In 2009, Pokémon France published a walkthrough of Pokémon Ranger: Shadows of Almia, from the Ranger School to the sixth mission. This page is its overview: each stage is presented with its locations and bosses, along with a link to the matching part. Side quests and the Ranger Net have their own pages.
The stages covered by our walkthrough
| Stage | The essentials | Our walkthrough |
|---|---|---|
| The Ranger School | Student life, lessons, then the graduation ceremony interrupted by two Tangrowth to capture with Ben | Part 1 |
| Beginner mission: Calm the Pokémon! | The first field mission, before graduation | Part 1 |
| Mission 1: Deliver the Gazette! | The first Ranger mission, once you have graduated | Part 2 |
| Mission 2: Inspect the Marine Cave! | An investigation in the Marine Cave | Part 2 |
| Mission 3: Fight the forest fire! | Putting out the fire in Vien Forest with a Blastoise‘s Rain Dance | Part 2 |
| Mission 4: Destroy the Strange Machines! | Team Dim Sun’s machines, and a Toxicroak to capture | Part 3 |
| Mission 5: Get the key back from Sharpedo! | An underwater chase in the sea off Pueltown, after a Sharpedo that swallowed a key | Part 3 |
| Mission 6: Find the source of the earthquake! | The cliffs and two Rampardos controlled by Team Dim Sun | Part 3 |
Key landmarks of the adventure
- The hero: Kellyn or Kate, a Ranger School student who becomes a Ranger in Vientown before joining the Ranger Union.
- The adversaries: Team Dim Sun, which controls Pokémon using devices.
- The locations: Chicole Village and the School, Vientown and its forest, Pueltown, Boyleland, Volcano Town and its volcano, Haruba Village and its desert, the Hia Valley and Frosty Camp.
- The nods to the first game: the hero comes from Fiore, Professor Hastings returns, and the Go-Rock Squad makes an appearance.
Tips for the adventure
- Do the quests as you go: their upgrades make bosses much easier. See Side quests and Capture Styler upgrades.
- Adapt your partner to the area: see Partner Pokémon.
- Use area moves, like Blastoise’s Rain Dance, which unlock paths or resolve situations.


