A well-chosen item can change a battle. Pokémon Champions offers a tight selection of held items and Berries, which can be bought with Victory Points. Some competitive classics are missing, which changes how you build a team.

  • 57held items
  • 28Berries
  • 10items given from the start
  • 700 to 1,000VP for a held item

Items given from the start

Ten items are available without spending anything: the Focus Sash, the Choice Scarf, the Leftovers, the Focus Band, the White Herb, the Quick Claw, the King’s Rock, the Bright Powder, as well as the Sitrus Berry and Lum Berry. The first four are enough to equip a full team to get started.

Held items

ItemEffectHow to get
MagnetA powerful magnet that boosts the power of Electric-type moves.700 HP
Iron BallLowers Speed. Makes Flying-type holders, and those that levitate, vulnerable to Ground-type moves.1,000 HP
Light BallAn item to be held by Pikachu. An enigmatic orb that boosts its Attack and Sp. Atk.1,000 HP
Air BalloonLets the holder float in the air. It pops when the holder takes an attack.1,000 HP
Binding BandBoosts the power of binding moves such as Bind or Wrap.700 HP
Focus BandA held item that can sometimes prevent the holder from fainting, leaving it with 1 HP.From the start
Muscle BandA headband that slightly boosts the power of physical moves.700 HP
Sharp BeakA long, pointed beak that boosts the power of Flying-type moves.700 HP
Eject ButtonLets the holder leave the battle after being hit by an attack.700 HP
StickAn item to be held by Farfetch’d or Sirfetch’d. Boosts the critical-hit ratio of their moves.700 HP
Shed ShellA hard shell that lets the holder switch out even if it is affected by a binding move.700 HP
Red CardA card with mysterious power that ejects an attacker from battle if it hits the holder.1,000 HP
Rocky HelmetDamages the attacker if it uses a move that directly hits the holder.1,000 HP
Focus SashIf the holder has full HP, it can avoid fainting from a single hit, leaving it with 1 HP.From the start
Black BeltA martial arts belt that boosts the power of Fighting-type moves.700 HP
Expert BeltA worn belt that slightly boosts the power of supereffective moves.1,000 HP
Terrain ExtenderExtends the duration of terrains the Pokémon creates on the field with a move or an Ability.700 HP
CharcoalA fuel that boosts the power of Fire-type moves.700 HP
Dragon FangA hard, sharp fang that boosts the power of Dragon-type moves.700 HP
Twisted SpoonA spoon imbued with telekinetic power that boosts the power of Psychic-type moves.700 HP
Mystic WaterA droplet-shaped gem that boosts the power of Water-type moves.700 HP
Never-Melt IceA piece of ice that reflects heat and boosts the power of Ice-type moves.700 HP
Misty SeedBoosts Sp. Def when the field is covered by Misty Terrain.700 HP
Grassy SeedBoosts Defense when the field is covered by Grassy Terrain.700 HP
Miracle SeedA seed brimming with life that boosts the power of Grass-type moves.700 HP
Psychic SeedBoosts Sp. Def when the field is covered by Psychic Terrain.700 HP
Electric SeedBoosts Defense when the field is covered by Electric Terrain.700 HP
Shell BellRestores a little of the holder’s HP each time it deals damage.700 HP
Big RootBoosts the power of HP-draining moves.700 HP
White HerbRestores lowered stats. Can be used only once.From the start
Mental HerbCures the effects of certain moves that limit move choice. Can be used only once.1,000 HP
Normal GemA gem that boosts the power of a Normal-type move once.1,000 HP
Zoom LensBoosts the holder’s accuracy if it attacks after the foe.700 HP
Scope LensA lens that boosts the holder’s critical-hit ratio.1,000 HP
Wide LensA magnifying lens that slightly boosts the accuracy of moves.700 HP
Light ClayExtends the duration of barrier moves such as Light Screen and Protect.1,000 HP
Black GlassesA shady pair of glasses that boosts the power of Dark-type moves.700 HP
Wise GlassesA pair of thick glasses that slightly boosts the power of special moves.700 HP
Choice ScarfBoosts Speed, but allows the use of only one move.From the start
Silk ScarfA luxurious scarf that boosts the power of Normal-type moves.700 HP
MetronomeBoosts a move used repeatedly. The effect resets if another move is used.700 HP
Life OrbBoosts the power of moves, but costs HP with each hit.1,000 HP
Metal CoatA special metallic film that boosts the power of Steel-type moves.700 HP
Poison BarbA small poisonous barb that boosts the power of Poison-type moves.700 HP
Hard StoneAn unbreakable stone that boosts the power of Rock-type moves.700 HP
Fairy FeatherA feather that boosts the power of Fairy-type moves.700 HP
Silver PowderShiny silver powder that boosts the power of Bug-type moves.700 HP
Bright PowderIntimidates the foe and lowers its accuracy.From the start
LeftoversGradually restores the holder’s HP during battle.From the start
Heat RockExtends the duration of Sunny Day when used by the holder.700 HP
Icy RockExtends the duration of snow summoned by the holder.700 HP
Damp RockExtends the duration of Rain Dance when used by the holder.700 HP
Smooth RockExtends the duration of Sandstorm when used by the holder.700 HP
King’s RockMay make the foe flinch when the holder damages it.From the start
Spell TagA sinister, strange talisman that boosts the power of Ghost-type moves.700 HP
Soft SandFine, silky sand that boosts the power of Ground-type moves.700 HP
Quick ClawA light but sharp claw that sometimes lets the holder strike first.From the start

