Introduced in 2022, Pokémon Emblems let you fine-tune your Pokémon’s stats. Each one modifies two stats, and gathering several of the same color unlocks extra bonuses.
- Slots
- up to 10 Emblems per set
- Effect
- each Emblem raises one stat and lowers another
- Colors
- 10, one or two per Emblem
- Grades
- bronze, silver, gold (and platinum, through events)
- Obtained from
- energy rewards, Emblem fusion
Color bonuses
By equipping several Emblems of the same color, you unlock a bonus at each threshold. Some colors require 2, 4 and 6 Emblems, others 3, 5 and 7.| Color | Thresholds | Maximum bonus |
|---|---|---|
| Green | 2 / 4 / 6 | +4% Sp. Atk |
| Yellow | 3 / 5 / 7 | +12% out-of-battle movement speed |
| Red | 3 / 5 / 7 | +8% attack speed |
| Blue | 2 / 4 / 6 | +8% Defense |
| White | 2 / 4 / 6 | +4% HP |
| Black | 3 / 5 / 7 | −8% cooldown time |
| Brown | 2 / 4 / 6 | +4% Attack |
| Purple | 2 / 4 / 6 | +8% Sp. Def |
| Pink | 3 / 5 / 7 | −16% duration of crowd-control effects received |
| Navy | 3 / 5 / 7 | −4% Unite Move charge time |
Based on Poképédia. Bonuses at intermediate thresholds are smaller (for example +1%, +2% then +4% Sp. Atk for green).
Emblem grades
88%
Bronze
The most common grade in energy rewards. Weakest effects.
10%
Silver
Stronger effects. Three identical bronze Emblems can be fused into a silver one.
2%
Gold
The strongest effects from energy rewards. Three identical silver Emblems make a gold Emblem.
Building a set
- Choose a main color that suits your Pokémon: green for a special Attacker, brown for a physical attacker, blue or purple for a Defender.
- Complete it with a second color at the lowest threshold: yellow for mobility, black for cooldowns.
- Watch the penalties: each Emblem also lowers a stat. Avoid reducing the one your Pokémon needs most.
- Save several sets and assign them to your favorite Pokémon.





