Pokémon Colosseum was designed as the living-room companion to the third-generation Game Boy Advance games. With the GameCube-Game Boy Advance cable, the two worlds can communicate: your purified Pokémon head off to Hoenn or Kanto, and the ones from your cartridges come to battle in 3D.
What you need
- A GameCube (or a GameCube-compatible Wii) and Pokémon Colosseum;
- a Game Boy Advance (or a Game Boy Advance SP) and Pokémon Ruby, Sapphire, Emerald, FireRed or LeafGreen;
- the GameCube-Game Boy Advance cable.
Sending your purified Pokémon to the Game Boy Advance
- Finish Pokémon Colosseum: trades only open up after the final victory.
- On the Game Boy Advance side, you must have beaten the Elite Four (or, in FireRed and LeafGreen, have brought the Ruby and the Sapphire back to Celio), then saved in a Pokémon Center, with the Pokémon you want to trade in your party.
- Trade from the menu provided in Colosseum. Only purified Pokémon can leave.
The Pokémon you receive carry a National Ribbon, and their Trainer Memo says they come from a “distant land”. They can hold an item bought with Poké Coupons, such as a rare Berry.
Battling with your Game Boy Advance Pokémon
In Battle Mode, you can load the team from a Game Boy Advance cartridge to take on the computer or your friends in the Colosseums and at Mt. Battle. Your Pokémon from Ruby or Sapphire then appear in 3D. The Poké Coupons you earn can then be exchanged for items.
What the link does not allow
- Trading with Pokémon XD: the two GameCube games do not communicate directly. Pokémon have to pass through a Game Boy Advance cartridge.
- Bringing a Game Boy Advance Pokémon into the adventure: Story Mode can only be played with Pokémon caught in Orre.
- Trading a Pokémon that is still Shadow: it must be purified first.
The companion: Pokémon Box
The bonus disc Pokémon Box Ruby & Sapphire, included in the European Mega Pak, lets you store up to 1,500 Pokémon from your cartridges on a GameCube memory card, and play your Game Boy Advance games on your TV.


