In addition to its held items, every Pokémon carries a battle item: an item you can activate at any time, with a cooldown. The right choice can save a life, steal an objective or let you escape at the last moment.

The ten battle items

  • Potion

    Restores HP to the Pokémon.

    ⏱ 30 s · Trainer Level 4
  • X Attack

    Increases attack for a few seconds.

    ⏱ 40 s · Trainer Level 7
  • X Speed

    Increases movement speed for a few seconds.

    ⏱ 50 s · Trainer Level 8
  • Fluffy Tail

    Paralyzes nearby wild Pokémon and increases damage against them: ideal for stealing an objective.

    ⏱ 25 s · Trainer Level 10
  • Eject Button

    Teleports the Pokémon a short distance in its direction.

    ⏱ 75 s · Trainer Level 11
  • Slow Smoke

    Creates a smoke cloud that slows opponents.

    ⏱ 40 s · Trainer Level 13
  • Full Heal

    Removes status effects on the Pokémon and protects it from them for a few seconds.

    ⏱ 40 s · Trainer Level 14
  • Goal Getter

    Lets the Pokémon score twice as fast for a few seconds.

    ⏱ 75 s · Trainer Level 16
  • Shedinja Doll

    Makes the Pokémon invulnerable and immune to status conditions for a short time, but it cannot act.

    ⏱ 45 s · 4,000 Aeos Tickets or 400 Aeos Gems
  • Goal Hacker

    Near an allied objective, boosts its healing and shields; near an opposing objective, cancels them.

    ⏱ 90 s · 4,000 Aeos Tickets or 400 Aeos Gems

Which one to choose?

PokémonRecommended itemWhy
Fragile AttackerEject ButtonTo escape Speedsters and reposition.
Speedster farming in the centerFluffy TailTo take wild Pokémon faster and steal objectives.
Defender or All-RounderFull Heal or PotionTo break free of crowd control or hold the front line longer.
Pokémon that scores a lotGoal GetterTo score twice as fast at the right moment.
Organized teamGoal HackerTo strengthen allied zones or cancel opposing bonuses.