In addition to its held items, every Pokémon carries a battle item: an item you can activate at any time, with a cooldown. The right choice can save a life, steal an objective or let you escape at the last moment.
The ten battle items
PotionRestores HP to the Pokémon.
⏱ 30 s · Trainer Level 4
X AttackIncreases attack for a few seconds.
⏱ 40 s · Trainer Level 7
X SpeedIncreases movement speed for a few seconds.
⏱ 50 s · Trainer Level 8
Fluffy TailParalyzes nearby wild Pokémon and increases damage against them: ideal for stealing an objective.
⏱ 25 s · Trainer Level 10
Eject ButtonTeleports the Pokémon a short distance in its direction.
⏱ 75 s · Trainer Level 11
Slow SmokeCreates a smoke cloud that slows opponents.
⏱ 40 s · Trainer Level 13
Full HealRemoves status effects on the Pokémon and protects it from them for a few seconds.
⏱ 40 s · Trainer Level 14
Goal GetterLets the Pokémon score twice as fast for a few seconds.
⏱ 75 s · Trainer Level 16
Shedinja DollMakes the Pokémon invulnerable and immune to status conditions for a short time, but it cannot act.
⏱ 45 s · 4,000 Aeos Tickets or 400 Aeos Gems
Goal HackerNear an allied objective, boosts its healing and shields; near an opposing objective, cancels them.
⏱ 90 s · 4,000 Aeos Tickets or 400 Aeos Gems
Which one to choose?
| Pokémon | Recommended item | Why |
|---|---|---|
| Fragile Attacker | Eject Button | To escape Speedsters and reposition. |
| Speedster farming in the center | Fluffy Tail | To take wild Pokémon faster and steal objectives. |
| Defender or All-Rounder | Full Heal or Potion | To break free of crowd control or hold the front line longer. |
| Pokémon that scores a lot | Goal Getter | To score twice as fast at the right moment. |
| Organized team | Goal Hacker | To strengthen allied zones or cancel opposing bonuses. |