Berries

BerryEffectHow to get
Babiri BerryIf held by a Pokémon, this Berry weakens a supereffective Steel-type attack against it.400 HP
Cheri BerryA Berry that cures paralysis when held by a Pokémon.400 HP
Charti BerryIf held by a Pokémon, this Berry weakens a supereffective Rock-type attack against it.400 HP
Occa BerryIf held by a Pokémon, this Berry weakens a supereffective Fire-type attack against it.400 HP
Coba BerryIf held by a Pokémon, this Berry weakens a supereffective Flying-type attack against it.400 HP
Haban BerryIf held by a Pokémon, this Berry weakens a supereffective Dragon-type attack against it.400 HP
Rawst BerryA Berry that cures a burn when held by a Pokémon.400 HP
Shuca BerryIf held by a Pokémon, this Berry weakens a supereffective Ground-type attack against it.400 HP
Persim BerryA Berry that cures confusion when held by a Pokémon.400 HP
Kebia BerryIf held by a Pokémon, this Berry weakens a supereffective Poison-type attack against it.400 HP
Colbur BerryIf held by a Pokémon, this Berry weakens a supereffective Dark-type attack against it.400 HP
Chesto BerryA Berry that cures sleep when held by a Pokémon.400 HP
Leppa BerryA Berry that restores 10 PP when held by a Pokémon.400 HP
Yache BerryIf held by a Pokémon, this Berry weakens a supereffective Ice-type attack against it.400 HP
Oran BerryA Berry that restores 10 HP when held by a Pokémon.400 HP
Tanga BerryIf held by a Pokémon, this Berry weakens a supereffective Bug-type attack against it.400 HP
Wacan BerryIf held by a Pokémon, this Berry weakens a supereffective Electric-type attack against it.400 HP
Passho BerryIf held by a Pokémon, this Berry weakens a supereffective Water-type attack against it.400 HP
Chople BerryIf held by a Pokémon, this Berry weakens a supereffective Fighting-type attack against it.400 HP
Lum BerryA Berry that cures all status conditions when held by a Pokémon.From the start
Pecha BerryA Berry that cures poison when held by a Pokémon.400 HP
Rindo BerryIf held by a Pokémon, this Berry weakens a supereffective Grass-type attack against it.400 HP
Roseli BerryIf held by a Pokémon, this Berry weakens a supereffective Fairy-type attack against it.400 HP
Sitrus BerryA Berry that restores some HP when held by a Pokémon.From the start
Kasib BerryIf held by a Pokémon, this Berry weakens a supereffective Ghost-type attack against it.400 HP
Aspear BerryA Berry that cures freezing when held by a Pokémon.400 HP
Payapa BerryIf held by a Pokémon, this Berry weakens a supereffective Psychic-type attack against it.400 HP
Chilan BerryIf held by a Pokémon, this Berry weakens a Normal-type attack against it.400 HP

Our recommendations by role

RoleRecommended itemsWhy
Fast attackerChoice Scarf, Life Orb, Focus SashStrike first, hit harder, or survive a fatal blow.
Bulky attackerLeftovers, Sitrus Berry, Expert BeltLast over time while exploiting opposing weaknesses.
SupportEject Button, Red Card, Light Clay, Mental HerbControl the pace of the battle and protect the team.
DefenderRocky Helmet, LeftoversPunish contact moves and last longer.
Mega Evolved PokémonIts Mega StoneIt necessarily takes up the item slot.