In Pokémon: Magikarp Jump, every Magikarp you raise eventually takes on a league: a series of jumping duels against other Magikarp, which you must win one by one. This page details the first five leagues, from the Friend League to the Fast League, with each opponent’s HP and the rewards.
How a league works
- A jumping duel: your Magikarp and its opponent jump, and the higher one wins. The height depends on the Magikarp’s HP (jump points).
- A defeat ends the Magikarp’s career: it retires, and you catch a new one. A Magikarp that completes a league also retires.
- Progress is kept: rounds you have already won stay won, and the next Magikarp resumes at the round where the previous one failed.
- The HP listed is the opponent’s: to win, you need to beat it. The abbreviations k, M and B stand for thousands, millions and billions.
Friend League
The first league, in five rounds, serves as a tutorial. The last opponent, Jean-Carpe, has 1,400 HP. Winning unlocks the Light Ball friendship item, which lets you call on Pikachu for support.
| Round | Opponent | Pattern | HP | Experience | Coins | Other reward |
|---|---|---|---|---|---|---|
| 1 | Magicarpe♂ | Normal | 10 | +1 | 4 | — |
| 2 | Magicarpe♀ | Normal | 387 | +1 | 4 | — |
| 3 | Magicarpe♂ | Normal | 663 | +1 | 4 | — |
| 4 | Magicarpe♂ | Normal | 939 | +1 | 4 | — |
| 5 | Jean-Carpe♂ | Normal | 1.40k | +2 | 6 | Light Ball 25 diamonds |
Our article from the time: Friend League.
Quick League
Ten rounds, with a first intermediate reward at the fifth. The last opponent, Carp’Édouard, tops 10,000 HP; winning earns you the Mystic Water.
| Round | Opponent | Pattern | HP | Experience | Coins | Other reward |
|---|---|---|---|---|---|---|
| 1 | Magicarpe♀ | Normal | 442 | +1 | 7 | — |
| 2 | Magicarpe♂ | Normal | 972 | +1 | 7 | — |
| 3 | Magicarpe♂ | Normal | 1.63k | +1 | 7 | — |
| 4 | Magicarpe♀ | Normal | 2.57k | +1 | 8 | — |
| 5 | Carpouette♀ | Koi (red-white) | 3.20k | +2 | 8 | 10 diamonds 1 Poké Candy |
| 6 | Magicarpe♂ | Normal | 3.70k | +2 | 9 | — |
| 7 | Magicarpe♀ | Normal | 4.86k | +2 | 10 | — |
| 8 | Magicarpe♀ | Normal | 5.70k | +2 | 10 | — |
| 9 | Magicarpe♂ | Normal | 7.95k | +2 | 11 | — |
| 10 | Carp’Édouard♂ | Striped | 10.3k | +2 | 11 | Mystic Water 25 diamonds |
See also: Quick League.
Heavy League
Fifteen rounds, and HP that climbs fast: from 5,000 to 112,000. Rewards come at rounds 5, 10 and 15, including the Octillery Vase at the end.
| Round | Opponent | Pattern | HP | Experience | Coins | Other reward |
|---|---|---|---|---|---|---|
| 1 | Magicarpe♀ | Normal | 5.16k | +2 | 11 | — |
| 2 | Magicarpe♂ | Normal | 11.3k | +2 | 11 | — |
| 3 | Magicarpe♂ | Normal | 19.2k | +2 | 11 | — |
| 4 | Magicarpe♀ | Normal | 25.8k | +3 | 12 | — |
| 5 | Major Carpe♀ | Koi (red-white-black) | 34.4k | +3 | 13 | 10 diamonds 1 Poké Candy |
| 6 | Magicarpe♂ | Normal | 37.8k | +2 | 13 | — |
| 7 | Magicarpe♂ | Normal | 41.6k | +2 | 13 | — |
| 8 | Magicarpe♀ | Normal | 45.8k | +2 | 13 | — |
| 9 | Magicarpe♂ | Normal | 54.0k | +3 | 14 | — |
| 10 | Marie-Carpe♂ | Koi (white-red) | 72.0k | +3 | 15 | 10 diamonds 1 Poké Candy |
| 11 | Magicarpe♀ | Normal | 79.2k | +3 | 15 | — |
| 12 | Magicarpe♀ | Normal | 87.1k | +3 | 16 | — |
| 13 | Magicarpe♂ | Normal | 95.8k | +3 | 17 | — |
| 14 | Magicarpe♂ | Normal | 105k | +3 | 18 | — |
| 15 | King Karpe♀ | Two-tone (red) | 112k | +3 | 19 | Octillery Vase 25 diamonds |
See also: Heavy League.
