With Gold and Silver, the number of types goes from 15 to 17: Dark and Steel make their entrance to rebalance a game where Psychic Pokémon reigned unchallenged. Here is the complete second-generation effectiveness chart, followed by a type-by-type summary of weaknesses.

The type chart

Read the chart row by row: the row is the type of the attack, the column is the type of the Pokémon receiving it. ×2: super effective; ½: not very effective; 0: no effect. Against a dual-type Pokémon, the multipliers combine (×4, ×1, ¼…).

Attack ↓ / Defense →NormalFireWaterGrassElectricIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteel
Normal½0½
Fire½½×2×2×2½½×2
Water×2½½×2×2½
Grass½×2½½×2½½×2½½
Electric×2½½0×2½
Ice½½×2½×2×2×2½
Fighting×2×2½½½½×20×2×2
Poison×2½½½½0
Ground×2½×2×20½×2×2
Flying×2½×2×2½½
Psychic×2×2½0½
Bug½×2½½½×2½×2½
Rock×2×2½½×2×2½
Ghost0×2×2½½
Dragon×2½
Dark½×2×2½½
Steel½½½×2×2½

What has changed since Red and Blue

  • Two new types: Dark (immune to Psychic, super effective against Psychic and Ghost) and Steel (which resists eleven types and only fears Fire, Fighting and Ground).
  • Ghost finally hits Psychic: in Red and Blue, a programming error made Ghost moves have no effect on Psychic.
  • Bug and Poison: Bug moves are no longer super effective against Poison (they are even not very effective), and Poison is no longer super effective against Bug.
  • Ice against Fire: Ice is now not very effective against Fire.
  • Special is split in two: each Pokémon now has a Special Attack and a Special Defense.

Weaknesses and resistances by type

TypeWeak toResistsImmune to
NormalFighting—Ghost
FireWater, Ground, RockFire, Grass, Ice, Bug, Steel—
WaterGrass, ElectricFire, Water, Ice, Steel—
GrassFire, Ice, Poison, Flying, BugWater, Grass, Electric, Ground—
ElectricGroundElectric, Flying, Steel—
IceFire, Fighting, Rock, SteelIce—
FightingFlying, PsychicBug, Rock, Dark—
PoisonGround, PsychicGrass, Fighting, Poison, Bug—
GroundWater, Grass, IcePoison, RockElectric
FlyingElectric, Ice, RockGrass, Fighting, BugGround
PsychicBug, Ghost, DarkFighting, Psychic—
BugFire, Flying, RockGrass, Fighting, Ground—
RockWater, Grass, Fighting, Ground, SteelNormal, Fire, Poison, Flying—
GhostGhost, DarkPoison, BugNormal, Fighting
DragonIce, DragonFire, Water, Grass, Electric—
DarkFighting, BugGhost, DarkPsychic
SteelFire, Fighting, GroundNormal, Grass, Ice, Flying, Psychic, Bug, Rock, Ghost, Dragon, Dark, SteelPoison