia.”
Omega Ruby
“Quando Primeape s’infuria, la circolazione sanguigna si fa intensa, irrobustendo i suoi muscoli. Allo stesso tempo, tuttavia, perde anche la sua lucidità e intelligenza.”
Omega Ruby
“When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.”
“격렬하게 화를 내면 혈액순환이 좋아져 근육의 힘을 강하게 만든다. 단 머리 회전은 느려진다.”
Alpha Sapphire
“Lorsque Colossinge devient furieux, sa circulation sanguine s’accélère. Du coup, ses muscles sont encore plus puissants. En revanche, il devient bien moins intelligent.”
Alpha Sapphire
“Wenn Rasaff wütend ist, wird seine Blutzirkulation gesteigert und seine Muskeln werden noch stärker. Allerdings sinkt dabei auch die Fähigkeit logischen Denkens.”
Alpha Sapphire
“Cuando Primeape se enfada, se le acelera el ritmo cardíaco y se le fortalecen los músculos. Con todo, pierde en inteligencia.”
Alpha Sapphire
“Quando Primeape s’infuria, la circolazione sanguigna si fa intensa, irrobustendo i suoi muscoli. Allo stesso tempo, tuttavia, perde anche la sua lucidità e intelligenza.”
Alpha Sapphire
“When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.”