Aboard the S.S. Anne, the party is in full swing: Gentlemen, Sailors and Fishermen all want to test your Pokémon. At the very top of the ship, the Captain is suffering from terrible seasickness… and is jealously guarding the move you need to continue.
- Objective
- Get HM01 Cut from the Captain
- Battles
- 16 Trainers and Blue (Lv. 16 to 20)
- To collect
- TM08 Body Slam, TM44 Rest, Rare Candy…
- Warning
- the ship leaves when you get off
🛳️Exploring the Cruise Ship
The ship has three levels of cabins. On 1F, one cabin lets you heal your team: make the most of it between rounds of battles. The cabins on B1F are occupied by Sailors (Machop, Tentacool, Shellder…) and those on 2F by Gentlemen and their Growlithe. The kitchen on 1F hides a Great Ball at the bottom of a trash can.
S.S. Anne
⚔️Trainers
16 Trainers · 11,275 ₽ in total
- Gentleman1,260 ₽
18
18 - Lass270 ₽
18
18 - Gentleman1,330 ₽
19
19 - Youngster315 ₽
21 - Sailor510 ₽
17
17
17 - Sailor630 ₽
21 - Sailor510 ₽
17
17
17 - Sailor540 ₽
18
18 - Sailor600 ₽
20 - Fisherman595 ₽
17
17
17 - Sailor510 ₽
17
17 - Sailor540 ₽
18
18 - Fisherman595 ₽
17
17
17 - Gentleman1,610 ₽
23 - Gentleman1,190 ₽
17
17 - Lass270 ₽
18
18
4 Trainers · 3,625 ₽ in total
- Fisherman595 ₽
17
17
17 - Gentleman1,540 ₽
22
22 - Gentleman1,190 ₽
17
17 - Lass300 ₽
20
🎒Items
- 💿HM01Given by the Captain once his seasickness has been cured.
- 💿TM081F: in the second cabin from the west.
- 🧪Max PotionB1F: in the first cabin next to the stairs leading to 1F.
- 💿TM44B1F: in the fourth cabin from the east stairs (a Sailor's cabin).
- 🎁EtherB1F: in the third cabin from the east stairs (a Sailor's cabin).
- 🎁Max Ether2F: second cabin from the west (the Gentleman's and Fisherman's cabin).
- 🎁Rare Candy2F: fourth cabin from the west (the Gentleman's and Lass's cabin).
- ⚪Great Ball1F: kitchen, in the southeasternmost trash can.
- 🧪Hyper PotionB1F: in the westernmost cabin, hidden on the pillow.
⚔️Blue on the Deck
On your way up to the Captain’s cabin, you run into Blue, who has come to enjoy the cruise too. His starter has evolved and his Kadabra is no longer a harmless Abra: it knows Confusion and Kinesis.

Blue
📍 S.S. Anne, 2F corridor
- Wing Attack
- Sand Attack
- Quick Attack

- Teleport
- Kinesis
- Confusion
- Disable

- Tackle
- Tail Whip
- Quick Attack
- Hyper Fang

- Scratch
- Ember
- Slash

- Wing Attack
- Sand Attack
- Quick Attack

- Teleport
- Kinesis
- Confusion
- Disable

- Tackle
- Tail Whip
- Quick Attack
- Hyper Fang

- Tackle
- Tail Whip
- Bubble
- Water Gun
Kadabra is fragile: a good physical hit (Bite, Body Slam, Mega Punch) knocks it out quickly. Beware of Raticate and its Hyper Fang, which always hurts a lot. His starter, at Lv. 20, is by far the sturdiest member of the team.
🤢The Captain and HM01 Cut
In his cabin, the Captain is green with seasickness. Talk to him to rub his back: relieved, he gives you HM01 Cut. Thanks to the Cascade Badge, this move can now be used outside of battle to cut down the small bushes blocking some paths. Teach it to a secondary Pokémon (Bulbasaur, Oddish, Bellsprout, Farfetch’d, Paras…): in first-generation games, a move learned from an HM can never be forgotten.
In Yellow, the ship has far fewer Trainers (four) and Blue fields Spearow, Rattata, Sandshrew and Eevee.







