Not all Pokémon in UNITE are equal when you’re discovering the game. Some forgive mistakes and can be learned in a few matches; others demand perfect mastery of the map. Here is our selection, role by role, based on each Pokémon’s official difficulty.

Attackers

  • PikachuPikachuAttackerRanged · Easy

    Simple electric damage and a Unite Move that strikes around itself.

  • VenusaurVenusaurAttackerRanged · Easy

    Very long range to attack without exposing itself.

  • CinderaceCinderaceAttackerRanged · Easy

    A physical attacker with a direct shot, easy to aim.

  • ChandelureChandelureAttackerRanged · Easy

    Powerful special damage and a fearsome Unite Move in team fights.

  • SylveonSylveonAttackerRanged · Easy

    A steady Fairy Attacker that gains power as the match goes on.

All-Rounders

  • CharizardCharizardAll-RounderMelee · Easy

    Sturdy and powerful, it forgives positioning mistakes.

  • AzumarillAzumarillAll-RounderMelee · Easy

    Solid in close combat, it stuns opponents.

  • TinkatonTinkatonAll-RounderMelee · Easy

    A hammer that hits hard and a spectacular Unite Move.

  • MachampMachampAll-RounderMelee · Intermediate

    A classic All-Rounder for learning close combat.

Defenders

  • SnorlaxSnorlaxDefenderMelee · Easy

    The archetypal Defender: it soaks up damage and blocks opponents.

  • BlastoiseBlastoiseDefenderRanged · Easy

    Harasses opponents from range while staying sturdy.

  • SlowbroSlowbroDefenderRanged · Easy

    Very resilient, it protects the goal zone.

  • UmbreonUmbreonDefenderMelee · Easy

    An agile Defender that slows and disrupts.

Supporters

  • EldegossEldegossSupporterRanged · Easy

    Healing and speed: the ideal Supporter for starting out.

  • ClefableClefableSupporterMelee · Easy

    Short-range healing and protection.

  • ComfeyComfeySupporterRanged · Easy

    A ranged healer, effective in team fights.

  • AlcremieAlcremieSupporterRanged · Easy

    Heals its allies and gives them bonuses.

Speedsters

The game rates no Speedster as “easy”: this role requires knowing the map well. If you still want to give it a try, go for Talonflame or Leafeon, of intermediate difficulty.
  • TalonflameTalonflameFastMelee · Intermediate

    Very mobile, it easily catches fleeing targets.

  • LeafeonLeafeonFastMelee · Intermediate

    Simple combos and lots of mobility.

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