Great League
Fifteen rounds, up to Carpedro and its 515,000 HP. Winning earns you the Amulet Coin.
| Round | Opponent | Pattern | HP | Experience | Coins | Other reward |
|---|---|---|---|---|---|---|
| 1 | Magicarpe♂ | Normal | 29.8k | +5 | 20 | — |
| 2 | Magicarpe♂ | Normal | 65.6k | +6 | 21 | — |
| 3 | Magicarpe♀ | Normal | 105k | +6 | 23 | — |
| 4 | Magicarpe♀ | Normal | 149k | +7 | 24 | — |
| 5 | Carpounette♂ | Koi (red-white) | 198k | +7 | 26 | 10 diamonds 1 Poké Candy |
| 6 | Magicarpe♂ | Normal | 218k | +6 | 26 | — |
| 7 | Magicarpe♀ | Normal | 240k | +6 | 28 | — |
| 8 | Magicarpe♂ | Normal | 264k | +7 | 30 | — |
| 9 | Magicarpe♂ | Normal | 291k | +8 | 32 | — |
| 10 | Cendricarpe♀ | Koi (red-white-black) | 321k | +8 | 34 | 10 diamonds 1 Poké Candy |
| 11 | Magicarpe♀ | Normal | 353k | +8 | 31 | — |
| 12 | Magicarpe♂ | Normal | 388k | +9 | 34 | — |
| 13 | Magicarpe♂ | Normal | 427k | +9 | 36 | — |
| 14 | Magicarpe♀ | Normal | 470k | +10 | 39 | — |
| 15 | Carpedro♂ | Wave (red) | 515k | +11 | 42 | Amulet Coin 25 diamonds |
See also: Great League.
Fast League
Fifteen rounds, and the first step into the millions: King Karpe, in the last round, has 2.41 million HP. Winning earns you the Sudowoodo Bonsai. Completing this league also unlocks one of the random events, “The Fishing Rod”.
| Round | Opponent | Pattern | HP | Experience | Coins | Other reward |
|---|---|---|---|---|---|---|
| 1 | Magicarpe♂ | Normal | 138k | +18 | 42 | — |
| 2 | Magicarpe♀ | Normal | 304k | +19 | 45 | — |
| 3 | Magicarpe♀ | Normal | 489k | +21 | 49 | — |
| 4 | Magicarpe♂ | Normal | 692k | +22 | 52 | — |
| 5 | Carpadabra♀ | Koi (red-white) | 922k | +24 | 56 | 10 diamonds 1 Poké Candy |
| 6 | Magicarpe♀ | Normal | 1.01M | +23 | 57 | — |
| 7 | Magicarpe♂ | Normal | 1.11M | +25 | 62 | — |
| 8 | Magicarpe♂ | Normal | 1.22M | +27 | 67 | — |
| 9 | Magicarpe♀ | Normal | 1.35M | +29 | 71 | — |
| 10 | Jean-Carpe♂ | Striped | 1.58M | +31 | 76 | 10 diamonds 1 Poké Candy |
| 11 | Magicarpe♂ | Normal | 1.74M | +34 | 78 | — |
| 12 | Magicarpe♂ | Normal | 1.92M | +36 | 84 | — |
| 13 | Magicarpe♀ | Normal | 2.11M | +40 | 91 | — |
| 14 | Magicarpe♂ | Normal | 2.32M | +43 | 98 | — |
| 15 | King Karpe♀ | Waves (pink) | 2.41M | +46 | 105 | Sudowoodo Bonsai 25 diamonds |
See also: Fast League. Next: leagues 6 to 10.


